Game Update Train Sim World 3 Update Notes - March 12th

Discussion in 'Announcements' started by DTG Alex, Mar 12, 2024.

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  1. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Hello everyone,

    As discussed in the recent March Roadmap, today we are sharing our latest batch of TSW3 improvements which will focus on improvements for Peninsula Corridor and the Norfolk Southern Heritage Livery Collection, including gameplay improvements and fixes to various introductions and scenarios. Please see the full list of changes below.

    This update should be live on all platforms shortly, please allow up to 24 hours for the changes to come through to your system.

    Full Changelog
    Peninsula Corridor

    • Bi-Level Cab Car is no longer missing in selection menus
    • Fixed a red-light issue on the 'MP36PH-3C' Introduction which prevented competition.
    • Fixed ‘Engineer mode’ objective not updating on Peninsula Corridor Introduction which prevented completion.
    • Fixed a red-light issue on service 227A which resulted in a late arrival at the final station.
    • Fixed an issue to allow custom liveries to be substituted as expected
    MP36 Baby Bullet
    • Fixed a red-light issue on the second chapter in Journey Mode which prevented competition.
    • Fixed an issue where player and AI trains were unable to open and close doors.

    Norfolk Southern Heritage Collection
    • Updated position of Second and Third man camera positions to match height of Engineer position following community feedback.
    • Fixed an issue where the nose door handle of the ES44AC MON loco appears to be flickering
    • Fixed an issue where the engine grilles on the side of the ES44AC PRR loco were displayed incorrectly.
    • Corrected spelling mistake in the ‘Gallitzin Around’ scenario description.
    • Added specific numbers for each heritage unit (individual RVMs for each loco).
    Altoona Alignment scenario
    • Weather will remain sunny throughout to ensure it follows with the theme of the scenario.
    • 2D Map will now correctly show markers on intended junctions when the player is asked to set them in Juniata Works.
    • Added missing 8114 locomotive to the line-up after a successful completion.
    • Removed static models of locomotives from sidings around Juniata Works.
    • Removed track switching objectives and set them to operate automatically.
    • Fixed an issue where an AI train held the player from crossing to the Altoona Museum due to stopping over the junction.

    Thank you for your patience in waiting for these improvements, please let us know if you have any issues with the patch once it's installed :)

    Mod Disclaimer:
    If you experience issues on PC platforms after installing the update, please ensure that you remove any mods before requesting further assistance. Mods are a common cause of many issues on PC, especially after a game update. If the mod author hasn't updated the mod, it may not be compatible with the new update and cause issues such as crashing.
     
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  2. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Update - 14/03/24 13:15

    Users on PC platforms should receive a small update this afternoon to ensure mod functionality following this patch's release last week.
     
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  3. DTG Alex

    DTG Alex Senior Community Manager Staff Member

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    Update - 21/03/24 15:00

    We've just put a patch through to users on PlayStation who weren't able to see the ACS-64 appearing in the Train Depot and Timetable mode menus. It should be available to select once more, thank you for your patience.
     
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