Route Mildmay Line Feedback Thread

Discussion in 'Player Feedback' started by DTG Harry, Mar 4, 2025.

  1. vendys#6021

    vendys#6021 Well-Known Member

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    PS5

    Texture blurring continues, it doesn't look like a very successful optimization at the moment

    Class 378 substitution on WCMLS unfortunately still with missing transition bellows and cables from the crossing continuing under the wagon to the track. This is the problem, that makes 378 unusable on the WCMLS map
     
  2. astafic#8452

    astafic#8452 Well-Known Member

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    All I have to say is: If I wanted to play a train simulator with blurry textures with no passengers boarding/exiting my train, then I'd play the fictional Stepford County Railway roblox train simulator for free. Not pay $29.99 USD for a route that is supposed to be immersive, hyper realistic, and accurately presenting its real life counterparts. Absolute shambles this route is in even after this "patch" rolled out. Another instance of DTG slapping a bandaid on a gash and calling it a day.
     
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  3. DJsnapattack

    DJsnapattack Well-Known Member

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    The route was created by one person, not DTG. If it's making you this angry you should probably uninstall the game.
     
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  4. astafic#8452

    astafic#8452 Well-Known Member

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    I am not bashing Johannes in the slightest, all the issues I've listed are core issues of TSW as a whole which is controlled by DTG. I actually am impressed and applaud Johannes's work and even bought the route to support him. I'm just frustrated from such peculiar issues in this game five iterations later.
     
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  5. hiromaru

    hiromaru Active Member

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    Not a single passenger gets on or off.
     
  6. ksb#3865

    ksb#3865 Member

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    PS5 just done a full run from Willesden to Stratford after latest update. Got as far as Camden road when blurry texture came back, in cab all switch labels and safety posters totally blurred, exterior station signage all blurred all the way to Stratford. Also some really excessive suspension movements around Gospel Oak and after Hackney Central.
     
  7. foggy#2817

    foggy#2817 Well-Known Member

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    Passenger behaviour improvement is visible. Saw a lot more passengers getting on or off the train. Though I did also observe a full (AI driven) 378 moving into the bay platform at Stratford, with no one getting off. Haven't seen any texture blurring since the previous update (I play in 4k, motion blur off, some layers activated), but some stuttering at various known places along the route. PS5.
     
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  8. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    I'm just doing a run now from Stratford to Willesden junction no issue with blurry textures so far but passengers still aren't getting on or off the train they did at Stratford but as I go along still nothing xbox series x
     
  9. Matheus Mesmer

    Matheus Mesmer New Member

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    On the route to Stratford, passengers board and disembark from the train, but after that stop, this movement no longer occurs.
    Besides that, the sound inside is very low. PS5
     
  10. rshifflet#2142

    rshifflet#2142 Active Member

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    PS5 crash anew.
    Same old same old.
    Punished for buying all real rail DLC.
    I detailed these persisting bugs in Trouble Shooting forum.
    Wadda waste of my time and the effort required for me to type letter by letter this pointless missive.

    For PS 5 this is not even a Release Candidate.
    Not fit even as a Public Beta.
    Not fit to be sold ... especially not here, at 53$ plus 15% tax.

    And what rebate can we expect as our due for our paying to be DTG beta testers ?

    What do beta testers receive ? DLC key codes ?
     
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  11. jack#9468

    jack#9468 Well-Known Member

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    You choose to buy, that's on you.

    It is not at all anyone's fault but your own that you made the conscious decision to purchase this.
     
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  12. KitsuneKiera

    KitsuneKiera Active Member

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    The 378 floats ever so slightly above the rails (yes this is extremely nitpicky, no I am not sorry).
     

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  13. TrackingTrains

    TrackingTrains Well-Known Member

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    I've never understood what causes that kind of bug, but have observed other trains wheels sometimes seeming to be slightly below the top of the rail and kind of going through it [not on Mildmay, I don't have the route]
     
  14. hiromaru

    hiromaru Active Member

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    Even with this update, the passenger function is still incomplete.

    Steam
     
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  15. ksb#3865

    ksb#3865 Member

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    PS5 just tried to run service 2L08 clapham/Stratford on setting up the train cannot access safety systems panel other than vigilance which ultimately means no platinum medal. It would be very nice if there was an option in UI to toggle safety systems on or off as default.
     
