PC Uevr - Train Sim World Vr

Discussion in 'TSW General Discussion' started by AVeryFatElf, Oct 6, 2022.

  1. AVeryFatElf

    AVeryFatElf Well-Known Member

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    Right?? I was really not expecting something like the tunnels to be so immersive but it took me by surprise too. I took a Class 37 through one and you could see the tunnel portal and light bouncing off of the nose. Very cool!

    I also find its MUCH easier to pay attention to the dials too and being less reliant on the hud. I might eventually see if I can do away with the speedometer on the HUD
     
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  2. Train Sim Society

    Train Sim Society Well-Known Member

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    I cannot wait to give this a try! Looking into VR headsets today since I don’t own one yet sadly. Does anyone have any recommendations? I keep getting suggested the meta quest 3. Thoughts on that from anyone that owns it?
     
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  3. raptorgb#8593

    raptorgb#8593 New Member

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    for PC you can't really do much better than the Reverb G2 for clarity without cleaning out the bank account, cant speak to standalone as i haven't tried them, but for PC i have had DK1, DK2, Original Rift, Rift S, Valve Index and my current Reverb G2 and clarity wise it's the best, colours ain't as good as the OLED panels but the sheer clarity and lack of screen door effect is way ahead of those i have mentioned.
    Take Care and Happy New Year
    Gary
     
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  4. DonnyDave

    DonnyDave Active Member

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    all is working great now i just need to tweak some in game settings turn down brightness. thanks for the help
     
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  5. fakenham

    fakenham Well-Known Member

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    Excited to try this but I can't find the exe file in the github when I download the zip. Probably missing a trick again.

    Edit...don't worry was downloading the wrong file
     
    Last edited: Jan 1, 2024
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  6. cars0199

    cars0199 Member

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    You just have to unzip it, and it's inside the new folder (uevrinjector)
     
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  7. cars0199

    cars0199 Member

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    I'd also suggest a Quest 3. I've been using the Quest 2 and now the Quest 3, and I'm very happy for my Q3! Graphics and performance are good, and use can use it as standalone VR-gaming device (if one day you'd like to play something else than TSW that is...). For me it's the best allround option with high picture quality.
     
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  8. fakenham

    fakenham Well-Known Member

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    Wow, just wow! Makes TSW a whole new game. Just did a quick run from Redditch, everything is so much larger, feels so immersive. I knew it would having used VR for a long time, but this is a game changer. Performance not too bad considering I have a low end PC. You can really see the gradients, feels like I have to drive carefully now!
    Really feels like we are driving trains for real at last!
    Nice one to the devs.
    One question, is there a way to get the cursor in VR to click on things like wipers etc? Can't figure it out.
     
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  9. chippiearnold

    chippiearnold Member

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    I have found the easiest way to click on things with the pointer in VR is to right-click to make sure that the mouse pointer is fixed and the camera is following the mouse movements, and then aim slightly lower than you usually would on the thing you want to interact with. This is the only bit of the UI that is a little finnicky, and I find myself more and more trying to "learn" the keyboard commands by feel instead. The trickiest one was getting the control handle in on the Bakerloo stock, as it's in that slightly awkward position behind and below the drivers seat, but once I got the hang of the aim, it wasn't too tricky.
     
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  10. AVeryFatElf

    AVeryFatElf Well-Known Member

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    Hello,
    Glad to see people are finding this fun so far!

    If you own a Quest 2, I've attached an improved version of my previous config but it should work for other headsets. I think i may have also accidentally renamed the previous zip the wrong name so this one should definitely work. When you open the UEVR program, click import config and then navigate to where you downloaded the config zip file and just click on the actual zip file to import it, no need to unzip it.

    Also regarding settings, I've included the contents of my GameUserSettings.ini file that can be found at \Users\"your username"\Documents\My Games\TrainSimWorld4\Saved\Config\WindowsNoEditor

    You will need to probably tweak the settings in TSW to get just the right balance of performance vs good visuals.

