Mbta Commuter Safety Systems

Discussion in 'TSW Troubleshooting & Issues Discussion' started by maxime, Jan 12, 2025.

  1. maxime

    maxime New Member

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    Can someone explain why in Framingham, AI traffic stops two cars too far, and why the safety system makes it so that you can't stop within 30m of a closed signal? Did I really pay 36 euros for this ? Is this why the road was pushed back to offer BETTER content ?
     
  2. Myron

    Myron Well-Known Member

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    you got content for the price you paid, so to answer the title's question: no.
     
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  3. bezdelnikx#2683

    bezdelnikx#2683 New Member

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    It aint even a bad route. I like it.
     
  4. maxime

    maxime New Member

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    I just tried to go up in the traveler, and I'm stuck in the roof...
    After that you're right. Having contents, however poorly finished they may be, I may have only been robbed of 30 euros.
     
  5. maxime

    maxime New Member

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    Here is a list of the problems that I have spotted and that have not been resolved for almost 2 months.

    → Train moves forward with doors open
    → No manual in fr
    → Bug doors: close abruptly (displayed as such)
    → Stopping trains too far away: passengers get off on the tracks.
    → No red lights when stopping the pilot car
    → Brake bug when changing cabs: you have to restart the mission
    → Stop location outside the platform
    → Disappearance of late trains on the display
    → The save that does not work like everywhere
    → No starting point on foot from the Boston South depot, nor from the Framingham service tracks
    → Stop in an emergency when approaching a closed signal much too far away.
    → Transparent platforms in Worcester and Framingham, it is impossible to get off the HSP without being blocked.
    → For some missions, the needles move under the train and force us to do it ourselves even though it is not our mission.
    If for you, this is good content, we are in trouble.
     
  6. solicitr

    solicitr Well-Known Member

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    Entirely prototypical. Doors are conductor-operated and are not linked to the locomotive.
    Details? I fear you may have skipped a step in the changeover, such as not cutting out the first cab's brake stand
    Not sure what it is you are calling "needles"
    How far away is "much too?" Generally a considerable safety margin is built into the system, and there is no such thing sas "too far away" as long as the signal is in sight, and the tail of the train does not foul a switch or crossing. An emergency stop isn't expected to wind up smack on top of the signal.
     
  7. OldVern

    OldVern Well-Known Member

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    If you are playing on PC/Steam then you had one hour and fifty nine minutes of play time to decide the route wasn’t for you and request a refund.
     
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  8. theorganist

    theorganist Well-Known Member

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    "Stolen"! Yet more hyperbole.

    Presumably you willingly paid for it, or did someone have a gun to your head?

    Most reports I have seen of the route seem positive.
     
    Last edited: Jan 12, 2025
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  9. jack#9468

    jack#9468 Well-Known Member

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    The money was only stolen if it was taken without consent.
     
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  10. maxime

    maxime New Member

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    I'm sure you'll be able to understand. When I say stolen, it's because I paid for something, which is not worth it. It's very simple. No one has contested the list of problems except for a few. If the entire community understood this, maybe Dovetail Games would open their eyes too and fix the many problems. When the road goes out, at the limit, okay. There are often bugs. But they leave them like that, it's very tiring.
     
  11. jack#9468

    jack#9468 Well-Known Member

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    You willingly paid for it.

    No one forced you to part ways with the money, you chose to.

    Whether or not its worth it is irrelevant. All that matters is that you made a conscious decision to purchase it.

    I don't get my money's worth when I go for a bus, doesn't mean they stole my money as O chose to use it.
     
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  12. theorganist

    theorganist Well-Known Member

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    Why buy anything from them if they are that bad? Paying for something you don't feel is worth it is totally different from having something stolen from you!
     
  13. TrackingTrains

    TrackingTrains Well-Known Member

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    This is the key point I think we should all be focusing on, regardless of the not 100% appropriate title.

    Unfortunately there are lots of bugs, and after purchases I have also thought on occasion what a waste of money purely because I know most of the bugs won't ever be fixed. It can be saddening to spend some hard earned money on a route, just to see it contain inaccuracies, or some of the more core bugs like out of control passengers.

    Many of us on the forum, and I'm sure this includes all/most who have contributed to this thread, can agree that the bugs do need to be fixed.

