Scenarios Tees Valley - Additional Paths Mod

Discussion in 'Creators Club' started by spikeyorks, Jun 8, 2024.

  1. spikeyorks

    spikeyorks Well-Known Member

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    Well this scenario took a bit of setting up (it is 99% there now with just some final tweaking to do). Having 6 AI services in Saltburn all at the same time was a challenge and, although I not entirely happy with things, you can see the advantage of extra paths and extra formations now. Anyway here are a few screenshots.

    Player service is a hybrid CL101 and here we see it departing Saltburn and passes some engineering services working in the sidings.
    3e98b722-b059-45ac-938e-6bf5b35d1aa4.jpg

    Speeding up as we leave Saltburn behind.
    d5ba968d-1717-4271-a8e6-a6f570057286.jpg

    Signal check just after British Steel platform. Note a freight train passing over the bridge ahead heading for the various Coal and Oil terminals.
    fda13f60-ceb6-4565-aa43-a98dd5b7d1d5.jpg

    The same service seen in the screenshot above as it runs alongside the road leading to the loading terminals.
    05cc7466-fc68-44d3-a477-b5b8c8d76d9f.jpg

    Approaching Lackenby sidings.
    beb68660-545b-44ab-baf7-131102e44d17.jpg

    More screenshots to follow :)
     
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  2. spikeyorks

    spikeyorks Well-Known Member

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    Passing Lackenby Grid sidings.
    5726c155-3990-4e2f-aa92-a909908dc258.jpg badbc8dc-a08e-40b4-9194-f13ae03ba6c8.jpg

    10193ff2-cdb0-4e8a-b2f6-fe3f30ca8ef7.jpg 46b0c95d-907a-4f3c-a382-43537997b28e.jpg 2fb0157a-6b78-498d-b004-bb7e88d67d32.jpg
     
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  3. spikeyorks

    spikeyorks Well-Known Member

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    Approaching Grangetown. And a Peak pulls out from the Potash terminal and travels along the goods lines.
    e89b9ca8-5527-4316-81ed-d6665827deed.jpg 3b9611f6-184b-482d-a320-b68ae8beb49e.jpg

    As we pull in to Grangetown a pair of CL37's head up the branch with a train of TEAs.
    708ffe65-95d7-409c-9af1-89947a54763f.jpg c10fcad3-9d3d-4120-8acd-659e181ebe71.jpg

    Whilst a CL08 potters about in the nearby sidings.:)
    eba400c7-9ee7-4f08-8549-b3b644e9decd.jpg
     
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  4. spikeyorks

    spikeyorks Well-Known Member

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    Finally, we depart Grangetown and head for Middlesborough where we park up in the carriage sidings (even though half of the passengers won't get off). :|
    db363c30-c2c6-43b6-9be5-8893dd543ee9.jpg 2ab9ebda-6b40-4257-9373-40577868c8b0.jpg f28f46ea-9d28-4e73-974e-a71f1059b2cf.jpg d65b83d0-7a3f-4795-b0b3-8f747b8df346.jpg d037f29e-b5f1-4f27-9c0c-01af96e36507.jpg

    At one point I thought that this scenario was for the bin but it seems OK now :)
     
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  5. spikeyorks

    spikeyorks Well-Known Member

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    Six AI services running about at Redcar Ore Terminal. Now that DID take a bit of sorting out (and I've still not entirely got it right yet). :|

    39867048-5636-4a2f-8b7e-56510604ce76.jpg a3e045a9-19a5-412b-986f-79f8e00c1843.jpg 8174a367-2fe1-44e3-9f67-43de29f2fb51.jpg 5ba3f5f6-e682-48fa-a07c-fd7aed57734c.jpg d47a8061-9be8-4bd4-b5b3-bd3a9ce56d63.jpg

    Spotted some pathing errors creating this one and, also, some sidings that I hadn't previously connected up. So it was worth revisiting :)
     
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  6. spikeyorks

    spikeyorks Well-Known Member

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    Dropped a clanger with this scenario. Because I didn't copy one that had got all the AI already in place at Thornaby I'm going to have to do it all over again :| Anyway here's a sneaky look at a couple of locos in the depot (taken at dusk after flying over all the way from the scenario starting point).

