I believe the accuracy of the overhead wiring is very important because it is one of the features that is quite specific to the Netherlands. If they manage to get some parts correct but make mistakes with the other two, which you see 80% of the time while driving, that would be a major oversight. Hopefully, they will address this issue as it shouldn't be too difficult to fix. DTG Alex DTG Jamie
Now we're getting to drive our own Dutch trains I guess now it's our turn to notice all kinds of small details that seem off :')
It’s not a small detail, and while it's easy to fix, it cannot be ignored with such a high price for a DLC. It’s sloppy, and it's strange that they didn’t notice it with all the POV videos.
Well, other routes has even more inaccurate catenary, and I haven't heard that much complains about it...
Just wanted to reply the same. The catenary on other routes isn't perfect either. I could go into the many details where TSW's catenary is wrong, but that would be too long and barely anyone would be interested in it. Also, the claim is only that they might have used the wrong mast type in the wrong location, as the mast in the screenshot is used in the Netherlands. It's hard to pinpoint the exact location of this screenshot to validate the correctness of the catenary mast represented in the route, but even if it's the wrong type that's a really minute detail to complain about...
If you look in the distance of that picture, toward the far-right curve, you can see the OHLE-portals end. I have also spotted this in other places during the video/screenshots. My hope and best guess is that at time of recording they weren't finished placing the OHLE everywhere. So there might still be hope that those wrong portals were just placeholders and that they later replaced those with correct ones. But yeah, when I first noticed this, I was also quite disapointed. Like they did put in the Stork nests because they noticed that during the cab rides, but they didn't see what OHLE-portals look like in the Netherlands. Seems very strange to me, hopefully it'll be fixed.
No, you're misunderstanding it. The two shown masts are correctly placed and made. The only issue is that there is one hook too many. In the Netherlands, there is only one hook in the middle and a string outside. These two setups are common throughout the Netherlands and are characteristic of the railway's appearance. It's easy to fix, but if it's not changed, it will give a completely different look than what it should be, and that's a real shame, especially since it’s so easily preventable. That’s why I find it strange, and given the price, you should have some input. I find it strange to view it negatively and say it happens more often, but that doesn’t mean it's good that it happens more often. An unusual approach, but okay. I’m really happy that the route is coming, but this would just give that extra attention to make sure it’s truly right for the future.
Well, like I said earlier, this time it’s us who will spot this kind of thing. Things like this didn’t bother me before because I don’t know the railways of other countries as well as I know the Dutch. Just trying to say we will get to know how you lot feel about this sort of thing That said, still immensely looking forward to the route!
I'm looking forward aswell. Mostly because of Conductor mode, the icmm koploper, the sng and The vectron update and the fact that we finally get our country we currently live in in train sim world.
The other thing is most companies licensing their trains to be in the game don’t want to see them filthy and covered in graffiti - even if that’s how they are in real life.
Once again, NS has set up an auction in collaboration with Onlineveilingmeester.nl with various original train seats of the Compin type from the ICM train. The offer includes both seats from the first and second class as well as complete compartments with six seats. So for those looking for a unique gaming chair: https://onlineveilingmeester.nl/nl/veilingen/7656/kavels
Then you'll be happy to know that the last released route had the overhead wiring completely butchered, leading from nowhere to nowhere and half of it was completely missing
If you are Dutch, you always will see the mistakes. There is another way to look at it. I'm happy that DTG finally comes with aDutch route, after leaving it to the community for TSC, with all attached disadvantages, like the need to make Chris Longhurst rich (which he deserves, to be honest), spendings in trying to find all assets, or the Midden Nederland route which tries to follow all developments of real life, so you regularly loose you favourite scenarios and so on. I prefer just to enjoy it and look for the good things and I already have seen a lot of it. Looking forward to this route and what may follow if we are willing to appreciate the effort DTG put into this one. Looking forward to the preview stream and to playing it.
so looking at some screenshots of the dutc route and found in this 1 you can actually see the OHLE being NOT correct so rlly hoping they didnt mess it up on the entire route
BRO, IT'S NOT THAT DEEP! i'm just glad we're getting our first Dutch route. Let's just be happy & grateful that our country is finally included.
You can't have everything perfect. If you want it to be as is, go outside and experience the real life thing.
ofc i go outside but like if honest its annoying that sometimes route have those large patches of untextured grass
Was just rewatching an ICM cabride from Zwolle-Groningen by Machinist Stefan (if you don't know his YT-channel yet, I highly recommend it !!). In his cab you can clearly hear a compressor refilling an air compartiment of some sort every time he used the dead-mans-pedal. I'm curious to see if DTG added this. We'll know soon enough
Good to see! Hopefully, they fix the incorrect ones; then it will be a very good route. And maybe a DDZ as the first train DLC ^^
The dead man is actually directly connected to the air brake system, so every time the dead man light start illuminating, it actually 'counts down', after a couple of seconds the audible warning shows up. But most of the times you don't need the audible warning, since the non-audible warning is also audible. When you repress the deadman, you can actually see the brake needle jumping a bit. (This is only for ICMm btw, SNG is all digital and stuff).
So cool! Maybe this route will be Good for NS's staff shortage, since i might just apply for conductor or train driver at NS. Hopefully they add advertisements as "werkenbijns.nl"
Why is time going so slow less then a week to gooooo, getting my xbox rewards points ready and the chocomel is on stand-by
@pe Tried that once, but when I boarded a loco to take over the service, two men came and I spent the afternoon in a small room being yelled at. 2 out of 5 stars
*Heroic_Nonsense zwaait naar Dirk22 van GoT*. Yup, even the H-beam portals have one too many Y-profile: In reality, the H-beam portals only have one Y-profile in the middle, which holds one rod that stabilises one of the overhead wires, while the other wire is stabilised by a rod that's mounted directly to one of the portal's legs: The same is true for the framework portals: Both these images were taken from Groningen - Zwolle, to be precise from this cab ride video from last month. Even though I agree that everyone should just enjoy the route nonetheless - one can't go around telling people off because they "falsely" claim that the portals are wrong.
And if the zigzag of the contact wire is achieved by staggering the same portal instead of using properly left and right pulling portals, another full price pass from me. Get that OHLE right or do only Diesel or steam routes! NS catenary is very heavy with double contact wires, thick suspension wires and often parallel feeder wires due to high currents and train frequency.
*Zwaait terug vanaf GoT naar Heroic_Nonsense* Very well explained, and I also think you should be able to point out important details without receiving negative feedback. If it's easy to improve, it seems to me there’s no question that a company wanting to make good money should fix this.
I never would have noticed due to lack of familiarity but completely understand the issue. You will see the catenary constantly and every time you drive so in my opinion it is one of the most important things to get right after the actual train and track itself. I remember when BPE released with the completely wrong catenary, there were a lot of complaints but DTG did end up fixing it. This is maybe not as egregious as that was, but I would still be hopeful of a fix, especially since I imagine they will want to do other Dutch routes.
How will you close the doors on the icmm or sng? option 1: Close the doors unrealistically via keyboard or controller buttons (insert clown emoji) option 2: Close the doors manually by getting out the cab to the door panel and inserting key to close the doors like the conductor (respected emoji) option 3: (insert own method)
Option 1 when in driver mode. Option 3 (sit in 1st class or rear cab and use the key) when in conductor mode.
i'll do option 2, since it also happened in real life with a video of Train driver's pov dutch railways
I see it aswell, it is a bug. When i published the comment, i could see the link. Anyways, here is the link:
i just realised the OHLE looks very similar to the belgian OHLE like im prob not even the only 1 who thinks dtg tried to remake belgian OHLE on a dutch OHLE