Is Anyone Actually Excited For Thomas?

Discussion in 'TSW General Discussion' started by skoorbekaj#8184, Dec 20, 2024.

  1. theorganist

    theorganist Well-Known Member

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    I do use on NTP as that is the route it is suitable for.
     
  2. dbrunner#4864

    dbrunner#4864 Well-Known Member

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    I understand now. You don't use it on a route where due to a more newer time frame it would make it unrealistic. I suspect that the likes of rail tours can make an exception on the routes that have them like Sehs as example

    Wish you Merry Christmas and a wonderful day
     
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  3. OldVern

    OldVern Well-Known Member

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    Probably the best classic diesel in TSW.

    I’m teetering on the brink of buying Edinburgh to Glasgow in the sale, just so I can hear it roar out of Queen Street on Load 8.
     
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  4. theorganist

    theorganist Well-Known Member

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    And to you too and your family
     
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  5. theorganist

    theorganist Well-Known Member

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    Yes I agree it is the best classic diesel so far. I wish NTP would get an upgrade as to be honest I would probably drive it more than Shap.

    It would sound great coming out of Queen Street I'm sure. I would love a backdated version of that route with top and tailed class 27's.
     
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  6. Rudolf

    Rudolf Well-Known Member

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    Personally not, but DTG cannot continue ti increase the DLC production without addressing new markets. So this makes sense and kid may like it a lot. Not excluding me ....
     
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  7. ApollonJustice

    ApollonJustice Well-Known Member

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  8. dbrunner#4864

    dbrunner#4864 Well-Known Member

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    Try this fantastic mod by bescot

    https://www.trainsimcommunity.com/m...thern-trans-pennine-manchester-leeds-revamped

    It really upgrades the route to a level far above the original.
     
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  9. theorganist

    theorganist Well-Known Member

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  10. andy#3741

    andy#3741 Active Member

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    The exhaust effects look pretty basic,the HST should out clag the steam engines, wonder how the steam physics are modelled?

    It's Xbox exclusive at the moment. This might come to PS5 at some point. Perhaps the game will be more "real" looking by then.

    One to keep an eye on.
     
    Last edited: Dec 25, 2024
  11. theorganist

    theorganist Well-Known Member

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    I find Trainz doesn't match TSW when it comes to realism, it still seem too toylike to me.

    I tried creating "sessions" but it seems to be a dark art, there is little help that I could find to do so and what I could find didn't actually help me. It certainly wasn't nearly as easy as making scenarios for TSC.

    If Trainz had come with a timetable mode I would be more interested in it as an addition to TSW. Trainz ECML only came with about 3 sessions if I recall yet had much of the ECML and some branches off plus plenty of stock to run on it, it was a complete waste for me.
     
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  12. OldVern

    OldVern Well-Known Member

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    Despite claims to the contrary and even though I have made prototype routes for it, N3V seem incapable of breaking the mould and completely coming away from the model railway origins. As I said earlier, old content with poor physics and aliasing ancient cabs or sounds plus the need to set your own route as you go, is back in the dark ages. And I too could not for the life of me set up a player run following a timetable or stopping pattern. Can be done for AI but as soon as you take over the train, all the schedule data evaporates into free roaming.
     
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  13. theorganist

    theorganist Well-Known Member

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    I can see the appeal of Trainz and I was very excited for TANE ECML something we could only dream of in TSW. A long route with branches set in the BR blue period with enough stock to run on it.

    I don't understand how or why they made it so difficult to create sessions/scenarios, compared to MSTS and TSC, although I know it was a lot more powerful regarding what you could do in it.
     
  14. OldVern

    OldVern Well-Known Member

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    The strange thing is, the ECML did have a couple of player timetable runs set up but the author never shared the procedure for setting those up. And while the ECML in Trainz is impressive, it comes at the expense of looking quite dated on the older sections with very basic scenery and lots of rather old assets in use. Conversely, in Trainz, it is relatively easy to clone the route, go into Surveyor and change the track type, for example.

    I often ponder that the ideal train sim would incorporate the best elements from the ones we do have.
     
  15. theorganist

    theorganist Well-Known Member

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    I agree we don't have the perfect sim, each one does some good things and each has its disadvantages. Maybe someday someone will look at each one and use them all as an inspiration for a new sim.

