Route Fife Circle - Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Mar 26, 2024.

  1. eldomtom2

    eldomtom2 Well-Known Member

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    AWS wasn't new by the 1980s!
     
  2. jack#9468

    jack#9468 Well-Known Member

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    On the Blackpool route it was, given it is only present at Preston and Blackpool (which is what I was saying in reference to the person I originally responded to)
     
    Last edited: Dec 1, 2024
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  3. chrism#4685

    chrism#4685 Active Member

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    I don't know how many times people have to mention it or ask but please fix the running sounds of the class 170. Unless you have throttle on or are breaking the only sounds are that of the engine idling or squeal when cornering.

    You managed to have them working when the route was first released, broke them with the first update and they're still broken despite multiple people highlighting the problem.

    Sorry to sound negative but for me this is the main thing preventing me from enjoying the route!
     
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  4. meridian#2659

    meridian#2659 Well-Known Member

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    Not the slightest chance on my side. A dev which (still) cant even make the very basic signalling right, isnt getting a single cent from me. 170 no running sounds and no flange sounds?

    From what i read here im really disappointed by Rivet and spending my cash rather on properly done dlcs by dtg or jt.

    Im gonna think about fife circle if its on 85% sale. As a hudless driver, wrong signal setups are a dealbraker, same with the botched 170. There is no purpose in getting this dlc for me.
     
  5. FifeFlyer75

    FifeFlyer75 Active Member

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    I'm genuinely stunned that people think this route now "looks good". Sure it looks "better" than its original release but most of the scenery is still an absolute abomination. Driving through my home town of Dunfermline it's laughable and depressing, in equal measure just how badly / inaccurately they've recreated it. Same goes for towns I'm familiar with like Cowdenbeath and Kirkcaldy.

    The Airport is still an absolute mess, and the fact you can barely see - if at all - The Queensferry Crossing whilst going over the Forth Bridge is a massive mistake.

    That's all before the aforementioned issues with the sounds on the 170. The deafening silence is bad enough, but take it up to full speed between Dalmeny and Edinburgh Gateway then be prepared to have your ears bleed with a horrific screeching noise.

    As a local, this was the route I was most excited for and most wanted to play. It barely gets looked at now though. Might revisit it once the 158 timetable reaches it, but until then I'll be sticking to the new West Coast route, and Blackpool Branches. Two routes that show just how good an experience TSW can actually be.
     
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  6. DJsnapattack

    DJsnapattack Well-Known Member

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    Agreed. Fife Circle was at release sloppy garbage, it remains so, Rivet don't respond on the forums, there is a total air of "we couldn't care less" that comes from the Rivet team.
     
  7. jack#9468

    jack#9468 Well-Known Member

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    Acting as if its the worst thing on earth stuns me.
     
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  8. FifeFlyer75

    FifeFlyer75 Active Member

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    If only that's what I'd said or done....

    Simply pointing out its (many) faults.
     
  9. meridian#2659

    meridian#2659 Well-Known Member

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    Its surprising about fife circle, because rivet managed to create arosa and bernina very well. Chur and all the areas are recognizable in detail and especially the winter months have a nice atmosphere on both routes.

    I think if rivet would listen and come back for a huge remaster across all their dlcs, the community would be forgiving
     
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  10. jack#9468

    jack#9468 Well-Known Member

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    All the while forgetting its not the worst route, nor will the majority even notice.
     
  11. rapidsnap#9753

    rapidsnap#9753 New Member

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    This has likely been mentioned, but do any of the feathers work on the signals, just that crossing between tracks, non of the feathers on the signals are lit.

    Also I had an interesting incident at Glenrothes with Thornton. I had followed a service that had terminated at said station with a free roam service. Whilst waiting at the signal outside of the station, I saw it start to head towards me, however instead of crossing over as I was expecting it to, it came towards my train and halted as it was trying to head to some nearby siding (a move that isn't signalled) thus causing conflict with anything arriving behind it. Fortunatly I deleted the train to allow me to continue my journey.

