Here’s How Tidal Physics would work in TSW; in weather, when you turn up the wind, large bodies of water, such as large rivers, lakes, or the sea, look choppy, with large waves simulated, with waves bashing against rocks or other objects in the water, just how it is represented in real life EXAMPLE This Feature would be great to have in TSW, and would make some existing routes look way more realistic along the water
Oh no this is not needed! Let them fix first the existing issues instead of create more fps load and stutter!
I can just picture this feature if we were ever to get a route along the sea wall at Dawlish. It would look amazing.
Yeah thats the only route that deserve this all others are not usefull! So its not on the roadmap so thats not a future for now!
Smart idea. Would make photos much more beautiful and better. But i think they should do bug patches first and then something like this.