Steam Routes I'll Wanna Get, But What Can I Run?

Discussion in 'TSW Troubleshooting & Issues Discussion' started by coentrainfan#7502, Mar 12, 2025.

  1. coentrainfan#7502

    coentrainfan#7502 Active Member

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    Why the hl is this game so poor at peformance( talking about freezes longer than 10 seconds)
    Just, seriously. How are much people going to play frankfurt fulda while only high end gamers can play it.
    And, DTG is not doing anything on it at all, while there are much games(like forza horizon) WHit lot better grahpics and just almost NO stuttering or lag at all. And then, I am not even talking about semmeringbahn, Just this route is amazing but just unplayeble because of lag and freezes and fps drops. (and still not talking about frankfurt) And, the thing I am the most mad on, Older routes have better peformance. Frankfurt is almost the same busyness as dresden hbf, while dresden has WAY better peformance. Dresden riesa routes is out tsw2, and as yall know, frankfurt of tsw5. Does this mean, that they are making this newer dlc´ s heavy for the pc, so you need to buy better GPU, or CPU are they just promoting the pc industry? I upgraded my pc when tsw2 was out, every dlc runs okay, but tthese newer dlcś and that really talking about semmeringbahn and frankfurt fulda, run VERY poor.
     
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  2. mortal1234

    mortal1234 Well-Known Member

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    One very good reason I am a console player. Don’t have to worry about any upgrading this and that all the time.

    Consoles aren’t perfect when it comes to this game neither but it’s playable atleast.
     
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  3. maxipolo12

    maxipolo12 Well-Known Member

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    why?
    Because DTG only took the UE and thought ok its gonna be easy and nice for our game.
    In the reality it's not and we are paying thins since 2018.
    And the reply: we have to deal with it.
     
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  4. OldVern

    OldVern Well-Known Member

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    It's an ongoing issue. It's always been a less than optimal game for performance, but TSW5 made it a lot worse and recent patches even more so.

    Some routes, even the great WCMLOS are barely playable due to sound squelching and stuttering.

    The apologists will have you believe it's because we're all running potato PC's despite the game not being exactly state of the art and that argument falls flat when the PS5 gets the same problems.

    Sadly there is an ongoing wall of silence from DTG over the whole issue, almost as if they are too embarrassed to admit the problems exist, or haven't got the faintest idea (or any programmers) to fix it. Been raised in the Q&A for several streams recently, including tonight's Cardiff preview but gets ignored.

    At this point the only message we can really send is in the pocket - resist the temptation to buy any more expensive DLC until they fix the game.
     
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  5. Vinination

    Vinination Well-Known Member

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    As stated in many roadmap Q&A the work on optimizing the games performance is an ongoing process that cant be solved within months.
    Additional if you want to compare DTG with Microsoft, then you can also compare an Bugatti with an VW Golf. Microsoft is one of the largest companys in the world with many many more recources for developing games like Forza. Forza is better in performance yes, but it still has bugs, stuttering, lags and many more little sicknesses too. The problem here is, Microsoft has the money to pay enough people to fix that, but DTG doesnt, at least not as much as Microsoft.
    Talking about money. I see many people saying "focus on performance and core development". If they would do so and wouldnt work on Addons for a year, then not only couldnt the they pay the devs, but then they would get hate from the players that want new content too.
    To compare Frankfurt with Dresden is also a bit going in the same comparison as explained before.

    Im not saying everything works as best as possible, but its not like they dont listen to us at all and just keep releasing addons without thinking what the players would say.
    Tsw, like TSC, is a game developed for PC and then downgraded for console, and after everything we got with TOD4, longer routes, better TT etc, a standard PC from 2020 is very unlikely to be on the standard of an game from 2024. Its expensive yes, but this is what you choose if you play on PC. Mine isnt high end too, but its the average 2024 hardware and the only major problem is microstuttering now and then, thats it.
     
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  6. operator#7940

    operator#7940 Well-Known Member

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    So you can't be bothered to even put a topic on your thread, just grunt... then you whine without any suggested solution, demanding random unspecified "fix."

    Good luck with that.
    You sure didn't earn any reasonable response, but maybe some will have misguided pity on you.
     
  7. ivor2024

    ivor2024 Active Member

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    The performance issues have always been a problem with TSW going back to TSW2020 and TSW2 and sadly seems to get worse with each new version as extra functions are added to an already struggling program core with predictable unwanted results of poorer performance rather than any improvement.

    As mentioned, both DTG and the incessant resident apologists make excuses that completely fail to placate the unhappy punters. On the PlayStation 4 we were told it was old hardware and we needed a PS5 for TSW to run smoothly. Getting a PS5 brought some improvement but the stutters and frame rate drops were STILL present and actually worsening in newer routes.

    I suspect that TSW5 would run well on a PlayStation 7 but falls to deliver what is expected for the current PS5. TSW is by far the worst performing title I own on the PS5.

