Lighting Lighting Question.

Discussion in 'PC Editor Discussion' started by Thijs053_NL, Feb 17, 2024.

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  1. Thijs053_NL

    Thijs053_NL Well-Known Member

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    I can't find one thing. It's like in the photo, something to do with the lighting. When I get close to it or there's a light source nearby, it seems like the sun is exploding. How can I make it so that this doesn't happen?

    I'm getting the TOD3 that's in the editor (default).

    upload_2024-2-17_7-35-3.png
     
  2. pilot21

    pilot21 Well-Known Member

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    Use the tod4
     
  3. Thijs053_NL

    Thijs053_NL Well-Known Member

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    Same problems as whit TOD3
     
  4. pilot21

    pilot21 Well-Known Member

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    Weird. I get the same results when using the tod3 but with tod4 it works well.
     
  5. Thijs053_NL

    Thijs053_NL Well-Known Member

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    I have it working. How should the TOD 4 be used? once per tile? Once per kilometer 1 per world.?
     
  6. pilot21

    pilot21 Well-Known Member

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    No just 1 per world. Place it in the level and move it into the persistent level
     
  7. Thijs053_NL

    Thijs053_NL Well-Known Member

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    Ah, that's where it should be. I thought it should be in every tile. I think I have it in the right place now. Thanks :)
     
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