    I think I did the timetable runs on ECML and wanted to set up my own and that is when I hit a brick wall. I might reinstall it and try those runs again for nostalgia if nothing else.
     
  16. operator#7940

    operator#7940 Well-Known Member

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    What makes the 40 the "best diesel"? Is it a preference for the 40 as a good diesel irl and it's the best one that way? Or do you mean the best implemented in TSW as most "authentic?" Does the 47 count as a "classic?"

    I really dig the 20 and 47. The 47 is in so many variations that I dunno which one is the most "accurate" but they're all pretty fun. It's just so ubiquitous. The 20 though is what I'd call an "early diesel." It's kind of an odd cutoff given that the 47 is from 1962, the 40 from 1958 and the 20 from 57...but for me "early diesel" is something that we can run on the SOS and PFR in the right timeframe.
    The 47 lasted so long they're kind of like the GP-38s who are still serving since the early 1960s in US railroads. The Class 57s are still operating in revenue service aren't they?
    It kind of makes it a class of it's own.

    I know the Class 20 is being released/reused on the "modern" cargo pack coming out in the future so it was hauling nuclear stuff up to the 1990s, but not to the same extent 47s were used as "mainline" in their later years.

    But the good thing (back to the original topic) is that there's a wide variety of loco-derived characters that have direct representation in the series. 47s, 101s, etc. It's not just the steam ones, and there is quite a bit of crossover from what I gather. (again it was a bit after my time so I only know from the occasional reference, not growing up with the show)

    It all comes down to how DTG implements it. I can't imagine they'll have a "cab view" for example because that'd be really weird sitting inside the characters....
     
  17. addry#6825

    addry#6825 Well-Known Member

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    No im fed up of this LOVE. When I have routes crashing, poor blurry textures but DTG spend their development time on utter rubbish like this it gets my back up.

    Fulda is still not fixed. WCML is still not fixed.
     
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  18. OldVern

    OldVern Well-Known Member

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    For me, number one is FPS stability and contain the stuttering, which seems intrinsically linked to the sound hitching.

    Was wondering whether upgrading my GPU from a GTX 1650 to a RTX 2060 (PSU couldn’t run a 3060 as only 450w) might help, but was trying to recall if the consensus is whether TSW is CPU or GPU dependent. Plus PS5 has the same issues.
     
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  19. operator#7940

    operator#7940 Well-Known Member

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    People in the past week have been posting the entire opposite of this. They are praising how great WCML is working and so much less stuttering.
    It's interesting how people can have such different experiences and perspectives on the same game.
     
  20. matt#4801

    matt#4801 Well-Known Member

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    WCCL is well and truly buggered, even after Liam's expert touch. It is certainly better than release, however I still find when I give it a chance it tugs it out of my hand and chucks it into the nearest dump (it has the excellent choices of Peterborough, Corby and Boston, all massive dumps within an hour;)) and that is assuming it doesn't throw me out of the game first. Choppy as the big blue sea, and reliable as the men who sail across that big blue sea after a night out.
     
  21. jack#9468

    jack#9468 Well-Known Member

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    I have not yet had a crash, or stutter, or anything like that at all on WCMl South.
     
  22. operator#7940

    operator#7940 Well-Known Member

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    Yeah... your experience is the norm Matt. I'm wondering if it's system related. Are any other routes rough on your system?
    What are you playing on?
    There are ways to optimize for better performance even on low end ones.
     
  23. AmityBlight

    AmityBlight Well-Known Member

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    Excited? No, not at all. Thomas has never been that popular in Germany, I think I've first heard of it around the age of 20 or so :o
    I'm with many people here: I'd rather get one route less per year, and instead see more bugfixes and performance improvements.

