For the pass few years now so may left TSC due to so much drama dlc not been made and so on as the case few move to TSW TSW is good but it a slow start Man reason I still play TSC is that you have long routes that over 100 Miles that TSW or got 2 100 miles routes and TSC have so many rolling stock This is why we need to Save TSC from been a dead game
TSC is not a dead game, third party devs are busy creating new content. DTG is not developing anything at the moment as they are concentrating on TSW. It's a bit like saying Assetto Corsa is a dead game just because the dev stopped doing anything with it years ago when it's happily been evolving for 10 years due to third party input. Don't panic TSC is the best it's been for a long time.
Definitely in the hospice stage if it’s lifecycle. First party support has all but ended; third party content is forever limited by the antiquated physics, graphics, and scenario engines. There’s no way Dovetail spends the time and money upgrading those core systems now, especially for a niche market. The Rail Subscription exists to get those last drops of blood from the turnip. They’re focused on TSW to pay the bills and employees; that’s why there’s roadmaps and social media engagement and promotion there. Only a matter of time before TSC meets that big Foreman Dan Hernandez in the sky.
TSC doesn't die until you uninstall it. That's the beauty of video games. It doesn't matter what anyone else is doing, if you still enjoy it, it lives on.
There are people still using MSTS which is nearly 25 years old. There was still conent being procuded for it a few years ago, there might still be now. There still seem to be third party releases on steam for TSC which I imagine at least will still see the game on sale even if there is no more support. Until third parties both payware and freeware abandon it then I don't see why it should die. I do hope the TSC do a U-turn and do take another look at TSC but I suspect they won't. Wasn't there a Scottish Steam route as part of their plans revealed over the last couple of years? I can't see anything about that now, I assume it never happened?
Yet I see packs with better physics than TSW. Screenshots that look better, in my eyes at least, to TSW. And scenarios that are far closer to real life operations than TSW. Maybe antiquated isn't so bad after all.
TSC will always be on Steam, whether DLC is being made for it or not. I have 20-year-old games that I have purchased from Steam, although not installed on my computer, they are there if I wish to do so.
Now if there will be an enterprising individual, team or studio taking over the TSC source code from DTG and revive the game and develop it further into a modern, competitive simulation? Even within the present xml, Geo and Texture file structure, a lot should be possible using a new core. TSC is contained in only one core .DLL and it shouldn't be impossible to program a proper, modern and powerful simulation still making use of current assets!
Naaaaaaa never dead just slumbering in somnolent bliss. What really gets my back up is, all the promises and lies from DTG. About carrying on development, making improvements and fixing long forgotten bugs. We had a load of hullaballoo for a while and a few less than stellar version updates and then nothing.......zilch. But there again did i expect any different, that is DTG all over.
To prevent TSC from dying just make sure to buy the content that gets released on Steam, or directly from the third party developers. When you download freeware make sure to give some nice feedback to the devs, at least say thank you.
DTG were engaging with it's community and then - DTG is bought up by Focus Entertainment. Since then TSC is a cash cow. Would be better if the Franchise was sold to a company who cared about the future of TSC.
I think you are on the wrong track there. I am pretty sure Dovetail would have been continuing that work if their parent company hadn't stopped the funding dead. But they aren't able to tell you that owing to NDAs. It must have been a commercial decision, whether rightly or wrongly in your mind. So maybe we need to accept that TS Classic's profit margin has dwindled to the point where work on it doesn't generate sufficient income to justify the costs. John
TSC is doing fine. Just this year we got some great quality stuff by PLD, caledonia works, TSRS, Ah.Robinson, AP and even ATS. Just the last month CW released the NER E1 and the 2P, ATS the 755 and AP a really impresive valenta HST pack. Some great packs announced and still to come. PLD class 47, AP with various class 66 packs, TSRS with TEA wagons and CW produsing a huge list at a enormous pace. Not the mention the stuff i forgot. Personally i'm having trouble keeping up.
The 47 can't come soon enough. AP, ATS and TSRS are keeping this great sim alive along with numerous other unsung devs. Regardless of how they do it and whether you agree with certain practices I will always support those who keep it going, and who knows one day maybe those same devs may just purchase the code and make it 'our' sim.
