Route Frankfurt - Fulda: Kinzigtalbahn - Feedback

Discussion in 'Player Feedback' started by DTG Alex, Sep 11, 2024.

  1. stujoy

    stujoy Well-Known Member

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    Have they broken the grass in this route in a recent patch? I was driving a service today and when I was driving towards the sun there was a load of near white or very pale green grass being drawn in from a short distance in front of me on lots of bits of the route. I’ve driven loads of services on the route before and it was never like that anywhere but this was my first run since the last update on 28th October. Something very wrong with the specular textures on the grass and even some bushes were just white. It just looked awful. On PS5 in case that makes a difference and I had the date set to February. This was before I’d downloaded today’s patch. Haven’t loaded the game after that.
     
  2. EchoKilo

    EchoKilo Active Member

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    (PC/Steam)
    Fire hazard on a catenary pylon at 65.6 km mark.
    20241031021108_1.jpg


    The long tunnel has a really bright section in the middle of it (the black objects on the wall are the 80.0 km signposts). It disappears once you get really close, so it might be a LOD issue?
    20241031001025_1.jpg
     
    Last edited: Oct 31, 2024
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  3. fabienlimp95

    fabienlimp95 Well-Known Member

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    I wanted to drive the 21:43 ICE Service to Leipzig but when i started, i immediately get a "service failed, trains passed signal at danger".

    I then tried to spawn on foot, assuming it was my train which somehow caused it. But again, same massage.

    I dont know at which time this problem occurs, i was able to spawn normally at early evening but after 21:00 i simply couldn't start any service. Not even in Fulda.

    I then tried to fiddle around with the layers and it seems to be coming from one of the 363 Layers, as after i disabled them, it worked again.

    Spend quite a lot of time on figuring out whats going on but after that i simply lost the motivation to play any service. (proper beta tester experience, sorry i couldn't resist on that)
     
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  4. phillip.good

    phillip.good Well-Known Member

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    Well, that's all terribly respectful of you. I am pretty sure that DTG are rushing to help support somebody with your attitude and gutter mouth.

    Please climb back into your hole or learn to comment respectfully before you engage again
     
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  5. solicitr

    solicitr Well-Known Member

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    The issue may be with the FTF 146, whose brakes aren't quite right.
     
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  6. queran#9752

    queran#9752 New Member

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    That's been a bug for at least 2 FTF patches back.

    Basically renders any Service after ~21:30 completely unplayable
     
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  7. JonnE

    JonnE Well-Known Member

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    Hasn't the hissing Dosto brake been present since the original release of DRA anyway - at least on the outside camera views?
     
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  8. medicwarrior#4752

    medicwarrior#4752 New Member

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    Conductor mode is out of action
    No matter which service I start, it is always the same story
    When I blow the whistle, the train simply speeds off without closing doors.

    DTG really is ridiculous
     
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  9. Gömby

    Gömby New Member

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    Same on Xbox Series X
     
  10. LokLudwig

    LokLudwig New Member

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    The ice 3 suspension looks weird in cab. The frame actually stays still and only the control panel bounces
     
  11. Lamplight

    Lamplight Well-Known Member

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    The crashes on the route are really too much. Just did RB 51 15569 in the normal (non-expert) timetable on the PS5 and the game crashes on the last few meters coming into Frankfurt Hbf.

    I think I’ve had just as many crashes as successful runs on the route so far. Something can’t be right - the game has never crashed this much before.
     
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  12. fabienlimp95

    fabienlimp95 Well-Known Member

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    Interesting to hear, i experienced some crashes but by far not as many as you.

    I normally turn off the ICE3 Layer, mostly the 363 Layers (as they brought some red light trouble for me), the BR 103 and i do not own BRO (assuming it layers something to FTF).

    Maybe thats making a difference.
     
  13. parder#4923

    parder#4923 Well-Known Member

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    The RE 50 (4540) has an infinite red light problem 1.2km from Fulda unless you delete the path of service RB5.
     
  14. Lamplight

    Lamplight Well-Known Member

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    I don’t fiddle around with the layers. I don’t have Flixtrain and don’t have Maintalbahn (which I think provides a layer for Frankfurt AI traffic), but apart from those I think it’s all there for me. It’s just that I think a route should not crash this much in the standard configuration. And I don’t understand why this route crashes often and others don’t. I mean, NY Penn on NYT isn’t much better than Frankfurt Hbf in terms of performance and yet I’ve never had a crash there. I don’t know - coupled with the blurring issues, I just get the impression that the route has some issues under the hood. Perhaps poor optimisation to finish it in time for the TSW5 release? Pure speculation, just spitballing here.

