For the life of me I can't figure out how to choose if I want the railcars in my consist are empty or loaded because by default the cars are empty. Am I crazy or is there no way to load them?
That feature is something they want to add, but isnt available at the moment. Answered here: https://forums.dovetailgames.com/threads/formation-designer-pc-beta-what-you-need-to-know.78468/
They haven't mentioned formation designer in a while, we don't know when or if they will add cargo loading However, as a workaround there are some loaded freight wagons on creators club here which you can add to formations. If one you want isn't listed you can request them here, though it depends whether I have the DLC or not
I have all the US freight routes i have the HSC flat car showing in formation list of cars ive seen the gondola its listed under something else , either coal gon beth gon ..i saw 1 odd loaded coal hopper in list i posted about it long ago on 1 of the formation designer threads .Horseshoe curve is on sale for 15.99 US on the playstation black friday sale .if you are into US freight train s id recomend getting all US freight routes for the freight cars to use in formation designer
the US freight routes are ,1 cajon pass 2 sand patch grade 3 horseshoe curve 4 sherman hill 5 cn oakville 6 cane creek UP and the peninsula corridor thats passenger but has UP local freight mainly ballast train s, get ballast cars
Does anyone know with cargo volume 3 releasing if they will add the loaded rail freight cars in formation designer
Yo how do you do that? If I can know I could make some for myself so I can actually have custom livery railcars loaded, like my CSX gondola for example
I didn’t reply to the write thing, I meant like to the one where you make them loaded in creators club.
It requires the PC editor and some hex editing. For example if I wanted a loaded husky stack from Sherman Hill, the basic steps would be: Make a plugin with the same name length as the original plugin that has the wagon (for example SMH_HuskyStacX instead of SMH_HuskyStack). In the new plugin, make a content manifest file called ContentManifest. Make a TrainFormation file with the same name and directory structure as the RVD file for the wagon (for example SMH_HuskyStacX/Data/RVD/RVD_SMH_HuskyStack). In the formation, add the original wagon. Give it cargo in the Cargo Pre Load section. Select 'Is Drivable' & 'Is Available for Formation Editor'. Add the original plugin to the Required DLCPlugins section (for example RVD_SMH_HuskyStack). Set the Friendly Name to something you can find easily later (for example SMH HUSKYSTACK LOADED). Cook and pack the plugin, and move it to TSW's DLC folder. Open TSW 5, go to formation designer, and add SMH HUSKYSTACK LOADED to a formation. Close TSW 5 and find UGCFormations_0.sav (should be in something like Documents\My Games\TrainSimWorld5\Saved\SaveGames\UGCFormations_0.sav). Make a backup if you want, then open it with a hex editor and replace all instances of SMH_HuskyStacX with SMH_HuskyStack. Now when you open TSW, the wagon should appear loaded in the formation. Since you have replaced the references to the custom plugin with the official plugin, you can then delete the custom plugin from the DLC folder.