    I just upgraded from a GTX 1660 to a RTX 2080 Ti, about two weeks ago :)
    I've monitored the usage, and TSW seems to pile more work onto the GPU than the CPU.
    The stuttering actually improved a little, but is not completely gone. I'd say it's about 50% less stuttering now.
    But I could increase graphics quality and view distance a bit, without any effect on the stuttering!
    Not sure if the RTX 2060 will do just as well, the RTX 2080 Ti is quite a monster... it just barely fits into my PC :o
     
  24. operator#7940

    operator#7940 Well-Known Member

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    I'm cautiously optimistic that the whole "Thomas Crisis" will lead to some improvements through breaking the rigid paradigm of "timetables" and open up more complex scenarios and non-standard gameplay. As for the show itself, it's not my thing but it LOOKS like it's a very open, rural area of freight trains and even steam...not at all the regular urban passenger EMU experience. (The island of Sodor railway is not electrified) and quite a bit of British Rail content (and earlier) so that could spark a renaissance for that sort of "trains" which DTG has been slowly moving away from.
    Plus it's a whole new group of players who are relatively unbiased, being new to the whole train hobby. They're there to be shaped and mentored. People see this as a "threat" but it's really a huge opportunity.
    It has the possibility of really improving the game if we don't screw it up by scaring off the new players.
     
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  25. theorganist

    theorganist Well-Known Member

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    It is running well for me too on both my old and new computer. There is the odd stutter but not anything out of the ordinary. It feels like the route it should have been on release it has become one of my favourites.
     
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  26. operator#7940

    operator#7940 Well-Known Member

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    Huh, I didn't realize there ARE a lot of "real" Thomas engines around the world. Not just mock ups, but driving steam locos.
    [​IMG]
    [​IMG]

    [​IMG][​IMG]
    [​IMG]
    [​IMG]

    That's kinda cool.
    Guess technically it IS a "real train."
    Or "trains" rather.
    Converted from a bunch of different 0-6-0 steam models.
     
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  27. matt#4801

    matt#4801 Well-Known Member

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    It is the only route on both my PC and the S series which leads to full blown crashes, and is as choppy as what that route is. I have not got the most up to date PC by any means, but the fact it can run JT's WCML proper, nicely but can't run this well says a lot, and the fact that many others are also experiencing performance issues is another big pointer to something being wrong there.
     
  28. foggy#2817

    foggy#2817 Well-Known Member

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    Yes, that's it. Now it has the quality it should have had at release. Now I'm having absolutely no problems with it. Sometimes a crash, but that happens on any route. Looks like a core issue?!
     
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  29. jack#9468

    jack#9468 Well-Known Member

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    Makes it a mystery then as I haven't had a crash yet. Maybe I'm just lucky
     
  30. operator#7940

    operator#7940 Well-Known Member

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    Hmm. I dunno. Definitely in the minority though.
    It would be odd to have issues with both platforms, but not unheard of.
    I've gone through a ton of XBoxes over the years.
     
  31. matt#4801

    matt#4801 Well-Known Member

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    There is no hmm to be had, I do know, and am telling you my experiences with the route, I am not questioning your experience with it, so I see no reason for you to question mine. How do you know I am in the minority, have you conducted a survey? There are many issues which persist on both the platforms I play on, in fact most issues I face on one platform, you can almost guarantee they are on the other platform too, so it may well be rare in other games, but for TSW it seems to be the case with most issues I experience with the game.
     
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  32. FredElliott

    FredElliott Well-Known Member

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    upload_2024-12-27_23-6-37.gif
     
  33. Class156

    Class156 Well-Known Member

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    No I’m not excited for Thomas at all. But I’m a 40 year old who has no interest in toys, regardless of nostalgia.
     
  34. This DLC has started a civil war on this forum. It has caused more problems that it has solved. It needs to be cancelled.
     
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  35. krustynuggets

    krustynuggets Well-Known Member

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    This DLC hasn't caused anything, the only thing causing a civil war as your calling it, is you making it your mission to start a civil war just because you can't handle a decision by a company you seem to think is trying to destroy your life and hobby, it's frankly bloody pathetic, this isn't a hill worth dieing on......
     
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  36. MYG92

    MYG92 Well-Known Member

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    Threads turning into civil wars are common here, it’s part of the forum, I mean it’s like oxygen, you can’t live without it. Obviously Thomas’ DLC won’t be cancelled, a big sum of money was involved in this contract with Mattel for sure, there’s no way back.

    Plus, judging by the picture it appears to be in an advanced beta version so scraping it is impossible, it’ll be a financial big loss. Just forget about this DLC, I’m one of those not interested on it but I just moved on and waiting for the next roadmap for more infos on new contents and why not another new routes announcement.
     