    To clarify: All of this are experiences on PS5.
     
  15. fabienlimp95

    fabienlimp95 Well-Known Member

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    Im totally with you on the performance site, they always tell us how beefy the PS5 is and it should be able to work the original timetable as intended. That i deactivate layer is mostly to get a slightly better performance. I recall Mat telling us that its not the sheer number of trains but rather a high number of different trains that causing performance problems (was sometime around when BML was released). So just a comparison as i feel with the layer Situation, this should be taken into account. As we ended up with different experiences it shows that it definitely does make a difference.

    That this game needs a fundamental effort in terms of performance is something the whole forum agrees on.

    Passing a ICE1 or the Expert 101, i get down to what must been 10fps or lower. But at this point im glad its not just crashing every second run. Which in itself really is a sad statement.

    *Edit : im also on PS5, just to clarify
     
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  16. Lamplight

    Lamplight Well-Known Member

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    True. I was really looking forward to this route and running the 101 on it, but the crashes have turned me off quite a bit. Perhaps I was just unlucky and things would even out for the better if I ran it more often but stuff like crashing a few meters before the end as I reported is frustrating to say the least. Same experience here with the expert 101 and the ICE1 - feels like the PS5 is going to explode while watching a slideshow.

    I might give your approach of turning some layers off a go - at least when I really don’t have the patience for another crash.
     
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  17. fabienlimp95

    fabienlimp95 Well-Known Member

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    I think i'll do it vice versa and do all my next runs on that route with all layers available for me. See where i end up with that.
     
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  18. erg73

    erg73 Well-Known Member

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    I also play on ps5 and have all available layers active. The performance in some areas like Frankfurt is very improvable, although to be fair it's not unplayable for me considering the vast amount of different rolling stock in the station. I've seen ICE 1,3 and T, 101, 146, 114, 628, 642, TGV, 423, 425, 442, 363? all in the same station moving constantly. The truth is that Frankfurt is a spectacle with so many trains going in and out and few moments I think it drops below 30 fps.



    You can live with a little less performance but the biggest problem is the constant crashes that make it a very bad experience. And also the blurred images.



    Many times the game crashes when I'm looking at the map, I think it's a memory killer and although in theory it was fixed in the last patch I still notice it hurts the console every time I open it and zoom in. And there are those absurd labels that prevent you from seeing where the trains and switches are, and every time I disable them the game freezes for a few seconds. Couldn't they be deactivated by default? They are of little use, why do I want to know if I'm on track number 250 or 300 of a yard or its name? It could be understood in a station but if you place the cursor on the track you get the name and the number. It is especially irritating when doing shunting services. Deactivate them and if by some strange circumstance we want to see them, we will activate them ourselves.
     
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  19. Lamplight

    Lamplight Well-Known Member

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    Agreed. I don’t mind the low FPS in the stations - heck, I played SPG with around 15-20 fps for 2 hour runs back on the basic PS4. It’s the crashing that’s the real issue. The blurriness doesn’t help anything either, of course.

    I reckon there’s something to that. The new map certainly draws performance by how often it stutters or freezes. Think I also saw a report on TVL now crashing when opening the map, so something’s gone wrong.
     
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  20. erg73

    erg73 Well-Known Member

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    FYI, BR 642 adds 22 playable services, most of them between Frankfurt and Hanau. In addition to many other AI services, also in the Fulda area, and static stock at various points along the route. It is certainly a layer that adds value to the route because it is a train that you meet at various points in all services. Plus, it offers a change of pace that I love. For example, getting to Frankfurt on a fast ICE and returning to Hanau on a clumsy and slow 642 is priceless for me.

    Maintalbahn is a somewhat mediocre route but for this layer alone I would buy it at a sale.
     
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  21. fabienlimp95

    fabienlimp95 Well-Known Member

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    If they just could "remove" that super strange flange squeel noise from the Desiro Classic :D ... But the services are nice, also because i like to have a end point where i can change cabs for the next run. Sadly missing for pretty much all IC and ICE services in FFM (i know its prototypical)
     
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  22. enricomarek#5838

    enricomarek#5838 New Member

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    Brakes Dosto Cab Car

    Unfortunately, there is still a problem with the brakes on the Dosto control car.
    When I do an emergency brake, the brake cylinder empties to a maximum of about 0,9 bar and not to 0,0 bar as it should.

