I Know This Likely Won't Get Any Attention But,

Discussion in 'General Discussion' started by mateo#4847, Feb 27, 2025.

  1. mateo#4847

    mateo#4847 New Member

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    how do you actually create a underground station in tsc?

    like they did with the ringbahn route? but instead of third rail, metro like tunnels with overhead wires?
    I've tried but it has failed on my part unfortunately so I'm seeking community help,
     

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  2. mateo#4847

    mateo#4847 New Member

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    to clarify yes I'm a complete beginner, yes I've done research there are no proper visual tutorials or explanations.
     
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  3. toms87

    toms87 Well-Known Member

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    You can make stuff underground visible in TSC with a certain asset. I´m not sure what it´s called in english. It´s like a asset block, that you lay over an certain place and it makes tunnels and underground stations visible. Mostly underground stations are created as one big asset.
     
  4. Doomotron

    Doomotron Well-Known Member

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    You have a few options. As you probably won't need to build any scenery above ground, you can lower the terrain where you want the station to be, then build the station in that hole and use assets to make it cover it up again. Alternatively you can just build the station underground, but you won't be able to use any external camera when driving down there. The lighting may also be a bit odd if you do it this way.

    The tunnel hole decal that toms87 mentioned won't help you in this instance.
     
  5. toms87

    toms87 Well-Known Member

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    Oh, I did not know that. It only works in tunnels and not in underground stations?
     
  6. Doomotron

    Doomotron Well-Known Member

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    The tunnel hole decal is meant to cut small holes in the terrain, visually. It's meant to cut holes for tunnel portals, but you could also use it for turntables, traversers, and other small things like that. With a fully underground station you'd just be cutting a hole in the terrain above, which wouldn't help.
     
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  7. mateo#4847

    mateo#4847 New Member

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    thank you im learning a little a few days later, is there a way to raise the wires? its way too low and its very frustrating, i learned to place wires under the tunnels but im struggling to place poles properly.
     

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  8. ididntdoit

    ididntdoit Well-Known Member

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    I found the best way to build a underground system in tsc is to find a city with some elevation. Build the route on the city's coordinates. Stations can be built using all sorts of assets. I have a blank route with every dlc's assets loaded, it took some hours but I went thru everything, making a note of the dlc's that had the assets I wanted.
    Then I selected the dlc's assets in my underground route to make the stations.
    Once everything was built, I imported the dem data and everything i built was underground.
    With the overhead wires. Some dlc's have special tools for adding ole in tunnels etc.
     
  9. 749006

    749006 Well-Known Member

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    One of the routes I have is the Frankfurt U-Bahn by Just Trains
    The sub-surface sections of the route was created by placing the track then building up the walls of the route
    Screenshot (473).png
    The stations were made as if they were on the surface but with walls around them
    Screenshot (474).png
    Move your mouse to the left and when you go thru the wall you see this
    Screenshot (476).png
     
  10. Doomotron

    Doomotron Well-Known Member

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    There's no way of raising the wires that I know of. It is possible to create a new track rule in the files, but this requires knowledge of how they work and I don't have it.

    Out of interest, what country is your route based in? Rather than use the LGV track rule, you may be better off using one for the country of the route, or one with the correct default wire height.
     

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