Here is another update on my project - Below is a video of me testing the RailCoach tram and getting sounds working right. Very WIP. [MEDIA]...
pretty sure base service priority is for like the priority at a base level that service has. Train A have 0 and train B has 1.0, when their is...
I would say Train Sim Community is a good place to do that.
Yeah I forgot there is a camera rig in UE haha.
So far been working on getting the tram powered and moving into scenery as there's quite a bit to go through, Been mostly placing roads today.
Well I know modelling so thought well no point reworking other stuff just make my own model it etc :).
1,435 mm
So I've managed to fix the issue. Turns out my wheel radius was the cause. I would like to know however how I could make a basic dc setup I've...
Hi All, I have made the RailCoach tram car and when I put all the numbers in etc I get the below where it's floating above the track but I can't...
Hi all, I thought I'd share my progress on the Blackpool Tramway that I'm building. It's a personal project at moment to see how well I can build...
So managed to sort it by making sure UV was in vertical orientation.
I'm having issues where my track doesn't appear only the end caps. [ATTACH] [ATTACH] I copied a loft descriptor from Blackpool to fill in the...
Is anyone able to help at all, I am trying to get my LIDAR sorted but in QGIS when I follow both TrainGuy4 tutorial and the masterclass that was...
What you mean sorry ? I have ended up being able to get it jnto editor but it gives me flat terrain when I apply lidar and there defo is lidar.
Anyone know what can cause the Warp Reproject to take ages, it's moving super slowly. I've follow the tutorial video exactly but yeah something...
arr okay so you might go down a garden path. So all you need is the below - - Actor with a spline component inside. (Placed in the level in right...
what you mean it span a lot ? You should be able to do the spline as needed. You can add a fade to the level sequence if you prefer to fade the...
so for the spline, make just a blueprint actor and add spline component. For the animation along the spline, you add the spline actor to your...
There isn't, as I've asked for one as well, or at least a masterclass from DTG going from start to finish on the UE side with a basic model like...
so what you could do is have a spline actor that is placed in the right place and the spline is created how it's needed. Then at the point where...
So I ended up using a spline l. So attach the actor to spline and animated the position the actor is on the spline. The spline is placed in...
cool, thank you
Where did you get the lidar etc stuff from ?
DTG Matt Not sure if your able to have anyone within DTG if they can take a look at my code see what might not be right please.
I'm trying to create a fictional scenario involving a class 385 and class 314 with converter coach in between. I'm having issues were I can't seem...
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