Epic Games Cannot Close Mcb On Br101 Cabcar Expert Tutorial

Discussion in 'TSW Troubleshooting & Issues Discussion' started by redmatrix#9013, Oct 16, 2024.

  1. redmatrix#9013

    redmatrix#9013 New Member

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    Hi so i just bought the BR101 expert DLC and i was doing the tutorial for the BR101 when i had issues closing the MCB in the cabcar as of now i think it is only in the tutorial where it refuses to close for me i cannot even operate the pantograph on the BR101 so i am really confused because i dont know if it is me doing something wrong or it is a bug with the tutorial
     

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  2. cwf.green

    cwf.green Well-Known Member

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    This sounds like you got caught by the "click to remover reverser before it's actually in Off" bug. I thought we fixed that.
    In any case, make sure that the Reverser in the BR 101 is in Off before you remove the lever or the tutorial won't be completable.
     
  3. Game of Trains

    Game of Trains Active Member

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    Ps5 Tsw6. Still not fixed. Stuck on the same objective as OP. Closing MCB doesn't progress the tutorial. (And yes, I made sure the reverser was in off before removing it)
    Tbh something is broken even before this objective because even though the tutorial progresses after telling me to lower the panto from the cab car, nothing happens visually. Also the HS aus LED remains unlit even after opening the mcb.
     
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  4. cwf.green

    cwf.green Well-Known Member

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    I was able to identify the cause of the issue a while ago (but forgot to respond here). This is a bug with the scenario due to a change that was introduced in July to make parked formations more realistic for the Kassel-Würzburg Expert Gameplay Pack. Essentially the change was to have the battery turned off on the cab car, but I missed to change the scenario at the same time to adjust for this.

    There is a workaround until the fix is released: turn the Battery Switch to On in the cab of the cab car before moving the reverser out of 0 on the cab car.
     
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  5. seawolf#2567

    seawolf#2567 New Member

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    Thanks for the quick fix! However, it doesn't seem to work for me on the Steam platform. I turned the battery switch to "On" in the cab, but I encountered an issue with the BR101 locomotive: I had to move the reverser to "M" instead of "0" because the game won't allow me to remove the reverser handle at 0 position. Even with the battery on, I’m still stuck and unable to complete the cab car's MCB task. I suspect this might be another linked bug.
     
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  6. cwf.green

    cwf.green Well-Known Member

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    That one isn't related to the cab car preset, it's a bug that I thought we had fixed already (at least I have not been able to reproduce it since we submit the changes to fix the bug).

    Scenarios unfortunately seem to override lever interlock logic sometimes, and you may have found an edge case where it still does that.
    The reverser should not be possible to remove if it is not in "0". It is the reverser position, not whether it is inserted or removed, that controls whether the cab is active or not. This is how the locomotive works IRL and it is how it works in game.

    If you somehow are able to remove the reverser in the "M" position (or V or R) the cab will still be active so the locomotive is "master" which means that the cab car cannot control the locomotive, thus the inability to open the MCB or lower the pantograph.

    I will take a look later if I can reproduce the issue (and ask beta testers to try to break it), but if you are using a Raildriver or analog controller that might be why this happened to you.

    My suggestion is to make a save right before you follow any of the last steps in the locomotive (set TDM switch to ZWS, move reverser to 0 etc) so that you can resume if it broke. Then do everything that is listed except the reverser objectives first, then carefully click and hold (or use key commands if possible) the reverser (not "Remove Reverser") and move it to "0" and only after that click/use keybinds to remove the reverser.
     
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  7. seawolf#2567

    seawolf#2567 New Member

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    Hi, thanks again for the continued discussion.
    I would like to further clarify the reverser behavior, as I was able to reproduce the issue consistently and more precisely:
    Reverser behavior and objective logic
    • When the reverser is already in the "0" position, I am able to remove the handle, but the objective does not complete.
    upload_2025-12-31_17-24-36.jpeg

    • When the reverser is in the "M" position, the game also allows the handle to be removed, and in this case the objective does complete, even though this should not be a valid state.
    • After removing the reverser handle in the "M" position, it is no longer possible to reinsert the handle, leaving the BR101 permanently in a master/active cab state, even after switching to the cab car.
    If the reverser handle is removed in the "0" position and the objective completes correctly, then after switching to the cab car and turning on the cab car battery, I am able to successfully complete the remaining cab car objectives, including closing the MCB.

    Because of this, I believe the issue is specifically related to the logic that validates and tracks the “Remove Reverser Handle” objective in the BR101 Expert training module.

    I would kindly ask the testers to focus on verifying the reverser handle removal objective logic for the BR101 locomotive within this training module, especially the conditions under which the objective is considered completed.

    Thanks again for your time and help, it is very much appreciated.
     

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