    Last edited: Dec 28, 2024
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  37. Mich

    Mich Well-Known Member

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    You ain't helping either, especially when you're calling the opposing party "pathetic". Either engage with people you can actually talk to without hurling insults at them, or don't engage with them at all. Posts like this ain't helping anyone.
     
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  38. Double Yellow

    Double Yellow Well-Known Member

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    Cancelled? That’s a bit extreme.
    upload_2024-12-28_7-25-14.gif
     
  39. Tigert1966

    Tigert1966 Well-Known Member

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    Hardly a civil war. More like a couple of people throwing their virtual toys out of the pram because they raised their expectations too high and didn’t get what they wanted.
     
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  40. OldVern

    OldVern Well-Known Member

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    DTG to my knowledge have never cancelled or amended anything in response to customer feedback. Look no further than PFR in the run up to release, a significant number of us expressed concern that the route should have been extended through to Derby but DTG ignored or stonewalled the pleas.

    The release date for Thomas has probably already been set for a while, not to mention a delay or cancellation could cause a massive contractual or licensing breach with Mattel. Don’t forget, behind the smiling faces, silly headphones and fireside chats there is a cold, hard, corporate business machine churning away.

    And I certainly see no evidence of a civil war on the forum. There is a difference of views over whether or not DTG should have embarked on this venture and, having done so, the best way of offering a product. And ultimately if DTG feel anyone has gone too far they will simply moderate or remove the post and sanction the individual.
     
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  41. theorganist

    theorganist Well-Known Member

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    Wow I see the hyperbole has reached new levels! What civil war?

    Maybe those starting new threads because they think their point of view is the only one that is shared by others are partly to blame.

    DTG don't need to cancel anything not on the demand on a few people on this forum. Cancelling would make them look worse, it would be bad publicity. Mattel aren't some little back street company.

    In a few months, this will largely be forgotten, the end of TSW as we know it won't have happened, most of us will be getting on with our lives and simming and there will be the usual new DTG are awful threads, the forums will continue ad-infinitum.
     
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  42. foggy#2817

    foggy#2817 Well-Known Member

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    What if they would only throw out that toy they don't like and keep playing with the rest? And of course stop whining about it.

    Great analogy ;-)
     
  43. theorganist

    theorganist Well-Known Member

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    I seriously don't understand the anger. I understand the disappointment but people need to take responsibility for their own expectations.

    I would like to know why we have got this hysteria over one add-on? DTG didn't bombard us with fictional content after the Runaway Elf.

    It is almost as if some crave making drama and getting angry over nothing! It is a sim for pleasure and enjoyment, if people are getting this exorcized over this then there are deeper issues.
     
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  44. addry#6825

    addry#6825 Well-Known Member

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    I’ll be Captain America, you can be Iron Man.
     
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  45. jack#9468

    jack#9468 Well-Known Member

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    Which one wins?
     
  46. foggy#2817

    foggy#2817 Well-Known Member

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    if you want to make good on your "boycott", then sign off this forum and delete your account. Please.
     
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  47. addry#6825

    addry#6825 Well-Known Member

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    Think it’s a draw.
     
  48. 85hertz

    85hertz Well-Known Member

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    I'm more excited for Bully
     
  49. ididntdoit

    ididntdoit Well-Known Member

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    I have a 4080 vern and still suffer both issues. And I have a decent cpu, fast memory and storage.
    I doubt the game would run smoothly with quantum computing.
     
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  50. theorganist

    theorganist Well-Known Member

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    I have just upgraded my computer to a 4060 and I am finding so far it is a lot smoother. HS1 on SEHS was almost stutter free when it never was before, my first drive on WCMLS was also mostly smooth, although it was on my old computer. Have had a run on Shap and prior to that I turned some settings up and it had a couple of stutters but nothing to worry about, I only drove for a few miles out of Preston. On Cross City where before it used to hang a couple of miles out of Redditch it was a lot better but still with a couple of stutters.

    I have started a run on San Bernadino and that has had quite a few hitches, once when it froze for several seconds. Whether it will improve on a second run I will see.
     

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