    It is obviously poorly optimised and no real effort has been made to fix this. Individual routes have a quick tweak done that brings some improvement but it still runs poorly. Even the gorgeous JT routes (Preston to Blackpool and Carlisle) suffer because of the deficiencies of the program core.

    The only solution I have found is to minimise the background processes as much as possible. I mostly run with weather set to "heavy cloud" as this knocks out the rendering of shadows. This helps

    Also if using the timetable modes I disable most/all of the layers which hugely reduces AI and static trains. This brings a huge improvement.

    I mostly create runs with the scenario planner where I add a few AI services for ambience and drive the route shadow free with heavy clouds. Using these limitations I can get fairly good performance but even in this hugely cut down mode I still get some stuttering.

    Finding myself having to limit so many options in this game to make it useable is why I absolutely rate TSW as second rate software and that will not change till DTG address the struggling program core.

    I love what TSW is trying to do and feel disappointed that the performance issues spoil my enjoyment of it. Whatever excuses are made they fail to explain why my PS5 runs everything else really smoothly but DTG cannot offer the same performance with their products especially given the premium prices they charge.
     
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  8. coentrainfan#7502

    coentrainfan#7502 Active Member

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    That's right. It is a wonderfull idea to make a game for the train fans, but for me- the hobby is just destroyed by the peformance of this game. Like my pc is not the best (talking about fx 4300 and gtx 1050) But I can rung forza horizon 5 on high settings whitout any stutter. And the weirdest, lower settings don't help for me in tsw5. I mean, no single fps higher. So, I hope they do at least a bit to the stuttering, so we can all play the newer routes without drops and stutters.
     
  9. coentrainfan#7502

    coentrainfan#7502 Active Member

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    I want these routes:
    koln-aachen(timetable update coming)
    bremen-oldenburg
    main spessart bahn
    salzburg rosenheim
    But then, what can I run with my fx 4300 and gtx 1050? Riesa Dresden runs okay for me, but I don't want a laggy route as semmeringbahn or frankfurt fulda.

    Please tell me something ;)
     
  10. Rutgerski

    Rutgerski Well-Known Member

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    If you can run Riesa-Dresden then you're probably pretty safe with MSB and Köln-Aachen. Bremen-Oldenburg and Salzburg-Rosenheim should be mostly okay too, apart from FPS dips at the bigger stations. Actually that goes for Köln too.

    For me, entering Salzburg always causes major dips. Once there, the dips disappear when I disembark and look back at where I came from.
     
  11. Rutgerski

    Rutgerski Well-Known Member

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    Yeah, that amazes me too: choosing low settings doesn't really alleviate the FPS issues, so there must be something very rotten at the core.

    Leaving and especially entering Frankfurt I get framerates into the single digits, and the seconds actually take longer. And then further on I get 60 FPS.

    Such a shame, because I love the route and I just don't play it as it is. But this one really made me lose all confidence in DTG.
     
  12. Factor41

    Factor41 Well-Known Member

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    Well, I have the free version of TSW5 and the last time I bought a DLC was probably a discounted loco for a route I bought years ago, so if they want me back, and want me spending, they need to do something better. Spoiler alert: loads more buggy, stuttering, new routes isn't the answer I'm waiting for, but a decent core update which makes the game silky smooth would open up a whole catalogue of existing routes I'd be willing to buy...
     
    Last edited: Mar 13, 2025
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  13. antony.henley

    antony.henley Well-Known Member

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    Get yerself a PS5 bruh.
    I have never had stutters on the PS5 of 10 seconds or more, not even more than 5 second stutters either. I would say that's yer PC bruh
     
  14. coentrainfan#7502

    coentrainfan#7502 Active Member

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    DTG is gonna spend money on peformance I would say, I am not gonna buy a ps5 while they just need to fix the peformance
     
  15. DTG-Chris

    DTG-Chris Staff Member

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    Hi coentrainfan#7502 Unfortunately, your CPU (AMD FX-4300) is really going to hold you back, as it puts your PC way under the minimum systems requirements of the game. The FX line of CPUs were known for underperforming when they were released 13 years ago. Sadly, they have not aged well compared to the competition and will perform poorly in modern games.

    TSW is a CPU intensive game due to the underlying physics and AI, meaning you will struggle to have a good experience with any route.

    An upgrade to more modern hardware would be recommended. These are the current-recommended system requirements:
    • OS *: 64-bit Windows 8.1, 10 or Windows 11
    • Processor: Intel Core i5-9600K @ 3.7 GHz or AMD Ryzen 5 3600 @ 3.6 GHz
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce RTX 2060 6 GB or AMD Radeon RX 5700 with 8 GB VRAM or more
    • DirectX: Version 10
    • Network: Broadband Internet connection
    • Storage: 80 GB available space
    • Sound Card: DirectX Compatible
    • Additional Notes: Requires mouse and keyboard or Xbox Controller
     
    Last edited: Mar 13, 2025

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