    [ScalabilityGroups]
    sg.ShadingQuality=3
    sg.ViewDistanceQuality=0
    sg.PostProcessQuality=0
    sg.EffectsQuality=1
    sg.AntiAliasingQuality=3
    sg.TextureQuality=0
    sg.ResolutionQuality=96.000000

    [/Script/TS2Prototype.TS2GameUserSettings]
    bMotionBlur=False
    MouseSensitivityModifier=1.000000
    ScreenShotQuality=1
    Measurement=Imperial
    ImperialDistanceMeasurement=Automatic
    ImperialMassMeasurement=Automatic
    MeasurementSetting=Automatic
    GradeUnit=Percentage
    GradeSetting=Automatic
    TemperatureUnit=Farenheit
    TemperatureSetting=Automatic
    SteamFiringMode=Automatic
    DisableJunctionDerail=True
    ShowObjectiveMarker=True
    ShowObjectiveStopAtMarker=True
    ShowSpeedLimitMarker=True
    ShowNextSignalMarker=False
    ShowNextSignalAspectMarker=True
    ShowRouteInfo=True
    ShowCurrentSpeedLimit=True
    ShowSpeedLimitScreen=False
    ShowNextSignalScreen=False
    ShowScenarioMarker=True
    ShowCompass=True
    ShowScore=True
    bVolumetricFogEnabled=True
    bCameraMotionSwayEnabled=True
    bLargeSpeedoHUD=False
    HudType=Normal
    UsingController=False
    UsingKeyboard=True
    InvertedYAxis=False
    QuickWalk=True
    ForceFeedback=False
    bAutoLoadJourneys=True
    bHideUIInDTLScreenshots=True
    bShowRecommendedTutorials=True
    bLiveryEditorDarkMode=True
    bEnableInWorldAdvertising=True
    bDisplaySafetySystemHelper=True
    bQuickPlayIncludesTutorials=True
    WindowFocus=True
    Subtitles=True
    AutoHideCrosshair=False
    CursorType=Full
    CameraSwitch=Headout
    CameraMotionSwayLevel=1.000000
    QualityLevel=0
    SkyQuality=0
    FogQuality=0
    MaxFPS=100.000000
    bDeviceEnhancementsToggleEnabled=True
    ScreenPercentageLow=0.000000
    ScreenPercentageHigh=0.000000
    bLightningEffects=True
    bArcingSparkEffects=True
    MasterSoundVolume=1.000000
    SFXSoundVolume=1.000000
    AmbienceSoundVolume=1.000000
    DialogueSoundVolume=1.000000
    ExternalAlertVolume=1.000000
    MenuSFXVolume=0.750000
    InGameUIVolume=1.000000
    KeyboardCulture=00000809
    TrainSelectionFilter=0
    RouteSelectionFilter=0
    bHapticsAlertFlashes=True
    PlayerAssistLevel=Standard
    bPlayerAssistAutoCouple=True
    bPlayerAssistAutoJunctionSwitching=False
    bUseDynamicResolution=False
    PreferredFullscreenMode=0
    AudioQualityLevel=0
    LastConfirmedAudioQualityLevel=0
    FrameRateLimit=0.000000
    LastUserConfirmedDesiredScreenWidth=1280
    LastUserConfirmedDesiredScreenHeight=720
    LastRecommendedScreenWidth=-1.000000
    LastRecommendedScreenHeight=-1.000000
    LastCPUBenchmarkResult=-1.000000
    LastGPUBenchmarkResult=-1.000000
    LastGPUBenchmarkMultiplier=1.000000
    bUseHDRDisplayOutput=False
    HDRDisplayOutputNits=1000
    MusicSoundVolume=0.000000
    ViewDistanceQuality=0
    EffectsQuality=1
    PostProcessQuality=0
    bPlayerAssistNotifications=True
    ObjectiveDistanceDisplayRange=4
    bShowNumberedDistance=True
    bShowTrackMarkersOnTrackMonitor=True
    ResolutionSizeX=1280
    ResolutionSizeY=720
    LastUserConfirmedResolutionSizeX=1280
    LastUserConfirmedResolutionSizeY=720
    DesiredScreenWidth=1280
    DesiredScreenHeight=720
    TextureQuality=0
    OverallQualityLevel=3
    ScreenPercentage=96.250328

