Blueprint Editor Hlep

Discussion in 'General Discussion' started by comfortlines#6062, Nov 3, 2024.

  1. comfortlines#6062

    comfortlines#6062 Member

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    When I try to export an object that I created in Blender in the Blueprint Editor, it keeps saying it's not in the source subdirectory or it says could not add an IGS shapefile dependency referenced in cprevious errors. Why is it doing this? This has been happening to everything I've tried exporting.
     
  2. Spikee1975

    Spikee1975 Guest

    Have you set up your "RailWorks\Source\comfortlines\projectname\" folder first?
     
  3. comfortlines#6062

    comfortlines#6062 Member

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    Yeah I have that's why I'm confused as to what going on with it

    This is what i put RailWorks/ComfortLines/ObjectName/Textures&IGS File
     
    Last edited: Nov 3, 2024
  4. Gary Padley

    Gary Padley Active Member

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    Should be RailWorks\Source\ComfortLines....etc
     
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  5. comfortlines#6062

    comfortlines#6062 Member

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    Yeah it is like that i forgot the type.that
     
  6. kiski

    kiski Member

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    What about the textures? Do you have them converted to .ace already before export?? Or, as a workaround for textures - have you tried to export only .IGS via "Force Export This Only" option, without textures??
     
  7. Oystein

    Oystein Well-Known Member

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    Try to save the blend file in the same folder as you want the IGS (within Source folder) then re-export the IGS.
    Also check the IGS options in Blender that the texture path is set correctly (normally you won't need to change this)
     
  8. comfortlines#6062

    comfortlines#6062 Member

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    Yes the images are converted beforehand and correct sizei did fore export but the model would not show up in game and regular export keeps sayong export failed and yes i did export the igs. But same thing the asset won't show up
     
    Last edited: Nov 4, 2024
  9. comfortlines#6062

    comfortlines#6062 Member

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    Yeh i converted it to .ace before export this time it did say succeeded without force export but it still is not showing up in game
     
  10. Gary Padley

    Gary Padley Active Member

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    Is that not showing as an available stock item or not showing when you try to place it on the track?
     
  11. comfortlines#6062

    comfortlines#6062 Member

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    It's a clutter asset when I press it it just shows the yellow red and green XYZ axis thing amd yes it show the name of that asset
     
  12. Gary Padley

    Gary Padley Active Member

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    Check that the .bin file for the asset is pointing to the .GeoPcDx file, and then double and triple check the spelling and any punctuation.
     
  13. comfortlines#6062

    comfortlines#6062 Member

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    I will try that. Also, it's kind of weird because when I export the model, I know that if you press F8, it'll take you into a developer version to see the model, and it shows up there just fine. Well, not fine, actually. Some parts are a mess. A little weird, but... It at least shows up there, but in the game, it doesn't show up. Why is that?
     

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