As part of the route I am building will include a sugar beet factory industrial track layout, I am wondering what would be the most suitable track to choose with a tight turn radius. I am using the Lanky track ( from WherryLines DLC) for the remainder of the route, but when I tried to use it for the sugar beet factory, It is impossible to use Lanky to make the track layout in the middle of the plant.
Have you tried altering the track property when laying to "Yard", that usually gives a tighter radius? Then if you want to alter back to another type you can highlight the section and change in the properties box. I think the Weardale track rule allows fairly tight track radii. Other option is to create your own custom track rule, but that would have to be distributed with the route which would rule out going on Steam Workshop. Sadly it's a long time since I tried creating one myself but someone else can hopefully advise how to do it.
There's a very tight radius track used in the Falmouth Docks section of the The Falmouth Branch. That would do it and it is British "outline".
Thanks for the replies, I am already using "yard" and the bend radius is still far too wide, I may use a custom track rule if there aren't any alternatives. Do you know what track is used on the Falmouth branch? that is not a route I have.
Visually it is the same as used on the Isle of Wight route, if you have that, though in a different file location. I'm not sure off hand if the dock area track is the standard type with ballast and sleepers or a different one with a concrete infill, or if that was modelled by raising the terrain height or otherwise hiding the base with other dock surface assets.
Alternately you can edit the track rule you are currently using to allow a tighter curve radius. It won't affect any track already in situ.
Just been looking at the Industrial Workshop route "It's Grim up North" which has some tight radii. This uses Woodhead Track Rules and WD Track Yard 02 looks promising. This is a complete track with sleepers. The Falmouth track - the very tight radii - is inbedded with no sleepers visible.
I think there's some confusion here about track and track rules: Track is what we see, the rule defines it's properties such as speed, electrification and of course the radii of curves. The two are linked but also act independently, so you can apply any rule (or part of a rule) to any track. However, it's good practice to create a rule for each route. This is dead easy to do...copy an existing one and edit accordingly.
The OP stated that he didn't want to create a new track rule as he wants to be able to post in the workshop. He therefore needs an existing track with suitable track rules to enable such. The WD Track Yard 02 enables as it has a min rad of 25 which is actually too tight to be practical but the min does not necessarily have to be used.
But he doesn't need to use that Woodhead track, the radius (as defined in the rule) is the only part he needs, so pointing his preferred choice of track to that suitable rule does the job.
...or... edit the rule already in use to have a tighter radius, lay the track and then edit the rule back to it's original state. And incidentally, it was Vern in his reply who mentioned distribution via the Workshop.
In the end I simply edited the WherryLines yard track rule to reduce the radius to enable me to lay the tracks and it worked out OK. Thanks for all the input.