Leven Branch Feedback

Discussion in 'TSW General Discussion' started by turbostar#4215, Nov 21, 2024.

  1. turbostar#4215

    turbostar#4215 Active Member

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    Hi, seeing how the fife circle had it's leven extension added today I wanted to make this thread in order to highlight any issues. A couple of things I noticed whilst riding as a passenger...
    1. Leven is announced as "Leven Station" when approaching. The station part isn't necessary
    2. AI trains on platform 2 at Leven (haven't tried 1 yet) stop a long distance before the buffers, I mean the last carriage is more or less at the end of the platform meaning a long walk to get down and out of the station. I'll be happy to be corrected but I am fairly sure that's incorrect.
    3. Yellow distance marker boards are non existent
    4. AI train pis screen above driver and on outside of train showing as "not in service" when departing Leven even though the inside screens show correct destination and stations

    Anything else I notice i while post here, and of course feel free to post what ever bugs etc you see!
     
    Last edited: Nov 21, 2024
  2. TrainsAndWellbeing

    TrainsAndWellbeing Active Member

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    There are no car stop markers at Cameron Bridge, the signalling on the down direction from Kirkcaldy shows no indication of routing on to the branch with greens all the way on an 80Mph stretch of line; this would never be allowed on the railway as humans make mistakes for example a driver forgetting that they are on a Leven diagram would potentially derail, especially if they had repeatedly been doing Perth's and Dundee's. Other than that it was snowing heavily so I didn't get a good look at the new modelling, but if signalling does not work properly then I see little point in the first place.

    There are serious bugs needing fixed on the Fife Circle Add-on and from what I can see absolutely nothing has been fixed or even made into an acceptable condition. Signalling still not correct, a train embedded into shed doors at Haymarket, red wall across the Forth Bridge approach viaducts, customer behaviour on platforms warranting emergency braking with them dangerously close to the edge, and I had two suicide attempts coming into North Queensferry on the Down direction; not funny!

    I feel that this route perhaps needs to be passed onto another caretaker developer, or a partnership with Rivet Games to get this route functioning to an acceptable standard. I do want to credit Rivet Games however with the incredible modelling of the scenery, structures and train including physics; I would rather see them accept some help that leave TSW entirely as they do have skills to offer.

    I was really hoping to have better things to say about this.
     
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  3. Disintegration7

    Disintegration7 Well-Known Member

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    Did they hit the "publish" button by mistake?

    Serious question.

    The weird patch notes make it sound like it wasn't even supposed to be released yet.

    Why didn't they just wait to release it with the ScotRail 158 and updated timetable?

    Headscratcher for sure lol
     
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  4. turbostar#4215

    turbostar#4215 Active Member

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    That is shockingly nonchalant of Rivet not to include approach signalling when turning off from the main line...it's basic railway etiquette.[/
     
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  5. mortal1234

    mortal1234 Well-Known Member

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    I didn’t really play a service run. I just went on free roam from Edinburgh to Leven to see the new scenery changes.

    The Ballast is only upgraded on the Leven part of the route which was disappointing to see. It’s still that same horrible brown Ballast on the rest of the route…

    I noticed quite a bit of scenery changes which was pleasant and the Forth Road Bridge is now lit up at night time and it looks amazing. The route looks a bit tidier too. I also think Edinburgh Airport was a bit busier looking too. Couldn’t really tell because the sunlight was bright…

    The 170 has exhaust smoke now.
     
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  6. turbostar#4215

    turbostar#4215 Active Member

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    IMG_20241121_165820266_MFNR.jpg

    Patch note today explicitly said this issue was fixed
     
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  7. turbostar#4215

    turbostar#4215 Active Member

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    Exhaust smoke only appears when first loading in for me never seen after departing the next stop
     
  8. OldVern

    OldVern Well-Known Member

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    Glad I didn't buy this route and still won't.