    [/Script/Engine.GameUserSettings]
    bUseDesiredScreenHeight=False
     

    Attached Files:

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  11. DonnyDave

    DonnyDave Active Member

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    can see inside the tunels properly too
     
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  12. AVeryFatElf

    AVeryFatElf Well-Known Member

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    One thing I’d like to point out too, if your GPU is powerful enough, start on low settings and work your way up with them.
    I was able to get things running pretty smoothly and retain some great visuals.

    Might post another ini file config for people to try.
     
  13. AVeryFatElf

    AVeryFatElf Well-Known Member

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    I’m running a Quest 2 at the moment.
    If you’re on a budget then a secondhand well kept Quest 2 is a good buy but if you can sink money into it, a Steam headset or Reverb are great.
     
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  14. fakenham

    fakenham Well-Known Member

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    Would be interested to see Matt's opinion on this, I think he's a big VR fan - it's just an epic experience. Just being able to sit in the cabs of these locos in real scale is incredible, it makes you appreciate the work done by the modellers. It's going to be hard to go back to flat screens now.
    The only downside is on some routes I get a bit of a juddery experience occasionally even on low settings. In VR (oculus) it can detract a bit from the experience. But I am running an old i7 7700k with a 1080 graphics card so it's to be expected I guess. Need to work harder to buy those 4090's I think.
    The smoothest route is Tees Valley so far for me. Sitting in the 37 cab - wow, stunning! The view over the nose is epic. Even just walking around the trains and stations is an experience in itself!
     
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  15. raptorgb#8593

    raptorgb#8593 New Member

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    If your using oculus mate, you'll want these 2 programs oculus tray tools (https://www.apollyonvr.com/) for 1 and the 2nd being VR Mod App (https://github.com/fholger/openvr_fsr/releases/tag/fsr_v2.1.1) that will help you tweak things to get the best outa your comp and headset, also works with the quest series of headsets when hooked up to a PC, not standalone.

    Take Care
    Gary

    P.S. also a thing to remember when it comes to setting your rendering pipeline in steam or any other software, for oculus always set it to the open XR setting as that will get you the best frame rates and experience
     
    Last edited: Jan 2, 2024
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  16. DonnyDave

    DonnyDave Active Member

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    I've got the first htc vive got my ingame settings on ultra just need to turn down the brightness
     
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  17. SkidMarkYT

    SkidMarkYT Member

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    I own the Quest 2 and I will be going to order the Quest 3 shortly, I have been using the Quest 2 for over 2 years mainly for sim racing and flight sims and in my opinion it is the best bang for your buck headset. Plug and play and I have never once had an issue with it. I have also owned both the HP Reverb G1 and G2 headsets but returned both of them after each developed different problems which HP could not resolve and offered me a replacement on each occasion which I declined. You can buy a good second hand Meta Quest 2 for as little as £80-£100 pound online which is an unbelievable deal for what you are getting. I am only going to upgrade my headset for the sharper lenses and improvement in color. Btw I only use mine connected via the link cable to pc and have never tried the air link option.
    In TSW4 I played two routes yesterday Azuma on ECML and Class 700 on SEHS and I was running mine on high settings in game and in the oculus software settings I was running at max resolution locked at 45fps using the oculus tray tool and getting smooth as butter game play. I run a Ryzen 9 5900x, RTX 3090ti 12gb, 64gb ram and the game runs on a 2tb m2 ssd. I am going to start having a play with the injector mod today and see if I can tweak some of the settings and try and get a good 6 hrs or so game play time in but from what I am hearing is it is running pretty stable.
    One point to note is when I closed the game yesterday I got a UE crash notification but this was only when I closed the game so maybe I shut it down wrongly.
     