    Oh yeah, this is TSW5 on PS5.
     
  12. Strat-tastic

    Strat-tastic Well-Known Member

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    The feathers work at Inverkeithing when you're going left towards Glenrothes I believe, but there's plenty that don't which should.

    I too had a train come towards me from there when I had spawned in free roam. I hit the anchors and it too so we just finished up face-to-face in a stand off, until I deleted it ;)
     
  13. FifeFlyer75

    FifeFlyer75 Active Member

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    [​IMG]

    Small - very small really - niggle but the boards at Dunfermline City should really say "Dunfermline Queen Margaret" before Cowdenbeath on all services. Noticed the same heading the other direction too.
     
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  14. max#2873

    max#2873 Well-Known Member

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    Xbox x OUT OF MEMORY crash (after 10 dec patch OOM crash everywhere)
     
  15. Midnight

    Midnight Well-Known Member

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    That is not Rivet's fault.

    Every TSW5 crashes because DTG took a sledgehammer to the core again. Happens on WCMLoS every 5 minutes.

    You are correct.

    But just because AWS wasn't new, it doesn't mean it magically appeared everywhere overnight.
     
    Last edited: Dec 18, 2024
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  16. marcsharp2

    marcsharp2 Well-Known Member

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    Indeed, took decades for it to roll out across the entire network.
     
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  17. johnmcglade17

    johnmcglade17 Active Member

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    Can doctor mode on class 170 when you release passengers doors, the doors did not open. By the conduct panel
     
  18. playthoseblues

    playthoseblues Active Member

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    I picked Fife Circle up in the recent sale - I was reluctant given the reviews however I actually find the route to be quite good - scenery is a bit dodgy in places but on the whole initial impressions were quite good. The 170 also sounds great... from the outside. Inside is a different story, barely any cab noise, weird audio pops and it feels like you're just floating along. Rivet - this is giving me flashbacks to the 1938 stock - please fix this!

    Luckily I play on PC so will give the enhancement back a go to see if this provides a solution in the meantime. My condolences to console players who don't have access to this!
     
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  19. Strat-tastic

    Strat-tastic Well-Known Member

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    Another run, another one under.
    Whatever they did with passenger behaviour they need to look again as I never had any previously to the update.
     
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  20. Midnight

    Midnight Well-Known Member

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    So ummm...

    Correct me if I'm wrong, but I don't think passengers limbs are supposed to morph through the train windows?

    [​IMG]

    Half of his body was outside the train at one point.
     
  21. maccagee#4924

    maccagee#4924 Well-Known Member

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    Passenger behaviour is bad on a number of routes now. I wonder if it's a TSW core issue.
     
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  22. OldVern

    OldVern Well-Known Member

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    Seems to be a core issue, totally ruins the Class 87 on Shap for me. Noticed it with the 158 on my first run over the Fife, too. DTG need to get their act together and fix the total mishkebab the latest update caused.

    Anyhow I picked up Fife in the sale, along with the ScR 158 and Edinburgh to Glasgow. Not tried the 170 yet, but what I've seen of the route so far from the 158 it's... passable. A typical Rivet C+ offering.

    The most glaring item to me so far is the ballast colour, looks rather garish and it doesn't help that the whole trackbed area just seems to have been terrtex brushed with the same colour, no variations or weathering/oil stains where you might expect them. However that is what it is, can't see Rivet revisiting that aspect.
     
  23. TrackingTrains

    TrackingTrains Well-Known Member

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    The 170 is most fun in guard mode I’ve found. I don’t really like driving it tbh - but it provides a very immersive guard mode experience with lots of tickets to check.
     
  24. OldVern

    OldVern Well-Known Member

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    I really need to give Guard mode a try.

