Due to the fact that Valve has not updated its price list in Poland since 2022, the złoty exchange rate remains very outdated, which results in inflated game prices compared to other European Union countries. Steam users in Poland are paying record high prices for games. Which also affects the sales of your games. Maybe you would be so kind as to take an interest in this issue and write to Valve a request to check the currency conversion rate of your game on Steam. Unfortunately, the prices are quite high compared to earnings and even a drop of 5-10 EUR is already a lot
US price doesn't include taxes, since Poland is part of EU it will include Poland's VAT equivalent, which in UK is 20% on everything
I sympathise. Same old story with Steam unfortunately. The Swiss Franc has been stronger than the Euro for months, but the standard edition is 11 CHF more expensive. Steam informed me that DTG can override the exchange rate if they wanted, but DTG told me it was too much effort. The annoying thing is that on PlayStation they keep the exchange rate up to date and they more or less translate exactly. So PlayStation is consistently cheaper.
Here we are, years later, and it's still the case. I just bought the Czech route, because I really wanted to support the developer, but it's really annoying. Even more annoying is that prices at Epic are lower, but I can't switch to Epic, because I'd lose all the benefits of my huge addon collection and layers. So it is as if we were punished for being loyal customers. But apparently, it's "too much effort". Sorry for resurreting an old thread, but I really felt... mildly annoyed and had to vent the frustration. I really have no problem with paying good money for quality content, and this particular addon is a piece of really good content. But I fail to grasp why we (or the Swiss for that matter) have to pay 22% more than customers in Eurozone for exactly same product. I tried to ask Dovetail directly once, and received a message that to the effect that the relevant team will reply if they find such a need. Naturally, they didn't.
That’s exactly what I wrote in a thread about the Czech track as well. When I launched Steam and looked for the Czech track, I was very surprised to find that we have to pay 50 Swiss francs for this DLC in Switzerland. But I’d already noticed this with TSW 5 – we had to pay a lot more for every DLC.
In Poland actually the Office of Competition and Consumer Protection launched an investigation concerning Steam exchange rates last year – checking if it is not a violation of the the Treaty on the Functioning of the European Union. But these things take time. Some publishers who care, adjusted their rates following quite noticeable outrage in Polish gaming circles. But many don't care. For most games it's not such a big problem, because you can buy Steam keys in all kinds of places, in all kinds of currencies, from official distribution, so it's possible to simply bypass the problem. But TSW addons are not traded in any other official channels, except for Epic, which can't be used if you have your collection on Steam. Until certain time there was the official DTG store and I used it, because it was cheaper than Steam, but then they closed it.
Well, Steam has finally updated their numbers and provided more conversion methods. Now it's up to DTG to implement them, I hope they will. https://store.steampowered.com/news/group/4145017/view/501722749836722405
Quote: " just like always, publishers set their own prices on Steam ". That debunks years of misinformation about who sets $$$ and other prices for dlc.
All depends on interpretation. DTG confirmed long ago that the base price on Steam is set in US Dollars by them. Then they override the automatic currency exchange for ukp and EUR as these are the main currencies for them. Everything other currency is set according to the Steam pricing index, which for Poland and Switzerland has been disproportionately bad - For Switzerland this resulted in the Steam Price being 33% more than the Playstation price for the same thing. This change hopefully brings things much more in line with current exchange rates so even if DTG don't set a price for a currency, then it should be much closer to the current exchange rate.
Steam updated pricing recently, I don't feel the change anyway, looks like class 90 still uses old pricing...
Yes, it's the old pricing. But probably they set the parameters for the release before Friday. What is more problematic is that the *updated* conversion factor in the default multi-variable conversion method for Poland at least is still ridiculous (only a bit less so than previously), and considerably higher than simple exchange rate, so if they stick to that, we'll only see some minor reductions (less than 10%). Haven't checked the Swiss one. I don't expect they'll switch into simple conversion though. And then it would be fairer to us, but less fair to other countries with low purchasing power who currently have fair rates, so it's not a solution either - it's not a solution to fix problem for some while hurting others. They could go to purchasing parity one of course and that would be really fair, but that would also bring prices very much down, I don't think DTG will do it. So the best we can hope for - to keep expectations realistic - is a slight (less than 10%) reduction kicking in probably somewhere next month (I expect the parameters for the BR147 had been also fixed before last Friday).
What is that "variable conversion" even based off? For Poland, it is more expensive than simple exchange rate and even more expensive than purchasing power conversion, this variable conversion makes absolutely no sense at all (at least for Poland, as I can't speak for others). Considering that multi-variable conversion is the default one, we are still treated unfairly, just a little bit better.