I tried simulating my timetable for Rapid Transit and Hauptstrecke Rhein-Ruhr, but it crashes shortly after AssetRegistry loaded. I had this problem with the Rapid Transit timetable now twice (also once a few hours before the 101 became released) and was until now too dumb to solve it. In the last two hours I reworked the IC-services in the HRR timetable and now simulating also doesn't work. Simulating other timetables didn't cause any problem. Does somebody else has the same issue?
I have the same problem on my map. I can't get either the expert 101 or the cab car to spawn via the timetable. I also noticed that the editor crashes if you activate expert mode in the settings.
Hey, Yeah as mentioned in streams and text the BR101 simulation has new core code. Those new parts of simugraph won’t be in the public editor. Will need a new build of public editor to work.
And the new editor build is supposed to contain compiling, core fixes and so much more so it's not as simple as with previous DLC releases? I can take that and thanks for the explanation.
I can too, but somehow the door behaviour in simulation is funky. It is configured identical to other services with different stock where it works. But for the expert 101 and expert stock it just doesn't. It appears to be able to open and close the doors on either side once. But if you try to open and close them again in a later service, it does no longer work and the timetable gets stuck at "trigger door lock state 0". Has anyone had a similar problem?
For me, the simulation fully worked. But inside the game it won't open the doors and just drives away when departure time has come.
Yes it does. Anyway, I had to do a new simulation and now the door problem occurs right on the first stop.
As recently as Friday to Saturday, I was able to successfully simulate the services which are broken now. I have created a minimum reproducer of the problem: First service Second service: Third and fourth service: cwf.green Can you take a look at it in your editor and see what is going on? Is there something special to pay attention to when building timetables for the expert 101 + expert coaches?
Sorry for answering so late, I haven't looked in this sub forum until now. If the cab car is the driving vehicle then Spawn Configuration = "ZWS" needs to be set. Also, having the player service start immediately is not recommended (it has never worked for me but perhaps there is a way to make it work), at least 10 seconds dwelling time should be set. Similarly I got the "trigger door lock 0/1" spam and a failed sim when I scheduled the load task to complete at the same time as the AI service started Instead make the AI service start at least 10 seconds before the load task STC. Usually I either start the AI service immediately, or 1 minute before departure (if I need to prevent it from reserving a signal block, although that can also be done with 2 load tasks, with only the latter having dispatch ahead enabled and "Lock Doors To Complete" = True).
Both tips together seem to have solved all my problems. I can now make the services as complex as I'd like them.