Scenarios Goblin - Extra Paths Mod Now Out

Discussion in 'Creators Club' started by spikeyorks, Mar 24, 2024.

  1. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Can confirm that the GOBLIN Extra Paths mod is now available here.
    GOBLIN Line - EXTRA PATHS

    GOBLIN Line Scenarios - Liveries Required.
    Creators Club - D78 Stock Unrefurbished (DJ)
    Creators Club - D78 Stock Refurbished (DJ)

    As with my BCC thread I have now hijacked the first page of this thread to provide a page of links to my GOBLIN scenarios and to any livery links used in them.
    -------------------------------------------------------------------------

    Why not give it a go and see how you get on with it?
    Any problems then please don't hesitate to leave some feedback. It's the only way that I can improve things to make the game more immersive. Thanks. :D

    ----------

    A few screenshots from playing. Enjoy something a little bit different from GOBLIN. :)

    604d1adb-47e9-4d87-847b-3cf0f15f2256.jpg 1828e883-69bf-4ed2-b89b-cd188d6b1ba3.jpg 5d105649-a795-46ce-8bff-5e77e144a69b.jpg b0c2888b-4876-4d7b-8453-2d5ae479eb30.jpg 1abc88fb-c860-4a4f-bf83-dda1acd1b4fc.jpg
     
    Last edited: Jun 12, 2025 at 3:40 PM
    • Like Like x 6
  2. josh#4926

    josh#4926 Well-Known Member

    Joined:
    Aug 12, 2021
    Messages:
    350
    Likes Received:
    558
    • Like Like x 1
  3. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Not really...................because I'm still making it ;)
    There is also an non-refurbished version in the works that hasn't been seen on screen yet.

    They will be uploaded at some point but, at the moment, I'm waiting to see if I can work out how to get the District line tracks working in Scenario Editor on GOBLIN by opening up a few new paths on the route. (However, at the moment, that is proving harder to do than I had hoped).
     
    Last edited: Mar 24, 2024
    • Like Like x 1
    • Helpful Helpful x 1
  4. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Go on then. As you asked so nicely :)
    (Still quite a bit of work to do on them though).

    d37bf97f-6f3e-47ef-9cd2-a4165b9a14e4.jpg 6304ebd4-4ce7-4777-ac88-d22b0324bbdc.jpg
     
    • Like Like x 2
  5. josh#4926

    josh#4926 Well-Known Member

    Joined:
    Aug 12, 2021
    Messages:
    350
    Likes Received:
    558
    Lovely stuff
    Looking forwards to the release :D
     
  6. driverwoods#1787

    driverwoods#1787 Well-Known Member

    Joined:
    Feb 21, 2021
    Messages:
    9,534
    Likes Received:
    5,892
    Wow and you must had the Class 484 return to it's original home the district line.
     
  7. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Yes I did but, TBH, for some reason its a bit of a pig creating 6-car formations and, unfortunately there is only one coach to put a livery on meaning that everything mirrors. (Not ideal). Having said that I quite like how the middle cab 'window' is turning out.
    (There is now a 'mixed' unit which, technically, should be 2x3-cars but, at the moment, we have to represent it as a 4+2 unit).
     
    • Like Like x 1
  8. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    A bit more exploring of GOBLIN, together with some tweaking of paths, means you get to see this.
    It's good to see the C2C lines as well as the District come to life.

    Mind you I appear to have 'lost' the AI lights on my CL484s. They were working a couple of weeks ago but aren't now. Any ideas?

    71895966-87eb-4824-9d2e-27a577f7104b.jpg 34d8bc35-d6ca-4c65-82cb-49eac008fc47.jpg f4b9d4ed-0872-4689-b724-3c8e3ab799a7.jpg 76ab1e1d-0163-4ced-bf9d-b33c24301ec8.jpg 8e0e8a9f-6280-4a48-89d3-8aac784c4821.jpg
     
    • Like Like x 5
  9. TrainGeek08

    TrainGeek08 Well-Known Member

    Joined:
    Oct 13, 2022
    Messages:
    3,597
    Likes Received:
    5,698
    Looks good, are you planning for this to become a CC release in the future?
     