    I have cross-posted OP's feed back into the relevant player feedback thread as even if some may not be correct and are intended functionality as highlighted by solicitr some of the listed things (passengers on tracks for one) are certainly bugs. Constructive and clear feedback is the only way to get these bugs fixed and the game improved - and I would urge all players who are aggrieved (understandably so) by the state of some content to post the details of the issues on the relevant player feedback thread as this is the most likely way that DTG will read it, and potentially act on it.
     
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  14. ElBriseto

    ElBriseto Member

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    I personally understood what you meant by "steal" but they like to play with words here and pretend not to understand :D

    This is why I always buy on sale + look at the reviews first ;)
     
    Last edited: Jan 13, 2025
  15. TrackingTrains

    TrackingTrains Well-Known Member

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    Buying on sale is 100% a good tip - I only ever buy TSW content in sales nowadays - unless it's something I can't wait to get my hands on. For example the 801, or the WCML (however misguided that purchase was as by the time meaningful fixes were out there were massive sales on the TSW5 packages!!!!)

    I can also understand what OP meant by "steal" - you kind of feel cheated out of money when you get a route and it isn't really what it should be. To be honest when I read the title my first thought was OP had been overcharged for something (displayed as sale, but not discounted etc.) and this would be an appropriate use of the word "steal" for sure. In this case, the feedback may have been better received in the player feedback thread.
     
  16. maxime

    maxime New Member

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    You already said it. Let's replace it with scam.
    Good. Now what? You should be able to tell that the many bugs are a problem? Or did you repeat your little grammar lesson to keep yourself busy?
     
  17. maxime

    maxime New Member

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    I am relieved by those who have understood the EXPRESSION of the title. I feel less alone. The important thing is not the title, it is the problem of unresolved bugs that rot the game. It is serious to have to spend so much time saying it.
    Reminder that the game is: travelers with poorly worked behavior (see recent trhead), no functional save, and hundreds of simple bugs in themselves, but accumulated making the game a quagmire. We have developers who seem to be running after money, so let's be able to put this at the heart of the discussions when a player like me or someone else complains about it. Hoping to move things forward for the game that brings us together. Thank you friends.
     
  18. ElBriseto

    ElBriseto Member

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    As long as there is no serious competition for railway simulation to wake up DTG, it will be complicated.
     
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  19. OldVern

    OldVern Well-Known Member

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    Not strictly true. The Save Game does work most of the time albeit with caveats and bugs plus just the one slot. But that applies across the board with any route and should not be a reason to diss this particular one. I’m about as far as you can get from being a DTG fanboy and currently very critical of the state the core game is in. But I don’t feel swindled in any way. The game is still playable and there is much enjoyment to be had.

    As stated earlier, you had the option to try the route and refund if not to your liking. You could have studied feedback on the forums or other social media. Or waited for a 50% off sale so as you didn’t feel so cheated out of your money.

    To put things in perspective, I have numerous non railway games in my Steam collection which I paid a fortune for collectively over the years and turned out to be rubbish or rarely get played. But life goes on and if I hadn’t spent the money on those it would have gone on Blu-Ray movies that get watched once then donated to a charity shop or CD’s that get listened too once then thrown in a box.

    Life, my friend, is full of disappointments.
     
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  20. theorganist

    theorganist Well-Known Member

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    For me to the save game only works on the initial run. I have never been successful in getting it to work properly if I save after changing ends at the end of a service or changing to a new service. Which slightly renders one of TSW's plus points a bit useless if you don't have hours to play in one sitting.
     
    Last edited: Jan 13, 2025
  21. OldVern

    OldVern Well-Known Member

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    Yes that’s the biggest single issue. Matt P. did state a few weeks ago he was getting the “team” to look at it, but nothing more has been heard on that, or more slots. Particularly relevant with more short intensive service routes like Cardiff Network or Manchester South coming out, where part of the gameplay is being able to service hop and keep things going.

    In fact sorry for tag, DTG Matt but did we see any progress on this?
     
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  22. theorganist

    theorganist Well-Known Member

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    That's good to hear then.

    It seems odd having one save slots, games going back decades have that facility.
     
  23. OldVern

    OldVern Well-Known Member

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    Well I hope so. Though flagging something for attention is not the same as getting the code fixed, particularly not knowing how well off DTG are for programmers at present.
     
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