Route Mbta Commuter Feedback Thread

Discussion in 'Player Feedback' started by DTG Harry, Nov 12, 2024.

  1. dal#7945

    dal#7945 Well-Known Member

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    Try using it in a different us route if you have anything and see if marks you on that route if not could the loco is not programed to mark for safety systems.
     
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  2. razmatus#2517

    razmatus#2517 Well-Known Member

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    not sure if any other US passenger route supports the new scoring system, but anyway, now that you mention the "programming", this could be a similar issue as with BR442 on Dresden Riesa, where after update on new scoring system, that one still gets old pts

    which would suck tho cos I kinda like the older version of F40PH a bit better, for reasons I listed before
     
  3. dal#7945

    dal#7945 Well-Known Member

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    What is with the safety systems slowing you down to like 20mph on the approach to worcester
     
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  4. PseudoStalker

    PseudoStalker Well-Known Member

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    That's because every service in TSW ends on a red signal. I hate it too.
    Plus many services to Worcester comes with "Go via noname", which I think is a hack to open a buggy signal.
     
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  5. razmatus#2517

    razmatus#2517 Well-Known Member

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    during a couple runs with HSP46, not only have I noticed they might have tweaked the notches power/tractive effort levels, but maybe more importantly for some here, I managed to devise a "tactic" to get closer to stop marker in Worcester, which is notorious for giving you penalty applications waaay before it:
    1. First off, obviously, you need to be going sub 20 mph
    2. During last hundreds of yards to stop marker, I tried not only tapping Q aka acknowledge button, but sometimes I pressed and held it for like 2-3 secs, release it, then depending on distance maybe do it again once or twice

    this way I managed to get less than 10yd away from stop marker, albeit still with penalty beeping and application :D

    also, for those who play with traction lock icon showing - with HSP46 and new version of F40PH, you need to first put the brake into emergency, then into suppression, and it vanishes :D (on similar note, to make traction lock disappear on F40PH, Boston Sprinter verson, you need to press Parking brake set, then Parking brake release, and it vanishes) why? no idea :D
     
  6. PseudoStalker

    PseudoStalker Well-Known Member

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    About double bell sound on CTC-3(most of the time it starts doubling when you touch the brakes). It glitching only with locos from this route. If the game will spawn you a F40PH from Boston - Providence, then you will not get this bug, and bell sound wouldn't doubled.
     
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  7. dal#7945

    dal#7945 Well-Known Member

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    Hi guys so I have completed everything on this route and thoroughly enjoyed it but I wanna is worth keeping it installed are they likely to add anything else ie more jobs ect or uninstall
     
  8. PseudoStalker

    PseudoStalker Well-Known Member

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    For now the only reason for you to have this route is that they may added HSP46 and CTC-5 to Boston - Providence timetable. But this chance is about too low.
     
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  9. TrackingTrains

    TrackingTrains Well-Known Member

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    Cross posting this feedback from maxime from the following thread https://forums.dovetailgames.com/th...olen-from-me-mbta-commuter.88451/#post-954466 so it's in the right player feedback thread to be actioned.

    I will not be 'watching' this thread, as I have not got the route so I won't see any replies - tag me if required.
     
  10. feliusdrawn

    feliusdrawn Member

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    The Red Light issue on 09:54 Geometry to Worcester Train (Free Roam - Timetable) Untitled1.jpg In the 1st Picture as you see when i reach that location between Framingham - West Natick i guess, at the time 10:31, there seems a freight train which shouldn't be there... I play it on Epic. 2nd picture send by user name SGTDRE and he is playing on Steam. And as you see on that picture there is no fracking Frieght train at that moment. So what the heck is that? Sorry for the slang but i post that odd issue on the 13th of November on support section yet no answered in some way. Untitled2.jpg
     
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  11. alex#5853

    alex#5853 Member

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    1.
    How could've you turned this rainy yet beautiful morning
    Снимок экрана 2025-01-21 205906.png

    into something like this
    Снимок экрана 2025-01-21 205912.png

    and it's not even Bright setup.

    2. Why 90% of Journey Mode services have poor weather? You've created an amazing scenery but you don't exhibit it, it's opposite - you disguise it from the users with headlights bleaching everything in a foggy weather. It's an ordeal for me to complete Journey Mode, beacause I know that every time I'll have to watch into white screen.
     
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  12. rennekton#1349

    rennekton#1349 Well-Known Member

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    In real life, using bright headlights in fog will blind you and you can't see what's in front of you and trains have really bright ones which is what tsw is trying to simulate
     
  13. R3DWolf91

    R3DWolf91 Well-Known Member

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    That's true to an extent, but I've found the brightness of the headlights on the F40 in this DLC to be a bit exaggerated.


    That said, you're absolutely correct in that the light would just reflect back at you in real life, hence why you're supposed to drive with your dims and fog lights (which are by design lower to the ground and meant to illuminate below the fog) on when in your car in similar conditions. alex#5853 are you running with the bright or dim setting on in those screenshots? If bright, you may want to dial it down to dim to see if it makes a difference.
     
  14. alex#5853

    alex#5853 Member

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    The second screenshot is with dim, bright is worse. The first one is lights off.
     
    Last edited: Jan 24, 2025
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  15. R3DWolf91

    R3DWolf91 Well-Known Member

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    Ok, that checks out and shows DTG still haven't adjusted the brightness intensity. Here's an example from a cousin of the F40, the CF7 [skip to 15:10]...

    North American headlights are bright, but as you can see, the ones simulated on the in-game F40 are just over the top.
     
  16. Game of Trains

    Game of Trains Member

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    At least you can see something... Try driving the NJ transit ALP-46 on NYT in foggy weather. This volumetric fog looks great from the outside, but not so much from the driver's position. Some trains handle it better than others but still, how did this pass QA?? The only option is to turn it off in the settings and wait for it to pass if using dynamic weather.
     
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  17. malikrthr

    malikrthr Well-Known Member

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    With today's update that released, I noticed the cab car has the correct numbering the single level cars trailing have the wrong numbers.
     
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  18. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Tried to do a run in the HSP46 and the engine sound cuts out and goes completely silent as it switches between idle and revving. In notches 2 and 3 you can run in complete silence.

    Probably a new bug, as I don't remember it from before. But it's great, because it ruins yet another locomotive that previously worked fine.
     
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  19. craigk821

    craigk821 New Member

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    I'm having this issue too on PS5, It also seems to effect the services after this.
     
  20. Coppo

    Coppo Well-Known Member

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    Just doing my collectables walkabout and came across this blockage and crossing bug at Framingham track 1. First noticed at time 12:05 26/02/25 - 20250226172331_1.jpg 20250226172418_1.jpg
    upload_2025-2-26_17-14-58.png
     
  21. dal#7945

    dal#7945 Well-Known Member

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    Hi guys has anymore jobs been added to the timetable yet
     
  22. Dinosbacsi

    Dinosbacsi Well-Known Member

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    Why would there be? As far as I am aware, it's a pretty realistic timetable. There is not much to add.
     
  23. dal#7945

    dal#7945 Well-Known Member

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    Ok it just seemed at bit gappy in some places but hey if thats how if is then ok
     

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