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  18. AVeryFatElf

    AVeryFatElf Well-Known Member

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    Yeah honestly, its super for the money and one that's been taken cared of will last a while. I've had mine since covid times and its still totally fine.

    This happens to me every time i quit the game but i imagine this is something UE is unhappy with due to the injector.
     
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  19. fakenham

    fakenham Well-Known Member

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    Just a heads up for anyone who's had the same issue... I created a shortcut for the mod for my desktop - for some reason the mod won't work with the shortcut, you need to click on the exe file directly in the UEVR folder.

    Getting better performance with my Oculus and old hardware by locking the fps to 30 using the Oculus debug tool cli.exe using the command asw.Clock30

    Less stuttering, but seems I finally need to upgrade my hardware if you guys are getting butter smooth 45fps - jealous!
     
  20. SkidMarkYT

    SkidMarkYT Member

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    Okay that's interesting to hear you are having the same issue when shutting the game down with the UE error crash report. I will have a look on the discord server and see if this a issue with other games. I will make a post on there with a screen shot of the crash report and see if any one on the discord can help or advise on a fix. I run a shader mod on my TSW4 so I may disable that to see if it helps
     
  21. SkidMarkYT

    SkidMarkYT Member

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    What are your oculus settings in the oculus software? I run mine at 80hz with max resolution and locked at 45fps with ASW set to off in the debug tool
     
  22. fakenham

    fakenham Well-Known Member

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    Just left ASW at auto, but using the 30 fps lock as mentioned above. Maybe I should turn ASW off. Resolution, not sure (!) but it's clear enough for me, I'm sure if I increase res it'll screw things up. Any lower it will be too blurry.
    TBH I'm a bit behind the times on VR settings, I think there's multiple tweaks we can do now but not enough time to research and test them all. I've just been using VR for XPlane 11 (ZIBO)and DCS and can get reasonable perf from them, especially if I lock XPlane to 30fps.
     
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  23. Train Sim Society

    Train Sim Society Well-Known Member

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    yeah, I'm a little worried about performance myself. I am going to pick up the Meta Quest 3 today in a few hours, but on the website, it doesn't say anything about PC support for AMD Radexon 7xxx GPUs, the latest they have listed is the 6xxx series, but I am hoping all works well for me. I just upgraded my PC a few months ago so I can't imagine it would be terrible. Most VR footage I've seen is from those who are running RTX 4090s :o

    i9 14900k
    64gb ddr5 6000mhz
    amd radeon rx7900 xtx 24GB
    2TB m.2 ssd
     
    Last edited: Jan 2, 2024
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  24. SkidMarkYT

    SkidMarkYT Member

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    Nah you should be fine mate with a RX7900xtx , I have read a few posts on forums saying guys are running tsw4 on 7800/7900 cards so you should be good, let us know how things go, the more we know will help others thinking of getting VR to enjoy TSW
     
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  25. AVeryFatElf

    AVeryFatElf Well-Known Member

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    At the very worst you might need to dial back some settings but you can usually safely use the dedicated GPU companion apps from manufacturers to do a safe overclock using their auto tool to get a few more frames out of your GPU
     
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  26. SkidMarkYT

    SkidMarkYT Member

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    You need to open your oculus app and go to devices, select quest 2 and scroll down to graphic preferences and check what it is set to either 72hz,80hz,90hz or 120hz and below that is your resolution bar with what you have the res set too. And yep there are a ton of set ups that you can try but it is having the time to tinker with them which I understand for most that is not possible when you only get a few hours to get some game time in. Yes I would try ASW off and see if it improves your frames, ASW should not be needed as your locking your frame rate unless your not achieving 30fps. Give it a go and let us know if you can, see what the results are mate
     
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  27. fakenham

    fakenham Well-Known Member

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    Thanks, I have the old Oculus Rift (not S) so there's no res or Hz preferences available in the Oculus app, only in the Oculus Tray tool. So it defaults to 90Hz max with 1080 × 1200 max res. I mostly let it run in auto with a bit of tinkering here and there as described above, but with less demanding software like the VR DJ stuff I'm into it runs butter smooth (90Hz). But yep, I think it's time for hardware upgrades.
     
