Things That Aynoy You About Tsw

Discussion in 'TSW General Discussion' started by dal#7945, Mar 16, 2025.

  1. spikeyorks

    spikeyorks Well-Known Member

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    Has anyone mentioned the fishing profanity filter?
    (Bugger it's happened again) ;) :D
     
  2. AmityBlight

    AmityBlight Well-Known Member

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    Just this morning I thought exactly the same!
    Doesn't have to be single minutes for me, but an increment of 10 minutes would already be of great help.
     
  3. OldVern

    OldVern Well-Known Member

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    And the other one from me, if not already mentioned. Last night I decided to quickly do the ATB Tutorial on the Dutch route. And yes, guess what, when I returned to the game proper it had switched the coloured track stop markers back on. In the name of god, Dovetail I switched these off in options because I don’t want them and don’t need them. Bad enough having to do it with the Training Centre runs but not every other tutorial in the game, too. Don’t presume to switch them back on because of some arrogance assuming I need my hand holding because I’m doing a very specific safety system tutorial.
     
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  4. star#5823

    star#5823 Well-Known Member

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    Yeah, my ideal version would probably be 5 to 10 minutes increments
     
  5. reallychummy

    reallychummy Active Member

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    A lack of ambition - a lot of short routes with samey/recycled traction alongside poor timetables.
    "Half a job is good enough" - buggy releases that may or may not receive patches in a timely manner.

    There is a real over-promise/under-deliver vibe that is frustrating and annoying. As a PC player, TSW is rapidly apporaching TSC levels of requiring a myriad of third-party files to make it work better and that just makes it a pain to keep on top of.

    I last played in early Dec and since the initial excitement of WCMLoS went I haven't felt the pull to play again. Next time I want to drive a virtual train it's much more likely I'll fire up SimRail.
     
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  6. ludwigtails

    ludwigtails Well-Known Member

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    bugs never getting fixed
    specific trains cant come into the game because the TOCs and all developers (expect Just Trains i guess) doesnt like old trains to be represented because they suck
    constant routes getting cut at such unreasonable places as prices increases is so unforgivable and there is no excuse behind lack of time.
    Also Rivet. Rivet annoys me.
    Also the fanboy that keeps encouraging the developers to do bad practices as what i mentioned before.

    And that is why TSC is much better.
     
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  7. jack#9468

    jack#9468 Well-Known Member

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    It annoys you that a company running trains would rather focus on running trains?
     
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  8. antwerpcentral

    antwerpcentral Well-Known Member

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    The loading screen taking way to long to boot the game
     
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  9. dal#7945

    dal#7945 Well-Known Member

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    It takes forever on xbox x
     
  10. OldVern

    OldVern Well-Known Member

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    TSC can take even longer, both getting to the menu screen and loading into a run.
     
  11. AvfcWalpole7

    AvfcWalpole7 Well-Known Member

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    It takes a while on PS5. I would like to know, does it take longer the more routes and locos you download?
     
  12. dal#7945

    dal#7945 Well-Known Member

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    Someone did say awhile ago that the more you have the longer it will take wether thats true or not
     
  13. AvfcWalpole7

    AvfcWalpole7 Well-Known Member

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    It has certainly taken longer since I purchased the Preston-Carlisle route
     
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  14. antwerpcentral

    antwerpcentral Well-Known Member

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    Yes it does. When I installed TSW5 and the DLC routes were not yet enabled it started up like you would expect a PS5 game to boot up: fast. After installing the DLC (I have a lot of DLC) it takes forever to start a game. Now I refrain from buying new routes because it will take even longer to play them. I could not resist buying Zwolle - Groningen but luckily that route was worth looking at a loading screen like forever.
     
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  15. arek#2842

    arek#2842 Well-Known Member

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    It probably will be a new, "big" feature of the "core updates" in one of the upcoming TSW releases.
     
  16. marcsharp2

    marcsharp2 Well-Known Member

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    God yeah, this really bugs me. I absolutely get it for those new to the game or unfamiliar with the layout of cabs, but if we've switched them off they should remain switched off by default.
     
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  17. arek#2842

    arek#2842 Well-Known Member

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    Playing Tees Valley now - when you have to stop heavy-as-hell freight train PRECISELY at the destination market. Just stop 1 yard/meter before it and you'll have to start the whole train moving again to pass this one goddamn yard/meter.
     
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  18. OldVern

    OldVern Well-Known Member

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    They are still doing that now, despite promises they weren't going to. Scenario on the Dutch route has the objective marker sat on the buffers at Groningen with zero tolerance on stopping distance. Had to put £5 in the swear box for that one... (£2 for f, £3 for c).
     
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  19. solicitr

    solicitr Well-Known Member

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    I don't know why DTG hasn't outlawed the use of those "on-or-over" stop markers
     
  20. arek#2842

    arek#2842 Well-Known Member

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    I don't know, but it should be outlawed asap.

    This makes me think about another annoying thing - passenger load/unload time. Why do we have to wait for a predefined time until we can close the doors and departs when, in many cases, passengers have already embarked/disembarked the train we are driving?

    Many times I have closed it milisecunds before the predifined time has passed and departed --> then, on next station I had to opened the doors, close it, then open again for the objective to be passed :mad:
     
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  21. arek#2842

    arek#2842 Well-Known Member

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    The swear box for this markers is a good idea actually, I need to make one, I'll quickly accumulate funds for next TSW (discounted) DLCs ;)
     
  22. Gianluca

    Gianluca Well-Known Member

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    Hope the roadmap is one april fool, who wants collectables as mandatory or you fail the service like a spad but for missing collectable
     
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  23. jack#9468

    jack#9468 Well-Known Member

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    The roadmap was obviously an April Fools.
     
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