Nice'n dirty. Will put it against the JT RHTT pack. The Class 37 pack has been updated to include four new dirty liveries to accompany the RHTT pack.
Well if you'd have been quick off the mark you would've been able to get it for £7.99 instead of £9.99, according to some posts on FB it was mis-priced when it first went on sale, I missed out on this glitch/oversight myself though, hey ho.
These look good, but without a manual on the website I'm not sure what level of functionality they have. My best guess is that each livery has an on or off variant, but some way to control them on the move with a compatible locomotive would be much better.
My bad, I was thinking a tenner (which £9.99 basically is) and ended up typing £10.99.. Corrected post now..
Doomotron, given that the AP product page states "Please note that this model is the same base model as included with the Just Trains Class 20 Collection, but with much enhanced visuals, audio, physics and most importantly, spray effects!" it's reasonable to assume that the control of the effects will be broadly along the lines of the original model. (From the JT manual: "Operation The spraying effect can be turned on and off by pressing the [Ctrl]+[R] keys on your keyboard".)
Not really. All the enhancement packs use the original model of something but have very different functionality to what they're based on.
So going by that screenshot we get no finer control over the spraying, other than choosing loaded or unloaded versions in the scenario editor - not that it's particularly needed for most people. Nice that it starts spraying automatically at 20mph as opposed to 35, which really was the only reason for the Ctrl+R ploy.
The manual reads like there is no "manual" on/off switch for the spray, which I suspect commuters waiting on a platform as one of these trains passes may find rather displeasing!
As long as drenching passengers with coagulated sand and water is prototypical, I suppose that's OK then!
I photographed two 73s at Selhurst and they were spraying thru the platforms so it must be prototypical Peter
If I'm reading the manual correctly we can't even force them to be off? The pack seems a bit pointless now since the MPV allows you to control the spray.
Not only does it allow you to control the spray - it has the safety system built in to make sure the spray can't run when there's less than 1000l in the tank(s)... physics are dependent on the amount of water in the tank(s), with a water dump feature (ctrl+w). All of this is relayed to the operator screen. The MPV also allows for dead in transit spraying. That aside, this pack looks good. If I ever got time to drive in TS, I'd be picking it up.
Off on a slight tangent now, but this is something I've often wondered/contemplated, I hear this exact phrase from many a developer and not just regarding TS it applies to devs/modders of other games I play too. When new Devs/modders first start out their passion for the game, its betterment and the sheer joy of using something they created usually because they felt it was something sorely missed from said game is tangible, I think back to your early days too Duncan with the HST HD cab textures and the start of your modelling too. But then as is often the case the modding and modelling kind of overtakes the actual playing until it reaches a point that the game never gets played anymore other than for in-gaming and testing, it seems that though the passion for creating things is evidently strong the passion for the game itself dwindles and that's when you hear comments like "Oh I don't actually play the game anymore" I think that's a shame personally and if I had one wish for any developer/modder is that you take the time to put your creativity aside for a while whether that's a day or a week whatever and just play the game again, fall back in love with it again, it's as if everything becomes almost clinical, everyone needs to remember why they played the game in the first place, which is primarily to have fun. So go play the game and drive stuff Duncan, that's an order!
It literally says in the manual that only the loaded variants spray? Ergo, simply choose the empty variant if you're doing a transit move where the spray is off.
I think the point is that you can't choose to drive between points a and d and only have the spray on between b and c. You either have spray for the entire journey (speed permitting) or not at all (with the empty/non-spraying variants), whereas with the JT version of these wagons it's at your discretion when/if/for how long it is applied.
I agree, not being able to manually select on/off seems like a step backwards in functionality. If there's enough murmurings regarding this maybe AP will address it?
I do see what you're saying but a few things to note: 1) Does it happen much in reality where a loaded train goes out but there are noteable sections that aren't sprayed? Every time I see footage of them they seem to pretty much always be spraying. 2) The JT version only supported this with the included 20 so it's not much of a backward step, does anyone still use that loco?! Every loco that could possibly be used with the wagons would have to be changed for this to work on a half-universal basis and then we return to whether it's actually that worthwhile if first, the driver doesn't even control the spray, and secondly, see the first point above. AP love their realism so if someone in the know can demonstrate that a number of workings are known for not spraying for x miles, perhaps they'll be persuaded to update all of their locos to control the spray? Otherwise, it seems a bit of a pointless feature to me from a realism perspetive?
That's a fair point and one I'd forgotten about, tbf I can't say I ever done that much RHTT scenarios though I do remember doing the Class 20 ones when the pack was first released, other than maybe a one time Class 66 top and tailed one, certainly not done a RHTT scenario for a good few years since.
My expectation with the new AP pack would be that suitable locomotives would be updated to have support for the RHTT wagons. Alas that did not happen.
Yes, I had also forgotten that the function only... functioned, with the class 20 (though I still use that loco fairly often, not sure what reason there is not to?) This speaks to a wider point, that I suspect I am in something of a minority over, in that increasing the realism can make things less fun. I'm not arguing that we should be playing an arcade game here (though I've long thought hood mounted goat seeking lasers on the front of a HST would be neat ), but there is, I think, a balance to be struck between features that feel authentic while not sucking the enjoyment out of the game.
Everything is about balance, enough realism to make you need to learn enough to be competent and ultimately feel like you've achieved something, but without all the mundane humdrum and quite frankly "pain in the assness" of real life.
You have a choice of buying the JT pack but only being able to control the spraying with a single loco or by the AP pack and run what you want on the RHTT service. In real life the RHTT trains are worked by Class 37s, 56s, 66's (DRS & Colas), 68s or 73's. With the AP pack the loco choice is yours.
You can run the JT RHTT with anything you want, they just won't spray. Personally, it's not a feature I'm too bothered about.
This offering shows how AP effectively *force* users into buying their products. Just look at recent releases; you'll all have the MML update installed and what does that give you? -- "Majority of scenery visible from the driver’s cab has been ripped out and replaced with higher quality and more accurate/detailed assets" (https://www.armstrongpowerhouse.com/enhancements/routes2/mml_london_to_bedford_enhancement_pack) Obviously all that extra foliage leads to more leaves falling on the line so you've no option but to buy the RHTT pack to deal with the situation!
Don't forget the 2 new AP Scenarios [AP100] 3W89 10:28 Norwich - Acle/3W90 11:01 Acle - Norwich [AP101] 3W91 11:28 Norwich - Lowestoft
This is not true. They will revert to pretty much what the AP iteration does, i.e. spray above 20 mph (EDIT : or 35 mph, sorry ). Although it should be noted that the AP version does that a tad more cleverly in that they will start above ~23 and stop below ~17, avoiding on/off quickly alternating if you are cruising at around 20 mph.
Compared with 21 Scenarios that come with the Class 20 Advanced pack JT's Manual says When it is not used with the Just Trains Class 20 Advanced, the RHTT will automatically start spraying above 35mph and stop above 60mph.
My quote was that there were 2 additional Scenarios released on the AP tool as well as the 1 scenario which comes with the discussed AP DLC. There was not meant to be any comparison with JT. Respectfully
Could somebody check/corroborate that please?...I've a chum who says that for him the unloaded wagons also spray.
There was an update not long after release to fix that. Make sure he has the latest version installed.
2024-10-08 WGS empty variant incorrectly spraying fixed Duplicate tail light incorrectly showing when used with non-AP locomotives