    Likewise, the air noise (hissing) is missing when I initiate emergency braking.
     
  23. Lamplight

    Lamplight Well-Known Member

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    Thanks for that rundown - more than I thought. Maintalbahn is already on my wishlist because of the 218 timetable. Based on the initial feedback it got, I wasn’t willing to get it for the full price though, so I’m still patiently waiting for a sale.
     
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  24. colinL

    colinL Well-Known Member

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    Tried spawning into the 23:47 BR423 service from Wiesbaden to Hanau Hbf. Spawning in I get a SPAD message for running a red light. So, I cant start the service at all. Well, lets spawn on foot then and take over the service that way. Same thing, SPAD message on foot lmao.
    Restarted the game, tried again to spawn on foot. Again I apparently ran a red light.
    This is ridiciulous.
    Oh and the same happened to me with some freight services a few days back, but I didn't mind that much so I didn't bother to report it.
     
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  25. hyperlord

    hyperlord Well-Known Member

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    I alltogether stopped choosing the expert timetable at all, there are immediately SPADs upon spawning in almost every S-Bahn service, ICE1 and so on, absolutely not fun
     
  26. EchoKilo

    EchoKilo Active Member

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    Just had my second ever UE crash on Frankfurt-Fulda, driving a BR 411 to Frankfurt, about 9~8 km before reaching Frankfurt HBF. No mods or ini tweaks, just vanilla game with a bunch of DLC installed. (PC/Steam)

    Fatal error!

    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

    0x00007ff7b0b70fce TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b15c5bfb TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b15c5ade TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b15c63de TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b056a3a1 TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b056c79c TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b06b85b7 TrainSimWorld.exe!UnknownFunction []
    0x00007ff7b06b3ac1 TrainSimWorld.exe!UnknownFunction []
    0x00007ffdbd887374 KERNEL32.DLL!UnknownFunction []
    0x00007ffdbf45cc91 ntdll.dll!UnknownFunction []

    Crash in runnable thread TaskGraphThreadNP 1
     
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  27. maxnlsn#5401

    maxnlsn#5401 New Member

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    Same on ps5 at the Same range to frankfurt
     
  28. colinL

    colinL Well-Known Member

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    Oh, so is it exclusive to the Expert timetable?
     
  29. tspchris#1708

    tspchris#1708 New Member

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    I just tried it on the stock timetable, no SPAD there on that mentioned service. If I remember correctly cwf.green was saying in one thread that you shall not use the expert timetable if you're not planning on driving the 101/cabcar..... btw, any plans on updating the expert timetable soon cwf.green? (As I am still holding up on buying the expert 101 because of these issues)
     
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  30. Emmy_MAN

    Emmy_MAN Active Member

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    Sorry DTG, but what's with the new patch?
    In my opinion, it was only made so that you can sell a new DLC.

    And when are you finally going to patch the problems with Frankfurt - Fulda and the locomotives? In the next new TSW ???
    I think it's just cheeky, you pay for the new TSW 5, and DTG doesn't think it's necessary to finally patch the problems of the 3 routes that were included.
     
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  31. Isaak

    Isaak Well-Known Member

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    I prefer an honest patch like this over no patches at all. Thank you DTG for communicating transparently about what we can and cannot expect.
     
  32. rennekton#1349

    rennekton#1349 Well-Known Member

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    Some things take much longer to fix. Dtg did say they are working on a much bigger patch. Bigger = longer to release
     
  33. li150special

    li150special Well-Known Member

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    Hi. Can you please let me know around what time a TGV or a 628 service can be seen in Frankfurt? I have never seen one single TGV and not a single RB12 service on PS5 although I have all layers installed and selected.

    The timetable board does not help me, 'cause it does not provide info on PS5 either.

    Thanks.

    UPDATE: uninstalled and reinstalled the Niddertalbahn DLC. Now RB12 services are there.

    UPDATE 2: when re-installing LGV Mediterranee, I found out that the 628 was gone again. So apparently, at least for me, having LGV installed cancels out the RB12 layer on FTF. DTG JD ist this something the team could be looking into? PS5, all German content plus LGV installed.
     
