Hello ! I thought the update should fix the problem! The doors always show as locked and always close automatically! Could someone explain to me if the update actually worked or not? Thank you because this problem annoys me for having to pay 30 euros for this module!
After checking this does not lock, the problem is that it is up to us to open the doors the first time, there is no possibility of it unlocking (without necessarily opening) as soon as we is at the dock if they want to be so realistic...
I was saying, when our train arrives at the platform, isn't there a way to JUST unlock the doors without them opening? Like in real life where when the train arrives, it's the passenger who presses the button for the door to open...
The doors first have to be unlocked by the driver or guard before we can open them though unless they’re automatic like on the Underground or Thameslink in the core
In real life the train automatically closes the door after some time has passes. There was an issue where it counted as the doors being interlocked but that has since been fixed.
This is a good idea. On the London Overground, it is the driver's responsibility to unlock the doors, but the passenger's responsibility to open the doors. The passengers in TSW would need to be updated to know when doors are unlocked, and would need to know how to open them. Issues could arise here, since the player can open locked doors, so how would you stop the passengers doing the same?
I think matt discussed previously that due to the way interlocking works this isn't possible to simulate. Could be very wrong
The BML Electrostars are able to differentiate between 'closed' and 'locked', and with the patch for the Suffragette Line, it has been proven that TSW can close doors without locking them. However, you are correct if you mean TSW does not know how to unlock the doors without opening them.