    1b08210d-cb16-4962-9fcf-76ec865c1841.jpg cec88849-dab9-4c23-b697-7ff36e6e8954.jpg 3ca4bdc6-0225-4495-9735-a3e8563c8f9d.jpg

    Mind you it will be dark by the time the player gets here !!! (Might have to alter the start time). ;)
     
    Last edited: Jan 27, 2025
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  7. spikeyorks

    spikeyorks Well-Known Member

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    And here are some screenshots taken in the dusk as the player tries to get to Tees Yard before it gets pitch black :)

    As we descend from Lackenby we are held at a red signal whilst a National Rail CL101 DMU passes by on the main lines.
    592105ef-ad28-4f4d-9c95-a6792e8bd906.jpg

    Then a CL20 / CL31 combo passes by on a short ballast working. 6e07c0be-c275-4ddd-b89e-7ac9e8a37b7b.jpg

    After which we are overtaken by a 6-car CL101 DMU service heading for Boro.
    e8719b8d-694e-4b66-af57-c0be9ab026ad.jpg

    Then a Peak heads by on a return excursion working.
    170ac83f-3ce9-4916-a683-868b4683b43d.jpg

    After which we get the signal to head off to South Bank, and then Tees Yard, passing a 4-car CL101 DMU on the way. :)
    42352472-eb62-4c44-8bee-a0756b3ae2f9.jpg

    It does get a bit dark from this moment onwards !!!
     
    Last edited: Jan 27, 2025
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  8. spikeyorks

    spikeyorks Well-Known Member

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    Mind you it is just about light enough to see a late running HST heading for Middlesborough pass us at Tees Yard before we are then overtaken by another CL37 hauled freight :D

    bd65cc86-d2b6-4054-b0eb-43e5d0e87326.jpg 3ba09e80-f6d2-482e-b4ab-a8992e2267e5.jpg

    Scenario is approx 70 minutes long and just needs filling up right at the end. (Mind you an alternative end point could be needed as another AI service is already in the final siding but you can't see it as it is so dark. Shame the yard lights don't work).
     
    Last edited: Jan 28, 2025
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  9. spikeyorks

    spikeyorks Well-Known Member

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    Last scenario. just pootling around moving an 8F from the Chrome works sidings at Allens West to Middlesborough. Of course there was a crash to desktop 60 seconds before the end :mad:

    The Player formation.
    9b0184e1-9c6c-4699-a554-bc1d227a783b.jpg

    Just waiting for clearance to depart.
    3eb5ac4a-654c-429f-8629-9ebda2f668d8.jpg

    A pair of 37s pass by as we join the main lines.
    3ab1db0d-c5ac-430f-a05d-260c1caae8a9.jpg

    A pair of 20s pass us at Allens West station whilst we are stuck at a red light.
    0162b014-9809-4ede-8338-3b97dabaade1.jpg

    Passing through Eaglescliffe station.
    6c8b0259-372e-4c64-981a-1df41891c520.jpg
     
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  10. spikeyorks

    spikeyorks Well-Known Member

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    Crossing over the river at Thornaby.
    db85c404-67a9-492a-a501-33fee2a54e00.jpg

    Passing a 2-car DMU just outside Thornaby.
    d2be6fd1-b513-4d31-8f80-d77e28c53a38.jpg

    Entering Tees Yard as a CL47 departs with a long rake of TEAs.
    0235374c-bd25-4eb1-976d-0a621070cefb.jpg

    Tees Yard is quite busy.
    1081e05b-1c3d-4080-a163-66fc48dbb564.jpg

    Trundling past the lifting bridge as we leave the yard.
    19cb2dc7-0b1f-40eb-8c6b-9ce2e2e74212.jpg
     
  11. spikeyorks

    spikeyorks Well-Known Member

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    As we join the goods lines before Boro station a CL47 appears hauling PGAs.
    5cb66508-2a55-442a-8a0f-950dee0598c2.jpg

    Then we are overtaken by a CL31 hauling HEAS.
    857981b4-fe20-456f-bb76-2d036b7ee5a2.jpg

    A pair of 20s pass with their rake of PCAs.
    956ee716-1913-4300-a3c3-ac172ea70c2a.jpg
    An HST sets off on its long journey to the Capital.
    d28c07d2-8f06-4331-bdd7-c70341087992.jpg

    Finally a short steel train passes by with both empty and loaded wagons.
    75266178-423d-4be6-940b-28a06c7eea05.jpg

    Enjoy :)
     
    Last edited: Feb 5, 2025
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  12. spikeyorks

    spikeyorks Well-Known Member

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    Just found an eighth scenario that I had started (and forgotten about). This will be the last one that I will produce before I then finalise everything. (I wouldn't have bothered but I quite like the Player Formation).

    abe5b4af-26c3-4c97-a8d2-8063902b9a0b.jpg
    An unusual 3-car CL101 rake with each car having a different livery :)
     
    Last edited: Feb 4, 2025
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  13. spikeyorks

    spikeyorks Well-Known Member

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    Here's some screenshots from testing the final scenario using the unusual 3-car CL101 as the player service.