    Seems Rivet and Asobo competing for today's bottom of the software development league...
     
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  9. Swisstrains

    Swisstrains Well-Known Member

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    I don’t own this route but given the fact that this part of the route is 5,5 miles long, I do wonder where the resources have went? I truly hope that with the December thing DTG puts up we will get a completely new Rivet RhB route- otherwise I really start to question some things like why it took Ruvet such a long time for 5,5 miles and there are these many bugs?
    I always loved how Rivet interacted with the community when their appearance was made with their first routes. I still remember how often I talked to them about issues and most of them were sorted out on Arosa. But one day they simply started to stop this and no one has ever heard anything of them again!
    Rivet was always one of my favourite 3rd party for this game since they produce what I like the most: Swiss routes. But reading lists of bugs on a note even 6 mile long route extension makes me quite sad to say the least…

    I really hope we will get some good news in December!
     
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  10. turbostar#4215

    turbostar#4215 Active Member

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    IMG_20241121_173325019_MFNR.jpg

    As you say over 7 months to work on a 5.5 mile route and they can't even get the trains to stop in the correct place (Leven Platform 1) the platform is over 200m long!
     
    Last edited: Nov 21, 2024
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  11. ice#6850

    ice#6850 Active Member

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    Remember rivet has also started working with tml studios
     
  12. SierraOscar95

    SierraOscar95 Well-Known Member

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    I'm just going to copy and paste a comment I wrote on the other similar thread, just incase Rivet only read the feedback from one thread and not the other, so apologies if I'm repeating myself, but it is intentional and for a reason:

    I've given it a go straight away as it's my day off of work and thought why not?

    Whilst I am grateful for this extension and it being free, what are put across as major patch notes and upgrades seem relatively minor compared to patches for other routes. The Class 170 still has awful running sounds (it has nothing to do with the cab being insulated, it literally only activates running sounds when braking or accelerating. Running sounds are absolutely non existent when coasting). I don't know what it is about the lighting and sun light on this route but they seem incredibly offish and to intense. I'm just surprised the huge 'updates' outside of the Leven Branch we were promised just appear to be a few relatively minor patches and nothing extravagant.

    Also I thought it was disappointing that the revamped 158 timetable hasn't been updated alongside this. The route just feels absolutely dead and empty.

    5/10 for me... Do I sound ungrateful? Probably. But you can't lie and pretend somethings great when it's really not. I commend Rivet for putting the work into adding the Leven Branch for free, but the build quality of the route and community feed back does not seem to have sunk in. For 6 months work, it doesn't really show in my opinion.

    Analogy wise, Rivet reminds me of French car manufacturer like Renault. Tries offering quirky designs or innovative features that sounds good, but it doesn't translate as intended in the actual build quality... Like a 2005 Renault Scenic.

    So for me personally there's still a lot of improvements that need doing to this route. It has huge potential for players, but that's for Rivet to realise if they haven't by now...
     
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  13. Concorde9289

    Concorde9289 Well-Known Member

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    This is one of my favourite routes IRL, but I haven't bought it due to the infamous Rivet butchering it.
    My only hope for this route to be saved is the class 158 timetable.
     
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  14. dean stansfield

    dean stansfield Well-Known Member

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    It's definitely there turbo, I personally checked along the entire route,under load.
     
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  15. samuelpower2001

    samuelpower2001 Well-Known Member

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    Is the 800 available in timetable or not and playable
     
  16. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Why can't I see the 800 on mine does it only appear at a certain time
     
  17. mortal1234

    mortal1234 Well-Known Member

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    There’s a preview stream tonight. Not sure if Jasper from Rivet is going to be in it though…. Seems to be Harry only going by the thumbnail of the vid.

    Would have been good to have people get some questions in for him that he could have answered on stream.
     
    Last edited: Nov 21, 2024
  18. turbostar#4215

    turbostar#4215 Active Member

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    Yeah don't be surprised if we get more silent treatment...
     