    • Like Like x 2
  10. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Yes, although there are a couple of things going on in these screenshots.
    1) There is the CL484 District livery (2 versions.....inner and outer 2-car units) which will need Formation manager to work properly.
    2) New paths for GOBLIN so that these can be used in Scenario Editor. (These will have to go on TSCom).
    Still several things to sort out before I will 'risk' uploading.......have already managed to accidentally corrupt the route twice !!! :o :)
     
    • Like Like x 2
  11. TrainGeek08

    TrainGeek08 Well-Known Member

    Joined:
    Oct 13, 2022
    Messages:
    3,597
    Likes Received:
    5,698
    That's why testing is important :)
     
    • Like Like x 1
  12. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Have managed to get some new Formations into the game meaning that it is possible to add Creators Club liveries to them and use them in Scenarios. (The first screenshot is a good example of this). It took a lot of head scratching but I got there in the end :D

    8bf0fd97-7cb9-4708-b7a1-ef98342e6da7.jpg f442b49c-9165-42e1-91e2-2689217c333d.jpg a7fc6736-72ff-4e4a-8a17-2502f4fba818.jpg 3d9ae7b7-05cf-4b93-84fd-9040447e84cf.jpg 1aa54b8a-10ab-4d9a-bf6e-3550d0d27ace.jpg
     
    Last edited: Apr 10, 2024
    • Like Like x 4
  13. TrainGeek08

    TrainGeek08 Well-Known Member

    Joined:
    Oct 13, 2022
    Messages:
    3,597
    Likes Received:
    5,698
  14. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Thanks Mr Geek

    By the way, if you have a moment, can you message me as I have a favour to ask that, I think, you might be interested in. Thanks.
     
    • Like Like x 1
  15. TrainGeek08

    TrainGeek08 Well-Known Member

    Joined:
    Oct 13, 2022
    Messages:
    3,597
    Likes Received:
    5,698
    Gone and started a conversation :)
     
    • Like Like x 2
  16. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Finally I have got a rake (16) of my freeware tankers (NTP) into the game and into a scenario, behind a CL66, without having to use Formation Designer. That was one of my original aims when I set out on this 'project'. :D

    a9ab66a4-032a-497c-8def-0d2f201802b1.jpg eb667a7e-cf2b-41c8-a76d-7a0f2306ea5f.jpg 18e3d568-d150-47c7-94dd-0bfb56808d65.jpg 928f3242-fcda-481b-83a0-9f2f45241799.jpg
     
    Last edited: Apr 12, 2024
    • Like Like x 1
  17. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    And here are some PCAs and BBAs running behind some other CL66s.

    08c7bd9d-7e0e-444f-be70-0a78c248d965.jpg e017652f-c79a-4e46-8a10-d8322585b697.jpg 85c018a2-1cd4-4ec9-90c1-ae1efcee614a.jpg f98ecd25-2524-4b4a-bead-d53523e6b91e.jpg c188ad58-6fd1-4f6c-b88f-7564db90f538.jpg
     
    • Like Like x 1
  18. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    This is a great addition and makes a nice change from the 'normal' Overground units.
    Now I just have to try and fathom out how to make a 5-car version from all the various coaches we have in the game.
    TBH I thought it would be easy but "No" its a bit of a nightmare and there are issues with the carriage connections.
    Maybe someone brighter than me will be able to do it?

    83facfb0-f56e-4cd4-8e66-6a247ef98a01.jpg
     
    Last edited: Apr 12, 2024
    • Like Like x 1
  19. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Getting there now with adding formations to the game.......without using Formation Designer.
    Having trouble, though, getting loaded JNA wagons. Empty ones = easy. Loaded ones = Awkward. (Even after ticking all the appropriate boxes in the Editor).
    Still onwards and upwards,,,,,,even if the pace is a bit slow. :|
    (Note all the trains below.....and quite a few others....are all in one GOBLIN scenario).

