That game is, by all accounts, a complete joke and a disgrace. Also it revolves around a fictional European city with no indication the devs are interested in doing a real world location or making tools available for others to try. Personally think it's high time DTG took a crack at something like this for TSW. There are no underground stations to make the light baking excuse, just need to solve how to separate vehicles using line of sight running and of course keep road traffic and pedestrians out the way of the trams.
Ah, I was unaware and actually quite naive to believe DTG would create a realistic product in a real city...
Yeah I kinda agree because TSW focuses on trains, not trams so it's better for it to come to city transport simulator