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  19. taku#7970

    taku#7970 New Member

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    As others have mentioned already, I’m also getting passengers still on the tracks even though the patch notes say this is fixed?
     
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  20. theorganist

    theorganist Well-Known Member

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    I have just had a run from Leven to almost Kirkcaldy.

    On a negative note, the service started far up the platform and not near the buffer stops which looks ridiculous and I don't understand how someone thinks it looks correct, unless of course it is, which I would be very surprised at.
    As said above Cameron Bridge does not have stop markers, which I assume is incorrect.
    There are some rather bare hill lurking behind the trees and bits of uninterestingly modelled scenery.
    I also noticed a lack of run sounds of the class 170, or if they are there they are very quiet.

    However the stations are nicely modelled, especially Leven situated next to the river.
    The scenery in general seems decent, although there a lot of trees (which I imagine is correct). Although as said above there still seem to be patches of it not looking so good.

    I think it is nice addition to the route and especially as it is free. Whilst this route will unlikely be amongst the best I don't feel it is as bad as some comments would have you think.

    I do hope the do something with the run sounds on the class 170, I haven't noticed them missing before, although I haven't driven it for ages. I will drive the rest of the route over the weekend and see what has changed.
     
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  21. ice#6850

    ice#6850 Active Member

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    That's a mod causing that
     
  22. Midnight

    Midnight Well-Known Member

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    Reinstalled on XBOX, just to see what's new

    More of a smouldering dumpster fire than a full-on inferno now, can't actually see any improvements or fixes.

    Uninstalled.
     
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  23. mortal1234

    mortal1234 Well-Known Member

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    I will say that the Leven extension has been modelled very nicely. Looks great. Just a shame about all the bugs… :/
     
  24. aeronautic237

    aeronautic237 Well-Known Member

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    Videos of the Levenmouth Rail Link online show the trains stopping at the buffers - in case anyone was interested:
    upload_2024-11-21_20-1-13.png
     
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  25. tootyhoot

    tootyhoot Well-Known Member

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    The Class 170 is still way too quiet for a DMU. I ride them in real life on Southern and there should be more engine and track noise. It’s like you’re riding on air.
     
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  26. jack#9468

    jack#9468 Well-Known Member

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    Payday tomorrow, will see how this route holds up. Was waiting for the Leven extension before even considering a purchase.

    I'm more concerned about the sounds of the 170 than anything else. I know these trains inside out and am on them every time I'm at work (which is annoying when there's more than 5 of them, they take ages to clean), sometimes while they're moving as well.

    That's deal breaker for me.
     
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  27. dean stansfield

    dean stansfield Well-Known Member

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    If you're on steam Jack, it's on sale .
    I'd hoped they'd improved the sound, it's just passable,unfortunately .
    It's a good improvement from where it was otherwise.
     
  28. Scotrail170

    Scotrail170 Well-Known Member

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    Echoing what Dean said, the route's on sale on Steam so now would be the best time to grab it if that's the platform you use.

    RE The sounds: Coming from someone who's spent a lot of time around 170s, Rivet's attempt does generally sound like one but the engine lacks that grunt (for lack of a better term) that 170s are notorious for. Oddly enough, at notch 5 the engine sounds perfect yet the rest of the notches sound like they haven't been mixed properly. You can hear a 170 in there, but it's just not quite right would be my overall verdict.
     
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  29. pauliesc

    pauliesc Well-Known Member

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    Just picked it up on Steam for the sale price (thankfully I didn't go and get it this morning!). I feel this next week my credit card is getting a fair bit of use. This week alone has been Goblin on sale, TSW5 Deluxe on sale and now this. Next week WCMLOS and the actual Black Friday / Autumn Steam sale.
     