    e19ed1da-19d4-473f-8763-47fd7c07c98b.jpg f08c42c4-3b9c-458f-8ea6-2f97baa6c580.jpg 08d5adcf-0ed5-4340-865e-e3f2f8c35ff2.jpg de51494a-863d-4aaa-b0a8-6b864b677806.jpg dd8e3d62-dd83-49e8-b6f6-796a63fe45f1.jpg
     
    Last edited: Apr 17, 2024
    • Like Like x 2
  20. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    A bit more playing, I mean testing, on Goblin.

    b7a13b66-d9c1-45b5-9529-5e4fe15a3085.jpg 91c3d9c8-fef2-4c71-b782-6ffeba30ab4c.jpg e955cc3a-2774-458e-b25b-2f130b3bc726.jpg 07108f4c-6058-4cf8-8ec7-2dd142e878f7.jpg 27771a6e-33a7-4322-bbba-a03fb80afece.jpg
     
    • Like Like x 4
  21. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Although some of these screenshots are in Matt's thread I couldn't not have a few here too :)
    What a great looking unit :cool: :D

    04c157ed-7e88-4751-aa46-aacacb5255d9.jpg 02bb4e81-3fa7-4a81-81d3-b28014f8de60.jpg 0ee6e721-8e2f-438b-9e5a-f3bfef7f91bc.jpg 7d8d35e8-d8e8-45f9-b482-c8c89e162f31.jpg c8ee6d72-82b2-445d-8a5d-6ccd04269875.jpg
     
    • Like Like x 2
  22. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    A visitor just passing through.

    9170d1c9-707f-4b47-b7d8-f8dcbfd93301.jpg 907368e5-656c-4fe9-9d2f-5a923c63c5cc.jpg 227da05d-a964-45d8-a4ab-88ff9d16e14d.jpg
     
    • Like Like x 3
  23. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    And another one :D (Matt might prefer this one).

    9067478a-668d-46f6-93c1-61e22e322c43.jpg 9aaa453b-9783-4db3-a0e5-2296a9533b70.jpg c249b398-5e89-4c0f-a73f-12c979d99b2a.jpg e5cc2105-801c-4f61-81f9-63396234fa61.jpg ceb38936-8344-43b0-b45a-90764c4f4da5.jpg
     
    • Like Like x 4
  24. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,659
    Likes Received:
    10,274
    Hi David,
    All looking very nice mate, I do like a 33 but you are certainly right that Peak with blue and grey MkIs is near enough the perfect scene. it is nice to see the 101 out on the route now too.

    Also. that Loadhaul 37, is that one of your liveries? If not do you know where I can find it because that looks gorgeous!

    Thanks Mata.
     
  25. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    It's from Trainsim Community Matt.
    37698 Loadhaul - Train Sim Community
    It also needs the CL37 number removal mod to work perfectly. (Link on Download page).

    I am hoping to make my own one..........would like to have a CL47 looking like a CL56 too.......but am too busy with other things at the moment. I think Dave might be doing something with Loadhaul too. I must ask him.
     
    • Like Like x 2
  26. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,659
    Likes Received:
    10,274
    Brilliant, thanks mate I'll have a look at that.

    Yes, I do this it is a nice livery, the 47 is close enough to a 56 to pass! yes, I do think he has done a few bits with Loadhaul so definitely worth checking his plans.
     
  27. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    The latest game upgrade also had the nice bonus of improving the CL484. (I believe that some of Liam's handiwork is on display here).
    So we now have some very nice headlights and tail-lights amongst other things. :)

    87b3c776-8f3e-4e56-a298-805e770a62ca.jpg f45cf2b9-5022-4a7f-8679-954939efddc7.jpg
     
    • Like Like x 6
  28. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,659
    Likes Received:
    10,274
    I've eventually got my act together and got the other variations of the 101 out David. Both are out on the hub but if i have made a stupid error let me know and I'll adjust and reupload. I'll just pop a screenshot of each here for you and put my (MA) including the brackets on them so should be somewhat easy to find.