    Anyhow the strange thing is, having psyched myself up to actually try the 170 yesterday evening, to my utter amazement it’s not actually that bad. Strange how Rivet can make a fair job of that, particularly the sounds, yet continue to leave the WCL 150/2 in a totally botched state.
     
  25. foggy#2817

    foggy#2817 Well-Known Member

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    The train as such was never really the issue. Only the sloppy state of the route when it was released (and now somewhat better after a few updates). After Skyhook release their timetable for the 158 on there, it will probably be an even further improvement.

    The 150 unfortunately is in a long line of older content that wil probably never get fixed.
     
  26. OldVern

    OldVern Well-Known Member

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    Have to refine my review of the 170 sounds slightly...

    The "high" note (N key on PC) seems to get stuck on an infinite loop unless you hit the low tone which then stops it.

    Above about 85 MPH there's a weird screeching sound that rises in volume the faster you go. At first I thought it was a botched bit of squeal on curved track, but it continued on straight line before slowing down ready to cross the Forth Bridge. Might not have been readily apparent as running normal service trains few opportunities to go that fast, but on the "Tourist" scenario which is the first proper Journey element you are going non stop from Murrayfield to the Forth Bridge.
     
  27. Phil47569

    Phil47569 Active Member

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    Try using the enhancement pack - https://www.trainsimcommunity.com/m...19-patches/i4403-fife-circle-enhancement-pack which will fix a lot of issues and add in more details to the scenery, it really does make a difference on that route :)
     
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  28. OldVern

    OldVern Well-Known Member

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  29. OldVern

    OldVern Well-Known Member

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    tl:dr but if anyone tries the Class 40 Railtour and can’t get going, the loco is initially defaulted to Passenger Air on the brake selector. Needs changing to Passenger Vacuum. I only twigged after a bit trial and error.
     
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  30. OldVern

    OldVern Well-Known Member

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    Another little bug. Differential speeds for loco hauled (non MU) services are not showing up on either the upcoming (linear) HUD in the RH top corner or as the actual speed limit on the LH top corner. (Class 40 Railtour).
     
  31. Strat-tastic

    Strat-tastic Well-Known Member

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    I think that's to do with your train having to obey the lower speed limits as opposed to the HST ones. Perhaps?
    I don't have the required layer (WCL steam DLC?) so don't know for sure.
     
  32. OldVern

    OldVern Well-Known Member

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    Suspect it’s more of a core thing. Anyhow the Class 40 run is very good, apart from the fact I forgot to turn off dynamic weather before starting, so 10 minutes into the run a pea souper fog descended which hasn’t so far abated. Made crossing the Forth Bridge a very eerie experience but I do with DTG would change the dice roll on weather somewhat so it doesn’t always deteriorate into thick fog or a raging thunderstorm.
     
  33. Strat-tastic

    Strat-tastic Well-Known Member

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    The necessary DLC is on the wishlist waiting for a sale.
     
  34. Mark Moreton

    Mark Moreton Well-Known Member

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    Ah I did wonder about this. Tried these a while ago and it wouldn’t budge. Assumed it was either me being daft and missing something for the coach load was too much for a 40!
     
  35. OldVern

    OldVern Well-Known Member

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    If it had been done as a scenario, there would probably have been a startup procedure. Not being any sort of expert on the Timetable editor, would assume there ought to be defining the state in which the train starts.
     
  36. Phil47569

    Phil47569 Active Member

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    Yep, this is also the case if you happen to have downloaded a mod for NTP which replaces the Mk2s with Mk1s, the default of the loco is Passenger Air but the stock is Vac only ;)
     
  37. OldVern

    OldVern Well-Known Member

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    I don’t have that mod and still got the issue.
     
