Route Art How Place Tracks On Ground Automaticly

Discussion in 'PC Editor Discussion' started by Steffi, Dec 20, 2023.

  1. Steffi

    Steffi Member

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    How can I automatically set tracks on gleise an terrain.png (ground)? Every time I lay a new track it floats in the air. This makes connecting individual tracks difficult or even impossible.

    Sea Level is setting zero
     
    Last edited: Dec 20, 2023
  2. Tomas9970

    Tomas9970 Well-Known Member

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    There is a "Snap to World" checkbox in the track-laying tool. Though I wouldn't recommend using this to make elevation data for the main track. Instead, you should try to figure out what the continuous gradients are and set the elevation values manually.
    Temp.png

    Also if you spawn in the world and walk around, is the landscape collision working properly? If it's not, right-click on one of the landscape tiles and pick "Regenerate Landscape Collision Components". You might have to do this a couple times along the entire route because not all tiles a loaded at the same time.
     
  3. Steffi

    Steffi Member

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    Thanks. Can you help me with this problem to? I'm looking to fix it, but i don't find anything. Spawn in world whith "play here" or stand-alone? how to fix.png
     
  4. Tomas9970

    Tomas9970 Well-Known Member

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    If I remember correctly, the huge spikes are caused by the LIDAR data not having a nodata value. The editor just can't deal with it at the moment.

    As for playing, just hit the Play button. Playing in stand-alone would load you into the main menu and that's not what you want in this case.
     
  5. Steffi

    Steffi Member

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    ok thank you
     
  6. Steffi

    Steffi Member

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    Isn't it show that in the game?
     
  7. nourthelokdriver

    nourthelokdriver Well-Known Member

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    yes, the spikes will show in game, just remove them manually in landscape mode. unless they’re smack in the middle of your RailNetwork, if so I’d recommend redoing the Lidar files.
     
  8. Steffi

    Steffi Member

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    I have already reset the lidar, unfortunately without success. How exactly can I remove these spines? When I click delete, I'm always missing a complete tile, so I have a hole in the terrain.
     
  9. Tomas9970

    Tomas9970 Well-Known Member

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    You likely won't need to remove the whole landscape tiles. Just re-apply LIDAR with proper data.

    As for getting proper data, you need to add nodata values when converting to .ASC
    Temp.png

    You can also see if it was done properly when you open the file in notepad afterwards.
    Temp2.png
     
  10. Steffi

    Steffi Member

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    Thank for help. It doesn't work.
     
  11. Tomas9970

    Tomas9970 Well-Known Member

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    So you have the nodata value in your .asc files and it's still doing weird things?
     
  12. Steffi

    Steffi Member

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    yes. no data set on -9999. like your post
     

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