    Last edited: Nov 8, 2024
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  34. PseudoStalker

    PseudoStalker Well-Known Member

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    Clipboard01.jpg
    Clipboard02.jpg
    Really? I have to stand for 25 minutes and let every train from Frankfurt pass + all the freight trains that spawn outside the map? Is that the priority for intercity?

    Vanilla timetable
     

    Attached Files:

    Last edited: Nov 8, 2024
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  35. goupil74

    goupil74 Member

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    Wutzheim : impossible getting collectable pottery under stairs
    LZB tutorial : pushing afb command to 230km/h block at 229km/h -> impossible continue tutorial
     
  36. JustWentSouth

    JustWentSouth Well-Known Member

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    Magic! Thank you for posting this.
     
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  37. Fitz

    Fitz Well-Known Member

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    I tired to complete the LZB tutorial and it is impossible.
    I followed all the steps up to setting the AFB.
    It's asks to set the AFB to 230 but I can net set it higher than 229. I tired multiple times with the lever I self and the shortcut keys.

    This tutorial is impossible to complete because of this.
     
  38. gbeenz

    gbeenz New Member

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    To get the collectable under the stairs you need to get into the crouch position. On the PC/Steam platform when you are on foot pressing C on your keyboard toggles the crouch position. Worked for me.
     
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  39. noir

    noir Well-Known Member

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    Signal ZT18 (entrance to Offenbach Gbf from Offenbach Hbf) shows flashing Ks 1 but does not have Zs 3v board, this is not a legal aspect. Should either get Zs 3v board and show 50 or 60 depending on track, or it should show steady Ks 1 with speed limited via Zs 3 already from here.

    Service: KT 50306.
     
  40. solicitr

    solicitr Well-Known Member

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    It's not you, it's an AI train somewhere
     
  41. fabienlimp95

    fabienlimp95 Well-Known Member

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    Try deactivating both 363 layers. This worked for me but im not sure which of those two layers causing it.
     
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  42. li150special

    li150special Well-Known Member

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    Would it be possible to make this screen functional on PS5?

    [​IMG]

    It is non-functional on PS5. right? Or is my game bugged?
     
    Last edited: Nov 19, 2024
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  43. Isaak

    Isaak Well-Known Member

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    It is not functional on any TSW version.
     
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  44. solicitr

    solicitr Well-Known Member

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    Which is puzzling, because on non-German routes (including Austria) they have implemented aggregated departure boards.
     
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  45. 14trainfan2029

    14trainfan2029 Well-Known Member

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    This is an example of a rushed route, hopefully their will be a major update for this route similar to WCML
     
  46. Isaak

    Isaak Well-Known Member

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    I don't think it's just a rushed route, as not a single German route has working aggregated departure boards implemented but they are present in this state on multiple routes already (MAG and DRA come to mind). I think if someone at DTG would work out the logic as a blueprint, they probably could be placed with only a few minutes of work when building a new route. I think the issue is that platforms are in fact individual route segments that are not coupled to each other, so there needs to be some logic to couple platforms of the station together and gather stopping information from the different platforms. Ideally one can make sure that only departure times (or arrival times - if implementing an arrival board) are shown so the board is not cluttered with e.g. AI services arriving at the platform before a player service starts. The logic must be present already, as solicitr said. It is just not implemented on German routes.
     
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  47. traindori

    traindori Well-Known Member

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    To be honest, what bothers me most is the poor performance around Frankfurt and Hanau Central Station. It's nice that there are loads of AI trains driving around and standing still, but if you have to put up with a slide show, it's just no fun. Especially if you're used to a smooth 60 FPS. :|

    Turning off the layers is one way to get (little bit) more FPS, but you have to reset it every time you drive, which is pretty annoying. I would like to see a permanent setting here. ;)

    Could this be due to insufficient hardware? I don't know, there's hardly anyone who can play in Frankfurt with a crisp 60 FPS, not even with a NASA computer. My CPU and GPU (RTX 4070 TI Super) aren't really used to full capacity in Frankfurt, for example, and yet I only get about 40 FPS here.
     
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  48. solicitr

    solicitr Well-Known Member

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    Try running in DX 12 vice 11.
     
  49. traindori

    traindori Well-Known Member

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    I have entered this. Is there anything else I need to consider?

    Unbenannt.jpg
     
  50. solicitr

    solicitr Well-Known Member

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    That's it
     

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