Loco If You Are Not Going To Simulate Ingame Timetable, Maybe You Can

Discussion in 'Suggestions' started by kaarealmighty, Jan 14, 2025.

  1. kaarealmighty

    kaarealmighty Active Member

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    at least give us the option that is available when pressing "start" (for PS players) to be available within the timetable on the screen in the loco? That can't be hard to simulate?

    I am someone who likes to operate trains with no help, no HUD or anything. I am sure there are many other players like me out there. The downside of removing the HUD entirely, while not having access to timetable information, makes things like managing speed due to elevation changes annoying. This is especially significant when operating heavy freight services where elevation has a severe impact on your speed when you are not familiar with a route or have no intention in memorizing every single aspect of that route.

    As things stand now, the only way to somewhat mitigate this is to press "start", see the upcoming speed restrictions and incoming elevation changes for a short section of the track. This becomes tedious and sucks the fun of actually operating the train with no handicaps since you have to press start every so often. Take MSB and RSN as examples, both routes with plenty of elevation changes.

    If there is no plan on implementing timetable information on the screen in the locos, why not at least make it an option to let the player activate what is available when pressing "start", to be available on the timetable screen instead, by pressing a combination like you would when activating LZB? That way those who do not wish to apply it continue to have the empty timetable screen, while those who want to have it can activate it. This would make the entire experience of operating trains much more immersive and fun for those who do not want to rely on the onscreen HUD help.

    Thanks!
     
  2. GooseWaffe

    GooseWaffe Active Member

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    You are saying you want the HUD but don't want the HUD
    To play HUD less you need to learn the routes, as a driver would IRL. There isn't a magical tablet in trains telling you the gradients.
    As for timing, get a piece of paper, it's not something as a driver you should be focused on, it may cause excessive speed or distraction trying to keep up, or making sure you're on time. All you should focus on is where you are, what speed restrictions are ahead, signal aspects and stock you are driving.
     
  3. Lamplight

    Lamplight Well-Known Member

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    Well, you can’t have it both ways. You either learn a route or accept some help from the HUD. If you want an EBuLa to help, there are many excellent community made options like this one I’m using or noir’s.
     
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  4. noir

    noir Well-Known Member

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    There literally is just that.

    Yup, my timetables may be exactly what you are looking for: https://forums.dovetailgames.com/threads/book-timetable-ebula-for-german-routes.62326/
     
  5. GooseWaffe

    GooseWaffe Active Member

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  6. Lamplight

    Lamplight Well-Known Member

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    In Germany, every train has either an EBuLa electronic timetable (also on tablets nowadays) or a printed so-called booktimetable. This also goes for freight trains - in fact, it’s a requirement for the train to run on the network. They’ll list stations, signals, speed limits, tunnels, … They don’t give an exact gradient, but very steep climbs/descends are indeed marked as well.
     
  7. noir

    noir Well-Known Member

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    In continental Europe this is a pretty standard feature, Germany has markings for more significant inclines in the timetable, some other countries have even explicit incline signs similar to speed signs along the line, that tell you that you are at the edge of incline, how significant it is and how far until next change.
     
  8. kaarealmighty

    kaarealmighty Active Member

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    Seems finally someone picked up on this thread! :cool:

    I mean, if the game offers a modified timetable when pausing the game already, it might as well be displayed on the timetable screen in the loco since that screen is empty and not simulated anyway.

    How hard would that be to implement if the actual timetable is never going to be implemented and the screen is just sitting there? Whoever wants to use it can switch it on or notby pressing a few buttons.
     
  9. kaarealmighty

    kaarealmighty Active Member

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    I did check this out and it looks great but I am on a console. :( PS5 to be precise.

    I do have a laptop but it's connected to everything in my office and I just can't bother moving it and disconnecting it to bring it to the living room for an hour or two only to have to take it back and reconnect everything.

    That's why I made this post in hopes that the "pause" timetable can be simulated within the timetable screen in the locos. I mean, it's already there. They've already made a simplified "timetable". Doesn't look like something that requires a lot of work to make that screen pop up on the timetable screen as an option.
     
    Last edited: Jan 31, 2025
  10. kaarealmighty

    kaarealmighty Active Member

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    But that's the thing. I have approx. 40 routes which I drive for a certain period and move on. While there are a few routes I have memorized simply because I've been operating on these routes for many hours, the majority I simply have no intention in memorizing.

    The "timetable" that is presented when pausing the game is already there, it's already made. I doubt it would take a lot to simply code it into the timetable screen into the loco.
     
  11. Lamplight

    Lamplight Well-Known Member

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    I’m on PS5, too. Use a tablet if you have one or print some out. I do both and use what I feel like.
     
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  12. GooseWaffe

    GooseWaffe Active Member

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    I suppose that’s ä perfectly doable option
     

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