  30. KatiaBLR

    KatiaBLR Well-Known Member

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    Sorry if this has already been answered elsewhere, but when skyhook release the new class 158 livery, are we also getting a completely new and updated fife circle timetable that also has class 158 operated services?

    i do hope so as even with the levenmouth branch added services the whole route still feels so empty

    in fairness DTG listened and improved (or are about to improve) the WCML South timetable.. Skyhook improved their own MML timetable and drastically improved Rivet's Edinburgh-Glasgow timetable too.. so i really hope we will soon see Class 158 Scotrail services finally added to Fife Circle soon, as the timetable really does let the route down for me
     
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  31. Swisstrains

    Swisstrains Well-Known Member

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    That’s a bug 101%; it was and I think still is a bug on Bernina as well
     
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  32. SierraOscar95

    SierraOscar95 Well-Known Member

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    The problem with the sounds for me are as follows:

    A) when coasting the sound in the cab of the 170 is utterly non existent regardless of running at higher or lower speeds (also it has nothing to do with the cab insulation Rivet use as an excuse. Even with insulation there are audible running sound). When accelerating or braking the running noises start again.

    B) The awful and horrendous running noise at 90mph+. The sound mix for it at that speed is soul piercing and badly mixed.

    How Rivet think they have updated it to an acceptable level I don't know. As I've mentioned in my previous post, what was meant to be major updates for FCL turn out to be some pretty unnoticeable small patches. 6 months work aye?
     
    Last edited: Nov 21, 2024
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  33. jack#9468

    jack#9468 Well-Known Member

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    Unfortunately, I'm on Xbox. If the sounds are at least passable, that's something I suppose.
     
  34. pauliesc

    pauliesc Well-Known Member

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    The sounds are odd. On the training centre they seem fine, but on the route itself it is like they've muted them by 90%. When coasting it is like the train is totally silent.
     
  35. Scotrail170

    Scotrail170 Well-Known Member

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    Those running sounds at high speed sound like someone's attempting to murder some bagpipes. I'd like to know what the audio mixer was smoking that day when finalizing those running sounds! Did no one test the audio at high speed? And Rivet's excuse for the quiet cab can only go so far. It is true that a 170 does have a fairly isolated cab, but it's nowhere near as quiet as Rivet say it is. If anything it can get quite rumbly when running at higher speed in reality.
     
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  36. Mark Moreton

    Mark Moreton Well-Known Member

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    Lineside detail has been greatly improved - would need to check the original in TSW4 to confirm but appears the flat green fields have been sorted too. Would say it’s right up there with the most attractive routes now, very impressed.

    Levenmouth branch is great and looks spot on. Particular credit to whoever created the Cameron Bridge distillery - that place is VAST and looks spot on to me.

    Slight disappointment was Haymarket depot - given on Skyhook’s 158 scenarios on FC plus their E to G timetable they’d packed it out with stuff, there’s a couple of 170 (including the one stuck in the door lol) and that’s it. I liked Skyhook’s use of the HSTs so shame they’re missing. Also no Pendolino at Edinburgh is a bit of a miss too. Hopefully some of this stuff can come along with the 158 integration in the near future.

    Overall really pleased though - I’ve enjoyed this route since launch and it’s been greatly enhanced.
     
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  37. uvm0902

    uvm0902 Well-Known Member

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    Overall I like the route, the new section complements it well. We are waiting for the new schedule from Skyhook and 158. I really hoped that the 170 suspension would arrive along with the Leven line. But this did not happen, which means it will not happen anytime soon, if at all.
     
  38. spikeyorks

    spikeyorks Well-Known Member

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    Haymarket depot is very hard to actually use in-game. It has been badly configured, with sidings either being given duplicated names (or no names at all) and the addition of the depot buildings with closed doors that prevent accurate placement of stock. TBH I'm surprised that this wasn't corrected when they moved from EDN-GLA to FCR. If they just modelled some of the sheds with open doors then that would improve things 100%.

