Stuttering And Pauses

Discussion in 'General Discussion' started by martschuffing, Jun 13, 2024.

  1. martschuffing

    martschuffing Well-Known Member

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  2. 390001

    390001 Well-Known Member

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    Sadly that’s how the sim works. Giving that is a RTT scenario I can imagine the amount of AI is pretty high. When the sim is loading a AI in the distance it will unfortunately have this effect as the sim loads tiles and AI in the distance ahead of the player train.
    It annoys me at times as well and has that moment you feel your heart skip a beat for the dreaded CTD and a sigh of relief when it don’t.
     
  3. martschuffing

    martschuffing Well-Known Member

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    Pretty sure though that before the TSC update this route ran as smooth as butter!
     
  4. Spikee1975

    Spikee1975 Guest

    That route comes with a lot of useless files btw.

    1.png

    2.png

    And it uses a lot of providers (76), so it's heavy on RAM, as each product folder's blueprints.pak is loaded into RAM even if there's only one small asset used from a pack.
     
    Last edited by a moderator: Jun 13, 2024
  5. martschuffing

    martschuffing Well-Known Member

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    Yeah Spike I have Rosgars junk removal tool which does an excellent job of removing such rubbish.
     
  6. steve.cunningham1980

    steve.cunningham1980 Active Member

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    It's always baffling to me how someone can spend the hours upon hours needed to create a route but then seemingly can't be bothered to spend a small amount of time carrying out some relatively basic housekeeping of the files being distributed.
     
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  7. Spikee1975

    Spikee1975 Guest

    As it's freeware, I won't complain. :).

    Will now check if and why it shouldn't work with JT's SWEX to Reading. Surely I won't buy a useless route (old SWEX) from ATS for that to run.

    EDIT: Crashes instantly. I'll give that one a miss.
     
    Last edited by a moderator: Jun 13, 2024
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  8. Gary Padley

    Gary Padley Active Member

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    I don't think it addresses any unneeded 7zip archives though Martin.
     
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  9. martschuffing

    martschuffing Well-Known Member

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    You did put it in your assets folder didn't you?
     
  10. Gary Padley

    Gary Padley Active Member

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    Who are you asking?
     
  11. gee

    gee Active Member

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    The route author strangely used near trees for the mass amount of far trees between Liskeard and Bodmin. My fps goes from a steadyish 35 fps to 7-10 fps between those two stations.

    As for the rest of the route, it runs okay for me. Maybe it's because I'm using TSC version 72.3b.
     
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  12. Spikee1975

    Spikee1975 Guest

    Interesting find, makes sense.

    The same effect can be seen on Wherry Lines 2.0, sometimes it freezes for a second, when filling tiles with trees. Considering it is a circular route, distant trees become near trees eventually, so that's unavoidable from a route building point of view on Wherry.

    Though it's only at a few spots there, and I can live with that. The beauty of the route is reward enough.
     
    Last edited by a moderator: Jun 15, 2024
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  13. trevkiwi

    trevkiwi Active Member

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    I don't know whether this is normal or not but I had a look in these folders.
    Scenarios 72
    Terrain 11,430 Bin files.
    Scenery 2,575 Bin files.
    MixMap 4,248 Bin files.
    There is no installer for this route so you have to copy and paste the Asset and Content folders which is over 3GB. I started the process which said at first it was going to take 3 hrs then after a while a day. I cancelled the process.
     
  14. trevkiwi

    trevkiwi Active Member

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    I installed the route and the scenario that martschuffing is talking about. About 5 minutes in just before you come to a long tunnel the scenario froze for a few seconds and when it started the fps was down from about 40 FPS to 14 and probably lower as TSC2024 doesn't show lower than 14 FPS. Anyway this lasted for about a minute and as I went into the tunnel the FPS slowly increased to about 45 FPS. This route is massive for those who don't have it and when you go into map view and zoom out you cannot see all the route but have to scroll around to see it. For a freeware route, this is up there with some of the best payware routes in my opinion but like some freeware routes could become costly if you don't have the payware DLC. My PC is an Intel i5 10600K with an RTX 3050 TI GPU and I'm running with all the game settings at their highest. The scenery on this route is superb BTW.
     
  15. KTL_Rob Powell

    KTL_Rob Powell Well-Known Member

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    I am working on a distant scenery patch for the Cornish section.. Currently made it to Bodmin Parkway area - must have changed over 200K near trees in the background replacing them with far trees...
     
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  16. trevkiwi

    trevkiwi Active Member

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    I just purchased an M2 SSD and put TSC on it. Running the Dorridge to Penzance route, I no longer get all the stuttering just before the tunnel. The game used to run like a slide show in this area. Now I'm getting about 30 FPS. The only thing I now get is a brief freeze about a mile after the tunnel.
     
  17. steve.cunningham1980

    steve.cunningham1980 Active Member

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    How do you get from Dorridge to Penzance without simulating the walk from Moor Street to New Street in Brum?
     
  18. trevkiwi

    trevkiwi Active Member

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    That is the name of the scenario but it starts at Taunton and finishes at Plymouth
     
  19. Gary Padley

    Gary Padley Active Member

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    For
    we should read "Running the Dorridge to Penzance scenario" then.
     
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  20. 749006

    749006 Well-Known Member

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    Via Didcot
     

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