Hi I have a semi understanding of file structure of TSC and what versious files do. I have done minor reskins in the past. I have at lot of reskins of the same train that uses the same texture/font for numbers but one of the reskins uses a different one that is much more like the real version and I would like to implement these in the others. However I simply cannot find anywhere where this particular reskin is different than the rest. I have tried replacing all "primarynumber_.TgPcDx" files and "number_.TgPcDx" but that dosent seem to do anything. Using RSbintools these also look identical anyways. Any suggestions?
Can you post a couple of images showing the difference and say which reskin it is and where to get it?
Hi The original train is the danish IC3 which you can buy here. https://www.railworks.dk/vare/dsb-ic3/ All the free reskins have the number like this example https://www.railworks.dk/download-sektion/download-info/dsb-ic3-2018-renovering-repaint/ but one reskin has the number like this. Its a bit brighter and more curvy when you zoom in. https://www.railworks.dk/download-sektion/download-info/dsb-ic3-5051/
In the blueprint, look for "Primary named texture set". This refers to a texture set blueprint, where each number/letter is assigned a texture. Try changing the path to the one in the repaint that you would like to use.
Yeah, the .bin file that tells the game where the number textures are located, usually named along the lines of digits.bin and found in the Textures folder.
There is no entry in the "digits.bin" called "Primary named texture set". Also I have tried using the digits.bin from the desired numbers on the other repaints but the train number stays the same.
You will find "Primary named texture set" in the engine/wagon blueprint. Replacing the digits.bin with one from another vehicle will most likely do nothing or result in missing textures. Instead change that path in the engine/wagon blueprint.
I figured it out. The other reskins used the original train folder for textures instead of their own folders. I just replaced the texture files in the original trains texture folder and now it works for all reskisn who uses that folder. Thanks for the help pointing to where to look for filepaths.