I think I would rather they concentrate on performance physics and simulation, editing tools, multiplayer and many other things before looking at...
These are taken using the Armstrong Powerhouse Class 37 loco pack.
These visual changes look great, are all of these features changeable during gameplay and with values that cab also be adjusted during gameplay...
If I have it's unintentional, but then my lad uses TS and messes with the settings sadly.
The core software is very old, rebuilds could make visuals much nicer but new shaders and different materials etc would require all of the content...
[IMG]
Split tone sepia style edit with the train in standard, lightly processed colour.
And BOOM like that, in 10 days all I've learned may possibly be integrated and implemented in TS20 anyway :D
Well I'm all for the visual enhancement stuff, expecially if this means we'll be able to use it in the screenshot competitions too.
As the title suggests, I've been having a nose around various add-ons, mods and/or filters for trying to get the best out of the visuals of routes...
37405 shortly after leaving Rannoch snow-shelter. This shot utilises depth of field effect provided by nVidia Freestyle. Route - Suburban Glasgow...
100% crop of previous image.
Perhaps to be topical we could even include rolling stock that is reskinned from the Steam version of Wherry Lines routes too. In all...
Well, as this is a route proposal thread it isn't necessarily an issue. There was no new rolling stock included with the recent Southampton route.
Thanks very much for clarifying this.
Can i ask a question for the possibility of future entries. TS doesn't handle exposure in dull conditions very well and ultimately just takes what...
A British Rail Class 37/0 approaches Currour with a Fort William to Glasgow Queen Street service in the early 1980s on the West Highland Line...
A British Rail Class 37/0 passes high beside Loch Treig with a Fort William to Glasgow Queen Street service in the early 1980s on the West...
Whilst the operational side looks very interesting, the visuals of the locos and lineside assets appear to be stuck in the era of Rail Simulator...
Even if DTG were taking their foot off the gas with TS20XX, there's so much work going on within the community (many of whom would love to have a...
Well, I'm clearly getting old in terms of being an enthusiast, when I read people saying "I wanted a better passenger train, like a pacer." That...
I'm not sure what you're after - HD textures, the standard for HD is 1280x720 - not only incompatible size but actually very low resolution as well.
Blame Sir Isaac Newton and that pesky gravity he discovered, along with the 1in65 gradient down towards Minehead as I was able to get 54mph out of...
Okay, so after a few goes here is some initial findings, with screenshots where possible. Firstly it is a lovely route, captures the feel of a...
Whilst in real life this would indeed not be possible, it is certainly the case in TS1 and most likely that of TSW that if you have a 4 character...
The locomotive looks very good but now we are having locos and stock there is more of a need for custom consists and an editor to define and...
Hi, it's great to hear about all the updates and what is involved in the teams work. If you're wanting a bit of feedback regarding the very nice...
I think it might be, I just reran under identical circumstances, but I was very rapidly pressing Q around the time the problem seems to occur and...
Just to help out those trying to fault find what the issue light be, I have followed the steps hightower did for cab setup in his video of 2P50...
Really? ECML-S came with Class 365 and HST. Riviera Line came with 143 and HST, Liverpool to Manchester came with a 158 and QD only Class 47, Isle...
A lot of newer content does have compressed and uncompressed textures for this reason. They are usually suffixed _nm and _nmc and depending on...
Yes I would like to see it, and with home bias and looking at route length from GWE, I'd like to propose the Cross - City line from Redditch to...
One of the common sources of issues with a lot of DLC is storage space, and in TS1 the biggest source of problems comes around file duplication....
I love the screenshot element of the sim, particularly when it looks as good as TSW. Is there any feasibility for the introduction of a few...
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