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  16. richtayls

    richtayls Well-Known Member

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    Agree completely the whole game would benefit from a safety systems on/off in the settings.

    Just in case you aren't aware, if you hook up a keyboard (either bluetooth or usb) then you can turn everything on using ctrl+enter and shift+enter, we shouldn't need to do that, but useful workaround.
     
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  17. ksb#3865

    ksb#3865 Member

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    Thanks
     
  18. maccagee#4924

    maccagee#4924 Well-Known Member

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  19. jack#9468

    jack#9468 Well-Known Member

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    Floating fence on track at Homerton:
    bf1026af-5947-4b09-ad35-4d287cd842b1.png
    Missing texture at Homerton:
    e7c038ab-9777-4c03-81a5-a64deaefc993.png
    At this station (cannot remember where) you can go through a wall:
    4620e2a2-61ee-4ec4-9aec-e3616ed335cb (1).png

    Also, at Highbury & Islington, you can go from platform 1/2/3 to 4 but not from platform 4 to 3/2/1 via the footbridge.
     
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  20. flukey#4378

    flukey#4378 Active Member

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    I cannot replicate that floating fence issue you are having at Homerton (on PC), what platform are you on, PC or console jack#9468
     
  21. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Now we know Mildmay is getting an extension to Richmond how long will the extended route be im not familiar with London lines
     
  22. jack#9468

    jack#9468 Well-Known Member

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    Extending to Richmond is 5 miles I think so total route length is something like 17 miles or so.
     
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  23. foggy#2817

    foggy#2817 Well-Known Member

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    Would be nice if the 378 appears as AI layer on Goblin (instead of the 710s now representing Mildmay at Gospel Oak)
     
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  24. MarkCovz4761

    MarkCovz4761 Well-Known Member

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    Thank you
     
  25. Munkustrap

    Munkustrap Member

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    The texture problem resembles a console memory problem (the same thing led to CTD in MSFS20). Then I save the game, close it completely to the desktop and run TSW again. It works. Besides, I only had a texture problem on Xbox once, the first time I ran the route. Now I don't see a problem. But I only drove about 6 times, so not much.
     
  26. animaltvi#2674

    animaltvi#2674 New Member

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    I'm on xbox series X I've turned alot of the layers off. Just left the 710 the docklands and the layer that gives you the freight. Havnt had a problem since doing that. I know its not a permanent fix but you really don't notice the missing trains as you hardly ever see them. The thing I've found is it seems impossible to get platinum medals on amy of the scenarios. I'm nearly a thousand points out on some and yes I use all the safety systems.. any one else managed to get platinum ?
     
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  27. rjeeves#3580

    rjeeves#3580 Active Member

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    We noticed long ago the scoring for the scenarios is a problem. I did a near perfect run of one with safety systems on and got a gold (only dropped 4pts).
     
  28. foggy#2817

    foggy#2817 Well-Known Member

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    Agreed. Turning most of the AI layers off will save you a lot of grief. Especially if this layers are only very rarely seen. Turning of the 710 would lose too much immersion for me though, so that's the minimum I keep activated.

    The required scores are just not correct. Perfect runs won't award you platinum in most scenarios.
     
  29. Mark Moreton

    Mark Moreton Well-Known Member

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    Finding it’s getting worse for me on Xbox Series X - blurry textures within minutes and full crash by the time I crossed the ECML (setting off from Willesden). First time I’ve had a crash to dashboard.
     
  30. astafic#8452

    astafic#8452 Well-Known Member

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    Hi there! I'm on PS5 and own all layers to this route and was wondering which add-ons should I disable to have good performance without a near empty rail scene? I've heard the class 700 and ECML are fine to disable as they are hardly ever present throughout the route but I still got FPS drops without those and now I'm curious if I need to disable even more layers to prevent this. Thank you in advance. :)
     
  31. parder#4923

    parder#4923 Well-Known Member

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    See my post on page 5 which has consistently worked for me on PS5. These are the ones I disable as they really can only be seen if you are using external camera a lot (tricky to do when stops are so close together):

    ECML
    All Thameslink
    SEHS
    MML
    WCML - 350, 390, 377
    Chiltern
    Great Northern

    I think the traffic around Kings Cross and St. Pancras is a big factor as blurred textures have tended to kick in for me from Camden Road onwards when I have all the layers activated.
     