You'd rather not have TSC be in the eye of focus of DTG's, reason being is that if they'll start to implement major updates to the core again, it could have some pretty massive ramifications for alot of routes. The other thing, of course is that they'll probably break a few things the same as they do in TSW where updates will fix 3 things, and add 5 new issues.
I haven’t been able to use TSC since 31st December as I am getting the dreaded out of memory issue, Fatal Error during update with in WINDOWS_MANAGER so I would quite like some sort of update to fix it!
I have 100% AP catalog, 100% ATS and 100% RSSLO and 100% ChrisTrains. Don’t care for the Chinese stuff but have most of JT catalog.
Seek and ye shall find an answer. You are not the first to experience this. Here is one discussion on the subject which led to a solution: https://steamcommunity.com/app/24010/discussions/3/4204742459544543507/ John
DTG can’t sort out TSW either due to not having staff competent to deal with the spaghetti code or simply no longer having any programmers on staff. Catan and the Fishing game(s) seem to have been abandoned. Flight Simulator World was dropped like a hot coal when the going got a bit tricky. They just ditched the City Tram game rather than work with the inept developer to sort out the issues it has. So as regards TSC, don’t expect anything else to be done with it other than of course taking the revenue from residual sales of content to prop up their flagging top heavy management and PR establishment.
Sounds like DTG is going down the toilet. Overstretched themselves due to the desire to make money quick and have burned out their workforce. Time to hand over the TSC franchise to a more competent group and wallow in the TSW quagmire!
Even if the new owners decide to sell off TSC they will vastly over inflate the price based on possible future sales of ancient routes needed for the third party devs (The very same ones who would be possible buyers of TSC.) And the usual practice of rinsing every last penny/cent out of a product until it's dead and buried then blame market forces.
That seems a rather strong statement. Do you have any evidence to support it, or are you just upset with them and would like it to be true?
Just an opinion but the silence from DTG is a bit unnerving. TSC is a long way from being dead or even dying (just my 2 penny worth).
The TSC platform is thriving. We have many 3rd party resources adding to the already massive portfolio. The concern is that the main code which was promised to be optimized got 1/2 finished and we have heard nothing since DTG was bought out. The focus is obviously towards TSW.
Sometimes I wonder how much Dovetail would ask for if someone wanted to buy the rights to Train Simulator, its source code, and all of its assets and DLC. We don't have exact sales numbers, but PlayTracker believes TS has 2.86 million owners. This excludes Rail Simulator. I presume that this includes anyone who got the game for free or who acquired the game through standalone routes like The Count of Monster Disco. The price that owners paid when they bought the game is also not known. As for DLC sales, there is absolutely no way of telling beyond DTG releasing the numbers themselves. Assuming the PlayTracker data is for regular full-price sales using TS' current undiscounted price, TS has made more than £72 million. This number is not accurate for the reasons I listed earlier, so it's a very rough estimate. Either way I think throughout its life TS has easily made more than £100 million for Kuju and Dovetail, but what the daily income is will likely be a lot lower than it used to be. I couldn't possibly value TS as a whole (DTG probably don't know either), but the asking price would likely be £5 million or more. Would that be the price a new developer would actually pay? Probably not. The game is in a niche and has more competition than it used to. Plus, money making potential for a new company would be almost entirely through DLC and I have no idea what that would make the game worth. I think if DTG cared about the game they'd release the source code so that an OpenRailWorks could be released by a new developer. It won't happen, because DTG couldn't care less about TS or their own community. Even if all of us chipped in, we wouldn't be able to afford the rights to the game. I like to think I'm a decent negotiator, but it's still a long shot. I'm sure there is someone who could, but it's unlikely. In the next few years I should be coming into a decent amount of money. Subject to discussions with Dovetail/Focus, I would be willing to make an offer for the rights to the game if the sales potential is there, but the offer would be six digits rather than seven or eight. Any more than a million and I'd never see that money again. If anyone from Dovetail is looking at this, the offer is serious, but it'll be a year or two before any progress can be made on it.