    Passing Thornaby depot.
    2232dafd-fe14-4297-8fb2-4ffdf179e1f2.jpg 4765c19e-0751-4afc-a648-066b847e1ed0.jpg

    At Allens West (lots of people heading to Middlesborough?)
    4a494eb2-6b56-4471-8edd-3b8d913a332f.jpg ddcc4979-8fbc-4bc1-af1a-ea86611a519c.jpg

    Stopping at Dinsdale just as the sun has gone in.
    976b1398-2570-4510-8e64-20b7dc452d56.jpg

    Enjoy :)
     
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  14. spikeyorks

    spikeyorks Well-Known Member

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    And arrival at a busy Darlington station with North and Southbound HSTs (inc a prototype) and local services on view.
    72071074-f48b-46e8-b621-c04c9b85a2f5.jpg 77f49d17-6dc7-4628-a14b-6cbf385e9132.jpg e029616b-ffe1-42ca-8a1c-de236b59f120.jpg 5ee05a86-bd9f-4062-848d-7fa7b7bd39d7.jpg fcd9a038-e322-48f1-9c88-84729caa6f86.jpg

    And that is, hopefully, the end of the design part of the project. I now have final versions of the BR Blue Formation files, the Tees Valley Path files and the 'Special' files that help create the illusion of loose consists in-game. All that needs to happen now is full testing (to spot my mistakes) and then the mods can be released. It shouldn't be too long now :)
    .
     
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  15. spikeyorks

    spikeyorks Well-Known Member

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    A last minute extra loco that will probably pop up in Lackenby somewhere (might do a matching Sentinel too.....if I haven't already done one). Need to add a few fake lights on it but, otherwise, I'm quite pleased with 20 minutes work :)

    Mind you, you really do need to put your sunglasses on if you want to look at it in the Summer months :cool: .

    d41c86ba-f24b-45e2-921b-b8ee8182bdbb.jpg 96461847-639e-4e47-abf2-3424a904c3fb.jpg f7efe289-2bd4-478e-a581-225bdf01b83d.jpg 5b0933c8-42c7-48ba-9d9e-d534808c2f7e.jpg
     
    Last edited: Feb 17, 2025
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  16. spikeyorks

    spikeyorks Well-Known Member

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    Had a quick look and found out that I hadn't already made one. But I have now :cool:

    c95196a2-896d-4606-9ec8-1de2fde86f7e.jpg 4a536233-3894-4673-b209-29e7ee236489.jpg 5d515399-8815-4906-9d7b-9e7317fc5107.jpg
     
    Last edited: Feb 18, 2025
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  17. spikeyorks

    spikeyorks Well-Known Member

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    Or is it two? :cool:

    eb03fe88-a879-4c8d-a435-8de703cf16f3.jpg 7756f30f-9dcd-4873-a7ab-699c340b49dc.jpg c806cd65-9ada-4d2b-9d07-e56ee1dd1600.jpg
     
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  18. dave55007

    dave55007 Well-Known Member

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    One is never enough! :D
     
  19. spikeyorks

    spikeyorks Well-Known Member

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    Well I'm pleased to announce, after a few scary moments, that I have now got my TVL files working in TSW5 :cool:
    Initially only my EDN-GLA files seemed to transfer, see my other thread for some good screenshots, but now I think I have sorted out TVL and GOBLIN after a bit of file naming experimenting.
    See here are a couple of screenshots of one of my scenarios in TSW5.

    194c89a0-2593-40af-9a85-135f1af12baa.jpg 4004fd02-7854-4857-a56e-41afb591c11d.jpg
     
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  20. spikeyorks

    spikeyorks Well-Known Member

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    Strike that. The GOBLIN mod doesn't work in TSW5 at the moment. No idea why. :mad:
     
  21. spikeyorks

    spikeyorks Well-Known Member

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    Strike that one too. It does work now :) (I figured out what rookie mistake I had made :D ). d75c1720-d043-419a-bae1-d2fa967e161f.jpg

    See separate thread for more TSW5 screenshots.
     
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