The latest release from DtG Kaiserslautern seems to be missing bridge and tunnel reverb, we had them in Peterborough Doncaster and subsequent routes after but now as with TSC in the past these sounds have been omitted, why? Couldn't you meet the deadline by adding them? I don't know DtG does, all I would hope is that a patch be done to add them as it adds real immersion to your routes or are we now on the slippery slope of just omitting them because you can't be bothered (again).
It's a huge omission, even more so for a route costing £30. Should be possible to patch in without upending things as a couple of the UK remasters (like Cathcart) had them added. While they're at it, high time we also had rumble for crossing over bridges, particularly metal structures. MSTS had this 24 years ago!
there never was real tunnel reverb on any route just on older ones we had some kind of echo effect at least i never noticed any tunnel effects and i own all the routes on any TSW
And being able to create paths for Scenarios (Activities) across the full 100% of much longer routes. And Editors that enabled you to actually distribute projects to the Community.
It's just another case of inconsistency by DTG. What happened to this so called checklist they adhere to when building a route? Perhaps we need to create a thread for DTG listing the bare minimum we expect from routes
Since the Beta Test/Discord leak debacle last year, any sort of QA checks and balances seems to have gone out the window.