Moan and complain. Rinse and repeat. That's all some on here ever do. TSC is alive and well and devopement will continue until we in the community abandon it and I don't see that happening anytime soon.
I wish things worked that way, but sadly nope... many of us have spent more than that over many years.
People like Peter keep TSC alive with their excellent freeware. Discovered earlier that he had extended his Tenbury Branch route. Which now runs north to Shrewsbury. It is his routes that mainly keep me using TSC. https://www.pgdl.co.uk/vpris/index.htm
I have probably mentioned this before in this thread that TSC will never die while on Steam unless Steam goes belly up. DTG may abandon it, but it will remain on Steam to play. I have 20-year old games on Steam, although not installed on my computer, they still remain in my Steam Library for me to install again if I ever wish to.
It´s become popular to talk about how TSC is dead... looking at the facts, its BS to be very frank: I realized the other day that German TSC has had more rolling stock and routes released than TSW the past few months. Two RSSLO routes, several new rolling stock items like the Mireo, Nightjet 2 and a boatload of freight waggons plus a bunch of freeware like Frankfurt-Koblenz V2, S-Bahn Bremen extension and Velgast-Tribsees. The releases for TSC might not be as hyped and talked about, but there is a lot going on.
These kind of routes are the reason we use Train Sim Classic. TS Classic is not much use to anyone running at 14FPS or running at a good speed, but with Red Signals.
Just because a person is breathing doesn't mean they aren't close to death! I would say that TSC is definitely looking ill at the moment. Just look at how quiet this board is compared to how it used to be. According to Steamcharts.com in May there were 643 players on average in the game. That compares with 810 a year earlier. TSC has now been overtaken by TSW for numbers of (PC) players in game. That never used to be the case. Buckle up and prepare for a hard landing.
Sorry do not understand what you are saying. I am capped at 72fps (half my monitor refresh rate). No red signals problem here either, but i do not use the latest beta, i use 77.6b.
I presume next you will be telling us MSTS will also be ending Not everyone plays TSC with the internet connected as a number play offline. Does steam record if you are playing the current version or an older version - like v72.3 that I use for overseas routes. Technically I'm playing TSC2022 so it would not appear in any statistics for TS 2024
And a ‘hard landing’ would mean what exactly? DTG have already (effectively) ended support for the game. We still have a number of payware developers who aren’t moving on for the time being. The freeware content won’t end for a long time. As they are the same game according to Steam, if you are connected to the internet it should count no matter what version you’re playing. The actual concurrent players will usually be slightly higher than what SteamDB says, but not substantially so.
I don't understand you here. Why does everyone think that when there are problems, it's always TSC's fault? It could also be the operating system or something. I play and build routes in the 78.1a beta and the regular version 77.6, and I can't find any problems here, except that TSC crashes every now and then. Then I restart TSC, and that's it. I think many players here also don't understand why so many people talk about TSC.
From info I was told about It does not matter which version of the game you are playing as it is SteamApp 24010 which is TS 2024
By hard landing I mean that once the TSC user base drops below a certain level it will no longer be able to support commercial DLC producers and these will disappear in a short space of time. Some commercial providers may keep servers going for a while as a courtesy to previous customers, but that will be all, and some will shut up shop quite quickly. It won't surprise me if some of the big names we have got used to have gone within 12 months. TSC will remain on Steam as long as there is Steam, but without functionality improvement, it gets stale, new users don't take it up and existing users move on to other things. I think the end of TSC is coming into sight, so you need to ensure all your 3rd party downloads are backed up and activatable. You have to protect against the developers' websites not being there in the future.
I use 77.6b as well. Which is the Latest Public release. The problem with the Signals is in the latest 78.1a Beta which I do not use because of this problem. 77.6b seems to be running at 14 FPS or even less. But the Beta 78.1a does not exibit this problem.
You must be just one of the lucky ones then. And yeah, It can be the Operating System, and other things as well, but I havent found those "other things yet", but when I find anything thats causing it, I will post it here.