    Overground:
    [​IMG]

    Weathered:
    [​IMG]
    [​IMG]
     
    • Like Like x 3
  29. tomtrainboi#1289

    tomtrainboi#1289 Well-Known Member

    Joined:
    Apr 2, 2024
    Messages:
    413
    Likes Received:
    545
    You got the pictures the wrong way round
     
  30. matt#4801

    matt#4801 Well-Known Member

    Joined:
    Apr 8, 2022
    Messages:
    5,659
    Likes Received:
    10,274
    Yes, that was my weird sense of humour which found it rather humourous to do that at the time! :D:D
     
  31. 85Leaf

    85Leaf Well-Known Member

    Joined:
    May 10, 2018
    Messages:
    185
    Likes Received:
    273
    Very nice screenshots throughout the thread. This route has rapidly become one of my favourites, in bog standard, so I imagine this work will just enhance it. Cheers!
     
  32. 390001

    390001 Well-Known Member

    Joined:
    Jan 18, 2018
    Messages:
    2,352
    Likes Received:
    1,584
    Looks great although the d stocks didn’t have the roundel on the front of the driving cars it was just red if that helps with making it easier.
     
    • Like Like x 1
  33. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Right, so after a bit of head scratching I have now got my Goblin mods into TSW5. (That means all 3 routes that I have started will now work in both TSW4 & 5). Bit of a pain but at least they work :)

    So here are some screenshots from my first run in TSW5 which are a nice reminder of why I started these projects in the first place.
    4a0047fc-c52c-4c47-8623-90b73a2185b4.jpg e0d45e93-708e-4752-b69b-da55d2a7acd9.jpg 98e6b89e-3a89-4293-a02a-dc067814f48f.jpg b302ce50-b2a2-4da3-b086-b4e7261cc351.jpg de1632c3-e65c-48c2-84d6-0107c86e7944.jpg
     
    Last edited: Mar 6, 2025
    • Like Like x 2
  34. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    And a few more :)
    75de22af-d30f-42c6-92e6-f7488a9eaa41.jpg f3d883b9-e02a-45d0-bb3c-6dc72bd5cadc.jpg 1ad933f2-3aeb-4017-a5de-825ec2b02038.jpg 940662db-e738-4c35-98e4-be7e8e63d7c8.jpg a469ed38-c25f-40b8-95d0-0d49f166ab40.jpg

    As always these screenshots have been taken from a scenario created using the normal Scenario Designer tools once my formation and paths mods have been added to the game. :cool:
     
    • Like Like x 2
  35. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Pleased to announce that the GOBLIN extra paths mod has now been released and is available here ;)
    GOBLIN Line - EXTRA PATHS

    Why not give a go and try to make something like this :cool:
    8da4d7ef-5df7-4563-9810-dbe1e32039d0.jpg 3f647d23-b402-4935-be67-283da98c676e.jpg 5bac8aad-d1f3-42bd-ba26-a6b8631f6278.jpg 6dd55f9b-b352-4c2d-b329-9265e2fef162.jpg 303b6030-d165-4ee5-b09c-130da4737edf.jpg
     
    Last edited: Apr 7, 2025
    • Like Like x 3
  36. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    And a few more...... bf27db5d-f5b3-4b07-bf5a-b0508c8ad38c.jpg bf6af4a3-a4b3-4cae-8b2c-0d58b2c4b9ec.jpg 8a1704eb-c504-4a76-b05d-1203e4f3497a.jpg d7eaae77-7ae4-4578-bcca-a7a18e13b8c5.jpg

    Enjoy :)
     
    • Like Like x 3
  37. ColeTheGamer2048

    ColeTheGamer2048 Member

    Joined:
    Mar 1, 2025
    Messages:
    44
    Likes Received:
    16
  38. jplayz1151

    jplayz1151 Well-Known Member

    Joined:
    Jan 1, 2024
    Messages:
    764
    Likes Received:
    1,313
    I'm very excited to see some scenarios using this mod. Some of the screenshots the OP has included look great.
     
    • Like Like x 1
  39. spikeyorks

    spikeyorks Well-Known Member

    Joined:
    May 31, 2023
    Messages:
    1,226
    Likes Received:
    1,974
    Last edited: Jun 12, 2025 at 3:35 PM
    • Like Like x 1

Share This Page