    It is possible to bring Haymarket into use in scenarios in a limited fashion. The screenshot below shows an AI CL158 pulling out in front of the player CL158 (lurking in the background) whilst an AI tram passes by. (Had the shed been modelled with raised doors then, no doubt, I would have placed something on that siding too).

    fe52ef79-19f1-4dd7-83b7-b4050fe5a21c.jpg
     
  39. Agent Qracle RUS

    Agent Qracle RUS Well-Known Member

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    Apparently, it is worth buying FCL so that there is a good synergy between CCL and E-G (which I want to take at discounts)?
     
  40. JetWash

    JetWash Well-Known Member

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    Just maybe worth pointing out this addition isn’t ‘free’, you’ve already paid for it. The route was sold as including the branch as a future update and it was, therefore, part of the cost of the original route.

    Why this wasn’t released in conjunction with the livery and timetable is beyond baffling. Another one of those TSW decisions that appears to have been plucked out of the ‘bad idea bin’.
     
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  41. AvfcWalpole7

    AvfcWalpole7 Well-Known Member

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    This really annoys me. It looks so off.
     
  42. shbrocrafter

    shbrocrafter Active Member

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    So my one question for those who play this route… I’ve bought it on the sale, too late to regret that decision. Am I better off playing this route in TSW5 with the Leven update and the subpar timetable, or am I better off playing it on TSW4 with the EP and Fawx’s TT? Reason I can’t in TSW5 is because I don’t have the Scotrail 158 and am not planning on getting it, so have to play the outdated version of the timetable.
     
  43. fabienlimp95

    fabienlimp95 Well-Known Member

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    View attachment 177261 [/QUOTE]

    Sorry but what is this Depot build of ? Lego? Ground texture looks like its made with a paint brush and cheaply layered over tracks an ballast. Its looking horrible :D
     
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  44. jack#9468

    jack#9468 Well-Known Member

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    Sorry but what is this Depot build of ? Lego? Ground texture looks like its made with a paint brush and cheaply layered over tracks an ballast. Its looking horrible :D[/QUOTE]
    Saying it looks horrible is putting it nicely.
     
  45. OldVern

    OldVern Well-Known Member

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    That’s the sort of texturing we had in early 90’s flight sims on the Amiga!
     
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  46. meridian#2659

    meridian#2659 Well-Known Member

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    Willing to spend 100GBP for a solid fife circle with immersive timetable and a spot on 170. I like the area and same for the line it self. Shame it wont come into my library anytime soon...

    I haven bought this route because i dont support lazyness & lack of passion products. (My own personal opinion)
     
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  47. MYG92

    MYG92 Well-Known Member

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    What a nice train depot model straight from Trainz UTC :cool:. They’ll probably say it was from a wrong build and they’ll fix it soon (never).
     
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  48. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    The route has been improved alot there's still some issues with it which will hopefully be sorted but it's in better shape than it was once the timetable is sorted it should be better i wonder if we will have the scotrail hst added at some point cause I noticed alot of hst signs along the route
     
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  49. TrainsAndWellbeing

    TrainsAndWellbeing Active Member

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    We definitely need that HST. There is a community reskin which looks really good with the only visual inaccuracy being the slam doors. I can't believe that it would be so difficult to make modern Mk3 coaches and I don't think they are even exclusive to ScotRail these days. I prefer the reskin to seeing the green GWR livery in the E&G Sprinter Express timetable. For drivable services you could get some Waverley to Kirkcaldy action and you can practice driving to the enhanced speed limits more of the time as the Class 170 can't actually get up to a few of them due to the dense stopping pattern. If only Train Sim World had the openness of Train Simulator Classic so we could actually build our dreams for everyone to enjoy.
     
  50. dean stansfield

    dean stansfield Well-Known Member

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    That would be great to see;HST and 158 padding out the timetable.
    Shouldn't have to wait too long, apologies for not remembering who mentioned this yesterday,it might be exactly what will happen.
     

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