Scenario - Player Service Question

Discussion in 'PC Editor Discussion' started by kahnn, Dec 29, 2023.

  1. kahnn

    kahnn New Member

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    Hi All,
    Player Service question. Is it possible for one Player Service to stop after another Player Service finishes?
    Scenario is I have two separate locomotives. I want the player to drive one to a location, then drive a different one to the same location. At the moment I have different start times but that may not work if a player is quicker or slower than what I am testing. Best would be one service doesn't start until the first service ends.
    Any ideas?
    Thx
     
  2. mkraehe#6051

    mkraehe#6051 Well-Known Member

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    Add a white dependency line from the end of the one service to the start of the other.
     
  3. kahnn

    kahnn New Member

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    OK, thought as much, thx. So the way to ensure another service doesn't start before the other is to use the dependency lines between the last of ServiceA to the first of ServiceB.
     
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  4. mkraehe#6051

    mkraehe#6051 Well-Known Member

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    Exactly, yeah.
     
  5. kahnn

    kahnn New Member

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    thanks for the clarification.
     

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