Avl Cab Car Questions

Discussion in 'TSW Troubleshooting & Issues Discussion' started by cmadonna1998, Sep 22, 2023.

  1. cmadonna1998

    cmadonna1998 Active Member

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    I have some questions regarding the ROTEM cab car. I think it was well established that the Metrolink stock doesn’t feature any PTC. Despite that, there are fuses on the panel for PTC, Automatic Train Stop (ATS) , and Train Management System (TMS). All of these switch’s are toggle-able. In fact, PTC is cut-in by default. Does anyone know what functionality, if any, these systems have. Are they just there for an extra button to press or does turning on ATS and TMS actually have some sort of effect?
     
  2. Inkar

    Inkar Well-Known Member

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    It is all cosmetic. Only the alerter is actually implemented.
     
  3. cmadonna1998

    cmadonna1998 Active Member

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    Gotcha, I figured. I did notice something odd though, the “Circle” button does not acknowledge the alerter on the Rotem cab car, and instead I need to move the throttle. Is this how it is done on real life, or did they forget to bind that key to the alerter acknowledge?
     
  4. rennekton#1349

    rennekton#1349 Well-Known Member

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    most likely a bug. It should acknowledge but it doesn't
     
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  5. Inkar

    Inkar Well-Known Member

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    I did not try the Rotem cab car yet, but if the button does not work it is probably a bug as rennekton suggests.
     
  6. amtraknick1993

    amtraknick1993 Well-Known Member

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    So basically it's something that will never get fixed and the alerter function will forever be incorrect.
     
  7. Nick Y

    Nick Y Well-Known Member

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    Are you playing on PlayStation? I assume you are as you mentioned the circle button.
    I've played a couple of timetable runs on PS5 in the bi-level cab car and the circle button has cancelled the alerter.
     
  8. bassman612

    bassman612 Member

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    On PS4 here and had the same problem. Circle did not cancel the alerter in the cab car. There was a similar issue with the cab car back on the Boston Sprinter route. It eventually got fixed in a patch. Hoping for the same here.

    Just tested it again and it does work to cancel the alerter with circle on PS4. It's just that circle makes no sound and doesn't move the actual button in the cab, but it still cancelled the alerter.
     
    Last edited: Sep 23, 2023
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  9. cmadonna1998

    cmadonna1998 Active Member

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    Ok, maybe a patch fixed the issue, I'll have to restart the game and see if it works now.
     
  10. OnlyMe1909

    OnlyMe1909 Well-Known Member

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    How do you turn on the alerter in the Rotem cab car? Can’t find the switch for it.
     
  11. Cyklisten

    Cyklisten Well-Known Member

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    Over the right window, Train Managment System.
     
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  12. meMC83

    meMC83 Guest

    I turned this on earlier, but got no alerter going off.
     
  13. amtraknick1993

    amtraknick1993 Well-Known Member

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    Well it definitely works. I was just using it. HEP is turned on? All cab switches are set properly? A step is being missed here.
     
  14. razmatus#2517

    razmatus#2517 Well-Known Member

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    btw I know that cab setup switch has to be on "setup"... but I have also noticed that the throttle handle has a notch called "setup"... what is that for? like, the reverser has to be in "setup" position during actual setup or sth?
     
  15. Krazy

    Krazy Well-Known Member

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    That’s for dynamic braking. When putting the throttle into the setup position for ten seconds, you’ll be able to… use the dynamic brakes.
     
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  16. razmatus#2517

    razmatus#2517 Well-Known Member

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    aaah, so thats why dynamic brakes have a slight delay when I just move the throttle into the dynamic braking range lol... I got to first put it into setup position, then on... ok, thx for advice :)
     
  17. aeronautic237

    aeronautic237 Well-Known Member

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    In the words of DTG Matt, if you don't keep the controller in the setup position for at least 10 seconds before using the dynamic brake...

    "Sparky sparky, magic smoke go out, train no go no more."

    This was over 3-4 years ago, and that line still makes me laugh!
     
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  18. razmatus#2517

    razmatus#2517 Well-Known Member

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    lol was it in a stream or what? would like to see that to burn it in my brain :D
     
  19. aeronautic237

    aeronautic237 Well-Known Member

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    It was in a TSW2 stream... that's all I remember I'm afraid.
     
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  20. space_ace96

    space_ace96 Well-Known Member

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    Jamie, Pull up that clip!
     
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  21. dal#7945

    dal#7945 Well-Known Member

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    Playing this now on xbox and B button does cancel the alerter Iam missing something
     
  22. SGTDRE

    SGTDRE Well-Known Member

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    The Setup with Dynamic braking is simply to give the system time to change over from traction to engine/traction motor braking.
    The concept is the same
    Truck Engine braking
    Train Dynamic Braking
     
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  23. razmatus#2517

    razmatus#2517 Well-Known Member

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    eh, guys, not only headlights dont work, which is known, but alerter kinda sleeps too now? :D
     
  24. Kunal

    Kunal New Member

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    Exactly same. No lights, at night time it was the most boring drive ever. PC steam user here Thought about doing a timetable run early in the morning. No track visible, no lights, no alterer. No fun at all.
     
  25. amtraknick1993

    amtraknick1993 Well-Known Member

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    Are you by chance using the cab view mod by Spike1975? He discontinued all his mods including that one and if you’re still using it, it breaks the headlights, among other things, in the latest version of TSW. You need to remove it.
     
  26. aeronautic237

    aeronautic237 Well-Known Member

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    The Antelope Valley Line's Rotem Cab Car has had its headlights broken for a couple of months now after an update. I read your message and thought it may have been patched, but nope.

    I have never dabbled in mods, DX12, or engine.ini changes or anything like that. Completely vanilla game.
     
  27. amtraknick1993

    amtraknick1993 Well-Known Member

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    Okay, I don’t believe the update fixing this issue has been pushed out for public release then yet. Will just have to wait until that happens. For what it’s worth, there is no issue with the San Bernardino version of the Rotem cabcar. I know that’s not much help for all of the AVLA scenarios though but if you were just looking to run a train on the route, create a formation using the San Bernardino Rotem cabcar for the time being.
     
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