  28. Apple

    Apple New Member

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    Hey all. FYI if you are using Virtual Desktop, OpenXR will not enable unless you specifically choose VDXR as your OpenXR Runtime under the Options menu in Virtual Desktop Streamer. I do not use Oculus Link so cannot advise on that.
     
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  29. SkidMarkYT

    SkidMarkYT Member

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    FYI, make sure you have spectator view turned off in the unreal tab section of UEVR when running the game. Basically its emulating the VR screen onto your monitor screen. Your graphics card and CPU are working double the effort for no reason unless you have spectators in your room who want to watch what your playing LOL
     
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  30. jamster47

    jamster47 Well-Known Member

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    So is this a real game changer as much as I hoped? Early feedback seems really positive.
     
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  31. SkidMarkYT

    SkidMarkYT Member

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    For me it is a game changer, I love VR anyway but to be able to jump into TSW4 and do it in VR is amazing, still playing with settings but it seems stable enough and the gameplay is fantastic. Shunting has never been so much fun driving a Gronk lol
     
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  32. SkidMarkYT

    SkidMarkYT Member

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    I am currently using your engine.ini settings and so far it seems to be running VR great. I am using this as a great starting point and highly recommend to anyone struggling to get a good VR experience. Early days I know but thanks for sharing mate.

    On another point is your profile zip that you have shared, I imported the zip file as you mentioned which then opened another document window with your files in, so I left it open and tried to start TSW4 and it UE crashed on start up, I didn't even get chance to put my headset on so I tried again but this time I closed to window that pops up after it unzips your profile zip with your files in but crashed again. I had to go into the UEVR and delete the profile to get it to start. Any ideas or am I doing this wrong? not much info online about importing profiles
     
  33. AVeryFatElf

    AVeryFatElf Well-Known Member

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    Apparently I might have broken it changing the name and back again so I’m going to try again just incase and export it and load it up. Will drop another message here when it’s ready and tag you in it. :)
     
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  34. AVeryFatElf

    AVeryFatElf Well-Known Member

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    It’s being able to actually look out the window and see what you're shunting and gauge how far you are is what makes it for me. Total game changer.
     
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  35. AVeryFatElf

    AVeryFatElf Well-Known Member

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    100%

    As predicted though, the experience could really do with motion controls just to better bridge that gap for interacting with stuff in the cab etc.

    It’s entirely possible for someone to code a plugin which launches via UEVR and adds said controllers. Doesn’t need to be modded into the game outside of UEVR either.
     
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  36. SkidMarkYT

    SkidMarkYT Member

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    100% agree, it totally changes the game with a true definition of how big everything is and something I didn't really notice until today is how much the tracks actually camber. Makes you think how much hard work the guys at Dovetail actually have put into the game
     
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  37. SkidMarkYT

    SkidMarkYT Member

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    Cheers mate, nice one
     
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  38. SkidMarkYT

    SkidMarkYT Member

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    I am using a xbox series x controller on my PC and in VR it is working a treat apart from what you mention about interacting with the cab. It's not too bad but a guy on one of the forums has told me you can calibrate your controller in the UEVR interface so you get near pin point accuracy when interacting with objects so I will have a look tomorrow and see how you do it and make a post on here or share a link to how you do it if I can find anything
     
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  39. jamster47

    jamster47 Well-Known Member

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    Really good to hear the good feedback. Hopefully I should get to try it Friday night

    I hoped the 3d perspective would improve how you view the world. I know in flights sim I find it easier to land in VR due to being able to judge my height better in relation to the ground.
     
