Major bump, but I decided to try to figure out some possible DLC release dates the other day, based off of release dates for RSN and WSR. I guess...
Awesome! We finally get nice, thorough details on the editor! That's very exciting, I can't wait to start using it! Small question, though- if...
This is a great proposal! It's very reasonable and detailed- it looks like something that Dovetail could realistically do. If I am not mistaken,...
The exact opposite of the above picture: [ATTACH]
[ATTACH]
Usually getting close to this causes the player to trigger a message and leave the game, but he has managed to circumvent this.
They made the same mistake in Rapid Transit and I still don't know why. This bugs me more than it probably should. If Dovetail's too lazy to even...
IMO the problem isn't necessarily consiles- it's the development time they get to work on these. CSX:HH took a whole year to develop, GWE took 6...
Yup, it was stopped correctly. If it wasn't, it wouldn't prompt me to load passengers, would it?
...aaand the RSN timelapse is now out! Try to ignore the fact that for me, locally, it is midnight and for me, locally, tomorrow- well, today I...
It's fine up until I get to Leipzig-Messe, when the game ignores me unlocking the doors. It just stays on the "load passengers" instruction, and...
This kind of thing is awesome! I desperately hope that RSN sets new standards for the quality of these routes. Derails like this- along with the...
(And real-life railfanning videos... but that's not what this forum is about.) Note: I don't do gameplay videos, there's too much of that and...
This actually works perfectly for me in RSN. It has to be a bug, then, if it works sometimes.
What are you talking about? The most recent update on physics improvements was only last month- and I think we'll get another update at the end of...
Yeah, but it's close enough (only a decade) to work and still look realistic. I don't think some of the older locos Gabe mentioned would make...
I don't know, I hope they realize that their content does actually require a lot of work. That isn't to say they shouldn't update their routes for...
It appears to be a user known as "alex01"... Alex, if you're reading this, please stop skewing the results. I assume that I agree with you when I...
Another hint is that all of the sidings are fully detailed- manual switches and all (which I can't find on the electrified part). When has...
[ATTACH] I'm so glad that DTG actually modeled this service... it's hilarious!
IMO this is already in the works- Matt kept talking about something to switch the unelectrified sidings in the last devstream. That sounds like...
The preview devstream hinted strongly at some kind of diesel in the works to switch branch lines- given the time period of this route, I'm pretty...
I think it has. It only appears as an unbranded "San Diego Commuter Rail" add-on for the TSxx route.
On the subject of the route itself... meh. It's a really great route, but it's an exact copy of what can already be found in TS2017. It's not even...
It begins! I'll have to check this out this weekend, when I actually have time.
I thought it would be nice to have a random thread where you can just guess what DTG is up to. Yes, I am bored. Why do you ask? I guess I'll...
Alright! A bit disappointing that it replaces an existing scheme, but I'm sure that someone will find a way around that. Even still, I have a few...
In North American railroading, the conductor (or brakeman, I forget) often hangs on the last car and calls out distances- in car lengths, I...
Exactly, tunnels are still broken in the original CSX heavy Haul and Rapid Transit is still an absolute mess.
This is amazing! I'm not just talking about the livery (which is good too), I'm talking about the fact that someone has finally figured out...
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