The last I heard is that it’s possible, however they need an artist to design it to make sure it looks good and appropriate.
With all due respect, I can’t see this being a big appeal nor would I want the staff spending their time on this as there are loads of more...
DTG should really rework their graphics values as their in game ‘ultra’ graphic settings is anything but ultra. The default values they use look...
I've noticed this too. There definitely seems something off with the anti-aliasing, as overhead wires and other things flicker A LOT more than...
The OHLE needs to be placed closer to each other as mentioned already. Especially as this is high speed stuff, the higher the speed, the more...
I very much doubt DTG will change the catenary now, given how they handle OLE in the past, it seems a low priority for them to get it right....
Can’t wait to see these working in ECW. Now to make them work in GWE please! [ATTACH]
The stuttering is caused by the tiles loading in and out I think. I think it needs to be done more efficiently, as it seems there's no difference...
Has this actually been officially confirmed by someone at DTG or is it just speculation?
Yes. There are no changes to the route itself.
For anyone that hasn’t seen yet, you can dramatically increase the amount of variation on GWE by downloading this mod, which enables the First...
It’s a different model. The GWR HST has a 3D GWR logo on the side as well as different MK3 interior models. This isn’t simply a reskin.
The overhead wires are props or scenery on GWE. So the pantograph will not interact with it as it doesn’t recognise there is any object above it.
But the question is, why? GWE is set in early 2016, when FGW liveries still dominated the GWML.
A pak file for it should be made available shortly once a few things are sorted out first.
Thanks to a bit of magicary aka modding, we are able to get the FGW HST to show up for GWE in TSW 2. This was all possible as the FGW HST was...
I can't say I'm seeing any upgrades or differences to the catenery myself, personally.
Let’s face it, in its current state, it isn’t a scenario planner, but simply a glorified quick drive.
TSW’s night lighting is AWFUL and seriously needs overhauling. I’d like to drive at night however things like this prevent me from doing so.
I was referring to “toward increased title stability”
A suggestion for the future - it would be nice if patch notes like this one were worded more user friendly and less ‘robotic sounding’.
The issue with freight is that it almost feels like an afterthought on some routes. Which I think is intentional if the said route is focused on...
This won't affect performance. It'll only use up less game memory so it'll prevent the game from crashing for those that experience that issue....
I intentionally chose this era because it offers more variety. You get the Class 319 and 377 running together as opposed to just the Class 700.
That’ll be the mixing changes in TSW 2 which affects audio occlusion. It’s affected all preserved content and without ‘special treatment’,...
I'd like to propose for the Midland Mainline from London St. Pancras to Bedford to be built for TSW 2. The era I'd like would be somewhere between...
I’ll certainly be doing so mods for this route again...
For those of you who aren’t active on social media, DTG has announced today that the long anticipated GWE will be coming to TSW 2 this week! The...
The shadow draw distance is still ridiculously short, even with the ini commands. Quite an immersion breaker when driving on a sunny day as you...
I'd like to propose some suggestions for the rewards, after completing the community challenges, for TSW 2. Right now there isn't really any...
I seriously doubt Steam will come to TSW 2 as it was mentioned earlier in the year that TSW would require 'another update' to support Steam....
Another suggestion is that the next batch of new routes will be announced.
So it’s something we *should* see by Christmas, and appear on the roadmap fairly soon. I have a feeling it’ll appear once preserved collection and...
Off the rails mode allows you to run any train on any route, regardless of the (lack of) power input. Hence why it’s called off the rails mode.
With TSW typically having limitations of 30-40 mile routes, any mainline such as the MML, WCML or ECML would be hard to do because typically the...
No. I just uploaded my mod to his website
It definitely needs an overhaul to make it more flexible depending on the country and type of train you're driving. Guard operation would be nice,...
I'd suggest waiting to see what the upcoming SEHS line is like before purchasing ECW. That way you can choose between the two routes.
I think you mean St. Pancras to Faversham.
It’s great to hear so many people are satisfied with this route, despite its bugs and flaws (which is to be expected as it’s a new route)...
Hi, there’s a detailed guide here
That’s partially down to the way the engine renders things as well as DTG’s default values. For ‘ultra’ graphics settings they’ve set the bar...
The annoying thing is when you actually WANT to give up your service, the pop up doesn’t appear sometimes. So the train gets stuck and you cannot...
Even so, they never ran on NTP. You’ll be able to run whatever you like on any route eventually once ‘off the rails’ mode is supported in all...
I think you should research the line and what ran on it during that era before making suggestions. HSTs, 31s, 20s, 52s and 33s didn’t run on the...
Interesting. Thank you. Hopefully we’ll get more information regarding this on Tuesdays roadmap.
Will these performance improvements apply to all routes in TSW or just the newer TSW 2 routes? Thanks.
No amount of sound recordings or mods will make the 377 sound good, simply because of the way sounds have been set up for it, internally within...
I would've thought an import and export function will eventually arrive into the game. Although naturally it'd probably be more limited on consoles.
No it isn’t. It’s set in modern era.
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