To be honest I prefer that others crowdfund this new release. I understand that DTG is a small studio and they need funds but the performance and...
That´s true. But the problem is that the image is generated artificially on a screen and you don´t see a real moving object in front of you, that...
TSW2 runs well with G-sync (no stutters at all). But... the tile loading is the real problem as it creates microfreezes (hitching), than can also...
I think the stuttering is caused because they run above and below 60 fps all the time. With a fps cap or G-sync that could be mitigated. But I...
Provided that they still run Unreal 4.26 with the default project settings as they did for TSW2, stuttering will be the same as in TSW2 or even...
If you mean r.TextureStreaming=0, that will load the whole scene in highest texture detail onto your VRAM. That will also increase your RAM in...
It´s not released yet but the presentation video with Matt, where true ingame images were displayed, showed clear signs of stuttering. That could...
No no. Monitor has to change its refresh rate dynamically. That´s how G-sync or adaptive sync can prevent stuttering, as they will be always...
It seems to be how Unreal 4 works. I can´t blame DTG for that except maybe for using too large tiles in the routes, as smaller tiles loaded more...
I just tested game this weekend with a brand new system which I got for Flight Simulator: i9-12900ks 5.5 GHz (16 cores --> 24 threads) 64 Gb DDR5...
UE5 could be more than enough, considering that they can´t throw to trash all the work done based on previous UE (let´s be practical). But many...
We don´t need the whole world in TSW, and I didn´t say that either, mainly because there is nowhere to go unless a track exists in real life,...
Hardware is not the guilty one here. Consoles also run MSFS, which is loading 100 times more graphical content and complex cockpit gauges than...
The sooner they switch to the next gen simulator the better. TSW2 has already shown everything it can offer and more makeup won´t make it better....
Place camera just on top of any of the Sand Patch locomotives (like in a 3rd person view) and you will see how fps drop dramatically when you are...
Yes, you can still use speed control to brake. There´s nothing wrong with it. The locomotive will use the electric brake to adjust to the new...
Ah yes... It's the 112 what I meant. The one used in Hamburg route. Cheers
You can use it. Remember that some engines are natively driven under AFB mode indeed (br143, br155, etc). Braking effort can be adjusted in some...
That's an issue in real life too. Depending on the train types the braking curves can be so flat on the last portion of the movement authority...
Yes if you are in level 1, because the update is done at the balises placed at the signal, so onboard still has the original stop information...
Nice, thanks. Then what you should always see in the real ETCS is what´s displayed in the screenshot above, in particular: - A dark grey corona...
I can´t see the operating level/mode in the screenshots, but ETCS should work as follows (simplified explanation): - Level 0: while in Unfitted...
Any modern MoBo will be fine. CPU depends on your budget basically but anything with at least 8 physical cores and close to 5 GHz is fine (which...
You can use the settings also with DX11, Dinosbacsi. None of them are DX12 specific. According to users comments some people are getting worse...
The out of memory errors are normally caused by the video card RAM, not by the system RAM. It´s almost impossible that any game uses all your RAM,...
You can use r.TemporalAASamples (default is 8). Setting it to 16, 32 or 64 will improve aliasing. The value of 16 should be enough in most cases....
Aaahh ok, I understand now. Yes, I have also set my volume like you. Sound volumes are definitely too low in game. I have now master and FX...
TGV sounds inside the cab are quite realistic for such a train type. Don´t forget that this cab is also soundproof as in most of the modern high...
Yeap, the combination of IPS + G-sync + high resolution makes them expensive... You can find TN panels on your budget range, but normally not IPS....
Be careful as this is only G-Sync compatible, so G-sync will not work below 48Hz (therefore below 48 fps), or at least it´s not certified that it...
Why to use r.MaterialQualityLevel=0? This is reducing the quality of some materials (and therefore the resulting textures of some metal surfaces...
If I'm not wrong those files are the shaders generated by any game when shaders are compiled for the first time and are temporal, so a backup is...
Nice... :D I know it´s an horrible process but unfortunatelly this is the way unlocker works so far. Tilde and console are always a pain in many...
Don´t get confused by the labels which are physically printed on the keyboard itself because they are just valid for your language and many of...
Ok, if you don't want to use any other key like F11 or something easier to open console then there's nothing else to do other than finding which...
My tool does not need any notice about this custom definition because this is not required. I don´t use it for instance, and I have a non-english...
As far as I have seen all caches and memory are cleared as soon as you exit to main menu. There´s no need to exit game. You can just start a new...
As written in the first post all configs are based on the config 1) settings, which is the basic setup. You just modify some of those variables on...
I know it´s a bizarre result against common sense but I saw exactly the same result on my case with the crazy horse option Cotax :D I just set...
My ini file is just for the tool so the variables names are not relevant because they are just used by my tool. I think I know what may be...
Can you try using the following for the weather.ini file? KeyConsole = ` Just replace that line (paste what I put above). In the past that...
The wippers issue is caused because unreal unlocker did not hook its DLL to game exe file properly. Then when the paste action (ctrl-v) is...
Yeap, that´s life... Unfortunatelly some routes are a real problem and this is getting worse after each release cause they increase the details in...
I'm just a fan of the game that wants it to run better, but thanks ;) I would first set graphical options to your own preference (using a clean...
This is just so easy to implement as injecting the few variables related to weather to the running service, so it can be done without big efforts...
I have tried this but I didn´t see any noticeable effect. Tested it also adding the command to [/Script/Engine.RendererSettings], just in case,...
The easiest way is to look at the brake hoses: 1) A single grey hose with frontal connector means they are vacuum brakes 2) A pair of red or...
Interesting finding. I will try that as currently my CPU is not fully used and is my GPU the one driving the most workload. Thanks for the...
No idea. It´s not listed in the variable reference page. Do you have a description of what it does? Cheers
I found this for the FMOD plugin before. There it gives some directories that look specific to each platform:...
Separate names with a comma.