Talyllyn Railway - Teething Troubles

Discussion in 'PC Editor Discussion' started by rob#3036, Apr 26, 2025.

  1. rob#3036

    rob#3036 Active Member

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    Hit my first snag with the talyllyn mod, that being i cant seem to get the route to appear ingame.

    My Goal at the moment is to get the route to be selectable ingame and have the option to start free roam. Not really interested in loading the game and spawning in just yet.

    I've set up the route, i can walk around it in the editor fine. I've added Route Definition and theme files, content manifest etc.

    I've followed the tutorial for Cooking and Packaging the file, generated the pak file and dropped it into the games DLC Folder alongside all the other DLCs, but cant seem to get the route to appear. Im a bit puzzled as im not sure im following the correct process so I just wanted a bit of a sanity check to see where i might be going wrong.
     
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  2. rob#3036

    rob#3036 Active Member

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    upload_2025-4-26_18-29-21.png
    Please disregard, it was me being a bit of a spoon, by moving the files around and folders around i managed to get it working

    UGC file created here: D:\Games\Unreal\TrainSimWorld5Mod\TS2Prototype\Plugins\DLC\TalyllynRailway\Saved\Cooked\WindowsNoEditor\TalyllynRailway.ugc
    Mod files moved to: D:\Games\Unreal\TrainSimWorld5Mod\TS2Prototype\Plugins\DLC\TalyllynRailway
    Generated Pak file moved to : C:\Users\[my_name]\Documents\My Games\TrainSimWorld5\Saved\UserContent
     
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  3. rob#3036

    rob#3036 Active Member

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    Another step another problem.
    The map appears selectable in the UI and i can select a spawn in point, but when i start a free roam session I get dropped into an empty world, no loading screens i cant access any of the menus, other than the FPS display (Right side). Interestingly the lighting and weather match what i selected in the main menu for the route. So the Weather and lighting is working but no anything else

    upload_2025-4-27_4-4-9.jpeg
     
    Last edited: Apr 27, 2025
  4. rob#3036

    rob#3036 Active Member

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    So with the help of the Universal Unreal Engine Unlocker i figured out that its not opening the right map its opening FrontEndLevel So now i need to figure out why my level isnt loading in game but loads in the editor fine
     
  5. rob#3036

    rob#3036 Active Member

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    So after digging around on other forums my manifests and everything seem to be fine but for some reason my level/map just wont load. I even went back to the drawing board rebuilt the map using only the LIDAR data, player Start locations and the KML (No Track). Nothing. The Route is selectable but i still just end up getting dumped into the void.
     
  6. rob#3036

    rob#3036 Active Member

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    After 3 Long days and one rebuild of the map i FINALLY figured out the problem, Turns out i was just missing a Blank Timetable, once i got that set up and set the new timetable to both sandbox and default the route loaded without issue.
     
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  7. rob#3036

    rob#3036 Active Member

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    Return of the problems thread, This time im trying to add two locos to the game, Talyllyn No. 1 and Talyllyn No. 11 The problem is that Talyllyn No11 is overiding the details for Talyllyn No. 1 and im not sure why as neither of them share the same naming details.
    upload_2025-5-12_4-22-15.png

    In the spawn menu only Number 11 is visible. upload_2025-5-12_4-22-15.png upload_2025-5-12_4-25-7.png
    upload_2025-5-12_4-25-7.png
     
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  8. rob#3036

    rob#3036 Active Member

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    Never mind i think i fixed the issue by creating a new Rail Vehicle Definition file and giving it a slightly different file name. Originally i just did a copy paste of Talyllyn No 1 and just changed all the values which seems to have not been the way to go. I also changed my Naming convention So now im just going to go with RVD_TAL_[Locomotive Name]
     

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