  38. Phil47569

    Phil47569 Active Member

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    Sorry Vern I wasn't very clear, what I meant was if someone had downloaded the NTP mod which switches out the Mk2s for Mk1s (and then uses it on NTP) they will need to use the brake selector switch to knock the loco onto "Air Pass" otherwise they are going nowhere, it also affected the route's scenarios - it took me two attempts to do the 45 rescue mission before I twigged and gave myself a good slap round the back of the head - then again it's the joys of trains, the mistakes we occasionally make IRL happen in sim too ;)

    In reference to your issue, yeah I'd have thought that the state of the stock & loco would be set up in the scenario/timetable planner - it was probably overlooked...
     
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  39. cloudyskies21

    cloudyskies21 Well-Known Member

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    Have started playing this route for the first time this week. Overall, I'm actually liking it very much. However, I'd like too see the timetable updated like that of Edinburgh-Glasgow so it's more consistent such as: HST services, more AI traffic at Waverley (including newer stock like the 380 and 390 etc) and, of course, 158/170 services etc.
     
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  40. TrackingTrains

    TrackingTrains Well-Known Member

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    Updated timetable is much needed and will make it fantastic, like E2G now is (timetable wise at least, lacking in some other areas). Hopefully we hear something about this from Alex and Matt on behalf of SHG on Tuesday, but SHG mentioned it was proving difficult to make due to the way the route is with services being chained together (or something like this, I'm not very technical - but basically it was like something they'd never seen before and requires much more work than expected).
     
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  41. cloudyskies21

    cloudyskies21 Well-Known Member

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    I don't mind if it means a superb timetable as it would feel almost like its a brand-new route anyway - like that already with Cathcart and Edinburgh-Glasgow.

    Really wish more routes in TSW would get updated timetables!
     
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  42. TrackingTrains

    TrackingTrains Well-Known Member

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    Yeah - gives them a new lease of life!
     
  43. jack#9468

    jack#9468 Well-Known Member

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    The only trouble maker here is the one who replied to a month old post just to attack me and will surely reply to this so as to justify it and continue their vendetta against me.
     
  44. matthewgoddard510

    matthewgoddard510 Well-Known Member

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    Nah I won’t. Apologies
     
  45. OldVern

    OldVern Well-Known Member

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    Just doing 1L22 Dundee to Edinburgh in Journey mode. Timetable seems a bit skew whiff. Allowed 10 minutes for the 2 miles from Kirkcaldy to Kinghorn, where now twiddling my thumbs waiting time (after grabbing the collectibles).

    Then the next section allows 4 minutes for 3 or so miles which includes 30 through the tunnel after Kinghorn and a 50 approaching Burntisland.
     
    Last edited: Jan 15, 2025
  46. chrism#4685

    chrism#4685 Active Member

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    Just a quick reminder to rivet, you still haven't fixed the running sounds for the class 170 and they've been broken now for almost a year.

    Unless I'm mistaken and the class 170 is actually a maglev so never comes into contact with the rails. In which case I apologise and the first few week of release where you could hear them was a mistake.
     
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  47. FifeFlyer75

    FifeFlyer75 Active Member

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    Think you're peeing into the tide with this one mate. Rivet aren't exactly well known for going back and making too many improvements to their routes.

    Only saving grace left for Fife now is when the 158 is finally added to the timetable.
     
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  48. TimTri

    TimTri Well-Known Member

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    To be fair, the update we got for Fife a few months ago was quite substantial. Not just the promised Leven branch, but also scenery improvements, conductor mode etc.
    I guess we’ve just got to hope that they’re still working on fixing some of the remaining bugs, perhaps in conjunction with the 158 timetable by Skyhook.
     
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  49. OldVern

    OldVern Well-Known Member

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    tl:dr Quick question for those who know.

    Should the 170 have a hill start function? I always thought this was a button on the throttle but can’t see anything. As it’s a combined power/brake handle and some of the stations are on an incline, you inevitably roll back slightly after releasing the brakes before the engine power bites.
     
  50. Strat-tastic

    Strat-tastic Well-Known Member

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    It does for me on Xbox, but I don't know the PC control.
     

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