Xbox Rusty Rails

Discussion in 'TSW General Discussion' started by jiroo#5329, Mar 11, 2024.

  1. jiroo#5329

    jiroo#5329 Member

    Joined:
    May 8, 2022
    Messages:
    50
    Likes Received:
    42
  2. CK95

    CK95 Well-Known Member

    Joined:
    Apr 13, 2019
    Messages:
    3,957
    Likes Received:
    11,844
    I think it has to be done an ‘as per’ basis, and I reckon DTG are auto genning track at this point, so that’s likely why we don’t see it.
     
    • Helpful Helpful x 1
  3. Pipe

    Pipe Well-Known Member

    Joined:
    Jan 11, 2022
    Messages:
    2,105
    Likes Received:
    4,437
    That's part of the charme you still get from the older routes. And IMHO one of the reasons why you perceive most of the recent routes as 'lifeless', 'steril' or 'anemic'. It is why I love to be on foot on NTP or TVL, but wouldn't care on Maintalbahn, as an example.

    By all means let the automation lay the tracks, it's 2024 after all. But then you have to brush over the most evident inconsistencies.
    Not everything was better in the past, but some things WERE.

    TVL had it all figured:

    Train Sim World 4_20240311190655.jpg

    But even JT sinned on BPO:

    Train Sim World 4_20240311192016.jpg

    And those are my favorites. Probably the interns are sent with a toothbrush to clean these tracks every day. Right?:

    Train Sim World 4_20240311191217.jpg

    Train Sim World 4_20240311192608.jpg

    Why's there nothing to cover this? A bush, litter or garbage, a donkey's ass, pink cat corpses ........ whatever. But nooooooo, this kind of track layout just shouts at me: "Gimme your cash, shut up, bugger off and get the next route! Suckaaaaaa!"

    *SIGH*
     
    Last edited: Mar 11, 2024
    • Like Like x 2
  4. -_-LivvuAurora-_-

    -_-LivvuAurora-_- Well-Known Member

    Joined:
    Oct 10, 2022
    Messages:
    831
    Likes Received:
    1,110
    Seems alright to me, definitely not ideal but not terrible either.
     
  5. dakotaadler

    dakotaadler New Member

    Joined:
    Mar 28, 2024
    Messages:
    1
    Likes Received:
    0
    Yes, it looks good.
     
  6. Pipe

    Pipe Well-Known Member

    Joined:
    Jan 11, 2022
    Messages:
    2,105
    Likes Received:
    4,437
    A polished and reflective rail head all the way through the terminal and further looks good? Hmmm, I dunno ... :headscratch:

    upload_2024-4-8_9-8-1.png

    Actually I came across a stop in Traunstein on Salzburg - Rosenheim that shows that DTG DO know very well how to do it right ------>

    upload_2024-4-8_9-13-12.png

    Sorry to suspect laziness if a majority of those terminals are not following the last example. To me it smells like automatic track laying with a manual finish skipped. A pity, really!
     
    Last edited: Apr 8, 2024
    • Like Like x 3
  7. Sparmi

    Sparmi Well-Known Member

    Joined:
    Dec 8, 2018
    Messages:
    975
    Likes Received:
    2,101
    ...which surprises me a bit, at NID and Maintalbahn we still have these faded rails. So far there has been no update to adapt these to the standard rails like on other TSW routes, where they realistically shine. This makes them look like in the TSC. But TSW runs on UE, so you shouldn't skimp on nice effects when they are available. Such a fading or dulling of the glossy effect actually only occurs when the rails have not been ridden for a long time, as corrosion slowly progresses. But then they turn into a rusty brown color. Practically speaking, something is probably missing in the material settings of the tracks or in the shader that is responsible for the shiny effect.

    Screenshot c.jpg

    I found a screenshot that I once took in TSW3. Using the example of the level crossing in NID, you can see how the inner rails along the cover plate shine due to the regular driving over of car tires, while the tracks appear dull and faded. If this effect were improved, NID would be even more beautiful than it already is. ;)
     
    • Like Like x 3

Share This Page