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  32. foggy#2817

    foggy#2817 Well-Known Member

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    I don't know which layers to deactivate exactly to what effect. I only activated the layers which have most impact on gameplay and immersion. Don't expect miracles though, there are still FPS drops in places, just noticably less. No blurring at all so far.
     
  33. ksb#3865

    ksb#3865 Member

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    PS5. just tried Mildmay line after a few weeks away, apart from blurry textures mainly all the labels in cab, the major issue for me is not being able to access the safety systems panel which as far as I am concerned makes this route unplayable which is a shame as it is a great route. In future I will not be purchasing any new DLC on release day I will wait to see what issues arise then make my decision.
     
  34. foggy#2817

    foggy#2817 Well-Known Member

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    You can access the safety systems. You just have to get up from your chair.
     
    Last edited: Apr 12, 2025
  35. ksb#3865

    ksb#3865 Member

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  36. ksb#3865

    ksb#3865 Member

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    When the route released the safety systems worked just fine but after the first update is when they stopped working
     
  37. jack#9468

    jack#9468 Well-Known Member

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    Have you even attempted to turn them on? They're off by default.
     
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  38. foggy#2817

    foggy#2817 Well-Known Member

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    That's just not true. I have been playing it after the update and they work just fine. Yes, also PS5. And as jack#9468 says, turn them on first.
     
  39. ksb#3865

    ksb#3865 Member

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    Ok in desperation I uninstalled and reinstalled the DLC. Now the safety systems work which is great but blurriness is still there
     
  40. hiromaru

    hiromaru Active Member

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    I'm looking forward to the blur and passengers being resolved.
     
  41. Mark Moreton

    Mark Moreton Well-Known Member

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    EDIT - please disregard, was in the wrong feedback thread.
     
  42. maccagee#4924

    maccagee#4924 Well-Known Member

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    No responses, so I'll take that as a no.
     
  43. foggy#2817

    foggy#2817 Well-Known Member

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    This is modelled as a generic warehouse. So it is there, but just as a regular box.
     
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  44. maccagee#4924

    maccagee#4924 Well-Known Member

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    So in reality, it's not there then. Such a shame, one of the iconic buildings on the Olympic park.

    Thanks for replying.
     
  45. ksb#3865

    ksb#3865 Member

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    PS5. why is it everytime lately DTG update the game I am unable to access the safety systems on the 378, and have to delete the dlc and reinstall it which is super annoying as my Internet is pretty slow so this takes about 90mins. This time on reinstalling still cannot access safety systems panel .
     
    Last edited: Apr 30, 2025
  46. jojoseph72

    jojoseph72 New Member

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    Not sure this has been reported (if it has sorry), but I thought I would add the issues I've seen.

    Gangway issues: seems the they are a bit hollow and they merge into the coaches of the trains.
    upload_2025-4-29_20-41-29.png

    Collision issues in cab and around the train:
    upload_2025-4-29_20-44-14.png
    upload_2025-4-29_20-45-19.png
    upload_2025-4-29_20-47-41.png
     
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  47. hells.high.lord666

    hells.high.lord666 Well-Known Member

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    I'm on series S so this could do with being checked on other platforms and other routes but where are the AI drivers? I am driving the 04:45 EWR freight service on this route and have passed two other freights going the opposite direction both of which were being driven by Casper the friendly ghost or one of Snow White's seven short stature friends because the cabs were empty!
     
  48. vendys#6021

    vendys#6021 Well-Known Member

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    PS5
    Still missing transition (gangway) bellows between inserted cars etc. or substitution 378 on WCML map (Lioness Line)
     
  49. foggy#2817

    foggy#2817 Well-Known Member

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    Also an update today for Mildmay line, but no mention in the patch notes. What changed?
     
  50. TrackingTrains

    TrackingTrains Well-Known Member

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    DTG Harry Please may you ask dev?
     

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