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  40. SkidMarkYT

    SkidMarkYT Member

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    Yes it is much easier to judge your speed and distance, just like in flight sims it is far easier to land in VR than in flatscreen. I hope you enjoy it, let us know how it goes and your thoughts. We need to get DTG to wake up and implement this into the game. Such a game changer for me anyway, but if they don't we have this mod now and I am sure it will improve over time just like most mods do. A big thumbs up from me
     
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  41. chippiearnold

    chippiearnold Member

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    Stopping accurately is so much easier, and just intuitive in VR. I find I'm not watching the distance readout to the stop marker, I'm simply judging it on look and feel, just as you would in a real cab. A total new lease of life in train-simming for me as I'd pretty much given up playing due to not really having the time. Now I'm MAKING time for it!
     
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  42. SkidMarkYT

    SkidMarkYT Member

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    Glad your enjoying it and yes I totally agree with your comments. Keep making the time you know it now makes sense ;)
     
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  43. Train Sim Society

    Train Sim Society Well-Known Member

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    Got everything set up and have been messing around with the UEVR settings for a few hours and I’m honestly blown away. I’ve never tried VR for anything up until this point so for my first experience of it to also be inside of the cab of a loco was honestly unfathomable. Wow. I was able to get everything running around 45 fps with all medium settings which is a little shocking considering I average 90-110 with everything on ultra and resolution scaling at 175% with my 1440p monitor. Other than some weird jitters every now and then and the lower frame rates, this is insane. Can’t wait to see how it evolves with time.
     
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  44. SkidMarkYT

    SkidMarkYT Member

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    Glad you have it running in VR now, and yes VR takes a big hit on your system but a bit of tweaking you can get better results but it takes time. Welcome to the TSW VR club :)
     
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  45. DonnyDave

    DonnyDave Active Member

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    I was thinking of getting a new vr when I get paid at the end of the month. I have the original vive, is there any suggestions on a better vr mainly?
     
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  46. fakenham

    fakenham Well-Known Member

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    I think I've just had the most immersive run yet in a train sim. 9S14 on L2B with the enhanced 700 timetable in VR. An insane amount of traffic with the excellent class 700, adverse signals, dynamic weather. Incredible in VR! It's crazy how good VR is in a train sim.
    Also great for shunting as mentioned, had a play with the 66, it's great to be able to peer out sideways, then climb down and couple/uncouple.
     
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  47. SkidMarkYT

    SkidMarkYT Member

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    Have a look in this thread, a few of us have already given our thoughts and suggestions on headsets. For me if your on a budget then you cant go wrong with the Quest 2, simple plug and play. If you have the money then the Quest 3 is an excellent headset or the hp reverb G2 but for me I would go for the Quest 3.
     
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  48. SkidMarkYT

    SkidMarkYT Member

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    Nice one, I did a full run last night on L2B in the class 700 on the enhanced timetable but I did a night time run to test the shaders and I agree it is insane in VR. Only issue I have come across so far was a run yesterday on SEHS in the 395 going in and coming out of the tunnels and a few of the shaders were missing although this might be down to the fact I was driving in fog, so I will check again this evening and do a clear run but other than that it seems to be running really good.

    There is a lot of parameters that can be changed from within the UEVR menu so maybe able to change how the shaders are loading in game.
     
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  49. 10A _Driver

    10A _Driver Well-Known Member

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    Don't bother with Reverb G2 unless your budget won't stretch to a Quest 3.
    Whilst it is a good headset, it is 'last gen' and the recent news from Windows, killing off WMR in future OS releases, makes the G2 a poor choice now.
    So go Quest 3, there are plenty of reviews on headsets on YouTube though.

    I do have to say that VR is fantastic, my G2 performs admirably. Derail Valley is great and I'm looking forward to jumping in a 40 and reliving the 80s Man Vic again. DCS and MSFS2020 are on another level in VR.
     
    Last edited: Jan 3, 2024
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  50. AVeryFatElf

    AVeryFatElf Well-Known Member

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    Honestly you can’t go wrong with a Quest 2 if you’re on a budget. I use that and it’s a big step up from the original HTC Vive.
    If you find a good condition taken cared of Quest 2 second hand, it’s a steal.
     
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