I like the idea but I imagine the route set in that time would be fairly hard to research.
[ATTACH] D1970 doing it's best impression of a steam loco.
A core improvement is by definition an improvement to the TSW core (bugfixes, localization, engine improvement), not a content addition.
Yeah it's definitely not a Br 182.
Nope. CSX: Heavy Haul isn't coming to Xbox One and PS4.
PC community is angry because nothing new for them was announced.
It's also kinda baffling to me that absolutely no attempt was made to save the situation. They could have probably announced another announcement...
A delay would probably come over better than this PR desaster.
I would have at least expected something like: "If all goes to plan an editor will be available in x weeks/months." and not just nothing at all.
https://drive.google.com/file/d/1J-LD9emAyKLEURG9vMYDTTPrkyIDCn-q/view
BSNF isn't possible anyway.
Maybe he is just suffering from tunnel vision?
Scorpion71 it isn't because licensing issues, it's because of dev time issues.
The manual is here: https://steamcdn-a.akamaihd.net/steam/apps/577356/manuals/EN_WSR_Manual.pdf?t=1527193411 I'd also suggest doing the CSX Heavy...
Mike18471 CSX Heavy Haul won't come to Xbox One.
What about the locos though? RT has only one loco, NEC one and a repaint.
Kuu Lightwing yep.
Totally agree. TS20XX is generally lacking in older German stuff, not just steam. So many iconic locos that are just missing. Hope that changes...
NorthRail1 Yep the 47s are other preserved ones, just not in their real liveries. The 09s confuse me too because of their fictional numbers. We...
volvolover1972 They aren't even exactly the same. The Xbox version of GWE has less services.
Part 3: [IMG] [IMG]
Part 2: Strange bushes: [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] [IMG] Strange bush + streets that don't fit together: [IMG] Hell Gate bridge to...
While these are not especially severe bugs, here is a compilation of scenery bugs (misplaced assets, wrong or missing textures, etc.): Especially...
Matt said sometime that accelerating time ingame is not as easy as it seems.
How about you make your own thread proposing one?
Yeah the van is the worst one.
Daniel Bloch Any comparison screenshots you can make?
[IMG] Kuju Asset [IMG] TS20XX asset [IMG] TS20XX asset (that one is usually in the distance though, so it's use is fairly ok)
Matt said they disabled jumping because it caused unintended behavior. Better?
In Fernbus Simulator you can jump and I got stuck a few times. I would like the feature in TSW though.
They disabled jumping because it could get you stuck I think.
I'd say yes, but only as distant scenery. The reused car assets look out of place.
They can and they probably will.
This was just april fools and the 387 is a meme on discord.
hightower Probably because their market research says that not enough people will for example pay 10 euros more for a route. i personally would...
DANNYBOY2487 do you know on which post they said that? Last thing on route length I read was this: "The main limit on route size is how long they...
This is not true. While UE4 usually can't deal with big maps (like any other engine), with the modifications DTG made it should be able to.
Likely that this will be possible because scenario mode is basically just one big scenario.
It is possible to port assets to TSW from TS20XX (the truck in the NEC dlc is from TS20XX and the van in GWE is actually a Kuju asset), but I...
Yeah I dread Pacers too.
At the moment it's stagnant, but it's actually been mostly rising since release. It used to be closer to 60 %. I don't expect it to reach Mostly...
DTG_James on Steam was Jay though.
LoganTMT That's really cool.
It's not so free when it was originallly supposed to be available with the rest of the DLC at launch. They (especially Matt) did a great job with...
Wagons in the sidings in GWE were left out for performance reasons as far as I know, so you never know.
Seems to have been left out by mistake rather than optimization. Edit: I might actually be wrong, but we'll see.
That doesn't explain Sunnyside yard and Waverly yard though.
Sunnyside Yard is also completely empty now. Most of the route seems to be way emptier actually. steamdb even shows that more was removed than...
NorthRail1 When did DTG confirm that? Not that I doubt it, but I missed them confirming it. Because the editing tools are basically the UE4...
Going to be fixed in one of the next patches. (It's been already fixed, but I don't know when DTG will roll it out.)
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