Hey Dunk, Thank you for sharing your settings with the community. I followed each step with a bit of improvising, and my TSC seems to be holding...
...seen/heard any acknowledgment from DTG yet: PS5 - Texture Resolution Problem | Dovetail Games Forums XBX/XBS - Anyone Else Getting Weird...
I released a cab texture patch for the AP class 87, but within days, AP updated the 87, rendering it unnecessary, and they did a great job....
Other than larger timetables on select routes, improved texture detail, resolution, and frame rate they are essentially the same underneath. The...
I think there's a difference between textures and material setups. The textures themselves are just pixels so one isn't going to be more expensive...
You're quite right. I just have to keep in mind that it's the final material in the editor that's going to be what counts, in any case. I've...
sounds like a bad fix, no offence :) going through every route to lower certain assets sounds like a very long time, better to focus on finding a...
I tend to be a cheapskate but I have to admit that without regular DLC sale cuts, there isn't much incentive for DTG to update the core. Coding...
...step lower will use the compressed .nmc textures, going further down will reduce model LOD and texture resolution using the next MipMap available.
Hello folks, As we’ve shared previously, our teams are continuing to investigate ways we can improve performance for Train Sim World 5 core...
That sure is a lot of WCML. Anyway, I'm quite looking forward to this. I thought B2C was a stellar route, not without it's own share of issues of...
In a few years, we'll either have all the ECML, WCML and MML, or TSW will be dead and launched under a new game. I hope it is the former, but...
That’s not down to Microsoft or Sony, it’s something developers have to implement, and it’s something that a few do offer.
You can use planes with satellite images as texture. This is how it would look: [ATTACH] It's a bit tedious because you need to place a plane...
That's all nice, but since the most fundamental problem with TSW5 is texture blurring, which I consider to be a graphics issue, so I don't know......
[IMG] Kent Life is Calling! Get ready to hop across the Medway and explore 170 years of history with the Medway Valley Line from Firefly...
Speaking of UE4 titles with atrocious lod and texture pop, maybe DTG could give Arkane's devs some tips with the benefit of years of experience...
In regards to that first question, yes.
Would its introduction require changing every texture of every asset in the game to a lower resolution and then testing all the content to make...
It doesn't look to be a compression issue if you ask me, compression would be DXT1 which is the UE4 selects by default so I doubt that's the...
If it was just the default UV map of the HST, the front yellow bit would be grainy/pixellated both with and without the mod no? The yellow nose...
ive noticed that the textures in the cab constantly do down to low resolution and back to normal agian is anyone getting the same issue Playing...
Hi 10A _Driver, You'll be able to find out much more information about the Editor on our preview stream tomorrow night at 18:00 UTC. As a rough...
Even if they stop supporting Gen 8 there are other low end devices they are targeting, like handheld computers. The best games have always offered...
...load compressed (.nmc) textures instead of uncompressed (.nm) if available. Going down further will reduce texture resolution, using the next...
...forces all objects to load with the texture resolution they need for their current distance to player without increasing workload too much and...
No. Existing games too. Wanna see a game that didn’t have it then did? MSFS. When they added the feature (which wasn’t an already built in plug-in...
DX12 is not always adding extra load to GPU but it releases CPU load instead by reducing the need of so many CPU-->GPU calls because DX12 can...
...out quality. They overload the threads with hundreds of texture resolution changes and LODs transitions in very short distance intervals caused...
I’m always willing to accept that my worries are unfounded or if I misunderstand how something works but I am very wary of anything that could...
Just to clarify, game is using streaming features for several main purposes: progressive texture loading, progressive 3D meshes loading,...
I've noticed that using DX12 can cause texture flashing in some places. (That's most likely the reason DTG have not made DX12 the standard) Found...
If you mean that the height node informations (and even the nodes themselves don't show up), I encountered this as well. It's definitely a bug....
Screen Settings Screen Resolution:1920x 1080 Windows Mode: Fullscreen Graphics Preset: High Foilage: High Shadow Quality: Medium Effects Quality:...
I have my first rail bridge model transferred from Trainz to TSC. This is the Mill Creek Bridge located just outside the city limits of...
...played on PS5, I think the only differences are: Game resolution: 3840×2160p (4K) Frame rate: 60 FPS Texture resolution: full texture quality...
again: not sure if this is or isnt against the rules, but I am sure that in those rare cases when you really need to post so many pics, you can...
I have some more Ideas for Improvement. - Make it possible that Asset-Block can be a Global Object. Also, Irregular Asset-Block, of course. I use...
I’ve noticed during gameplay since the new update that during time the cab textures lower sometimes to a point I can’t even read the text. This...
They still could’ve taken the effort to edit that texture in Photoshop to straighten it and make the colours more accurate, especially the black...
I’m not reporting this as a bug just yet but... Has anyone noticed how low the resolution of the textures of the nearby scenery is on standard...
I would not recommend playing TSW in FHD. Even with AA on it does not look good. You will need at least set the render resolution to 150% AND use...
Ok I decided to look up that rock on the left to see if it's from Megascans and yes, indeed it is so maybe they are using that library more...
You’ve got the answer right there: lower the resolution. this is a known issue, especially on 8th gen consoles. What are you using?
There are a couple of things the unit could do with a facelift. I think i'd be a good idea to give it dynamic exhaust effects, a higher resolution...
...I'm the type for whom lighting is more important than texture resolution. There is TimeOfDay files that render everything in almost complete...
Hello, For several months I have had crashes on my xbox on several routes and in particular Dresden, it is impossible for me to do a complete...
And this is what we’re up against. Anyone that reads these forums will know I’ve been banging on about the lighting in this game for years. I was...
Train Simulator Classic 2024 is due to launch today at 6PM BST, and with this the free update to core! Make sure you have automatic updates...
Feel free to doubt, but it is the case for me :( I've done some more testing now. My card is a GTX980 which comes with 4GB of VRAM. In most...
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