I really have a problem with the length restrictions in the scenario planner. When making a scenario for Peninsula Corridor you can’t use the...
Why haven’t there been more platforms available to have trains spawn there in Peninsula Corridor?
The speed limit HUD needs improvement. It needs to display more than one speed limit at a time, it’s annoying when you prepare yourself to slow...
I do think the HUD needs to display more than one speed limit at a time to avoid surprises so you know to prepare yourself to to be slowing down...
Aren’t the brakes from the DPU supposed to apply to the rest of the train as a lead unit? Has this been reported to Dovetail?
I thought of a suggestion for tutorials is having one that teaches you about advanced functions for trains. Like for German trains to learn about...
That's not what I'm talking about. You know when you start a scenario and you complete a task and a prerecorded message comes up afterwards with...
I notice Sand Patch has scenarios where the engineer requests permission to leave the yard onto the main and the dispatcher replies back giving...
I just got it but around Munchen the FPS drops by a lot but haven’t tried other places to see if the FPS drops.I don’t have that much of a drop in...
It would be nice if we had more paths on Sand Patch Grade like starting west of Rockwood and heading on the main at Cumberland since not every...
I have the East Coastway and am driving the BR Class 377/4 and when turning on headlights I see there's a day running light setting and a marker...
I would like to see the ES44DC
We really need the ability to switch cars n the scenario planner like in and out of a consist. Why hasn’t Dovetail improved it? TS2021 has more...
I tried following a method from a YouTuber who goes by Train Simulator Gameplay and PZB gets me. I have the video he made [MEDIA]
I had my train stop and it’s constantly beeping and the HUD says Befehl 40. Don’t know how to recover it
In his video he mentions you have to acknowledge the PZB at signals and set speed limits in advance to go at the right speed
Hey I've been running the Schnellfahrestrecke Kolm Aachen and have recently wanted to use PZB overdrive and SIFA, but I don't know how it all...
I now got them working right by following the guide with setting up circuit breakers and radio comm.
Are there guides to set multiple units and DPU’s for Train Sim World 2? Since the official guide for Sand Patch Grade doesn’t tell you how to do...
When running trains I apply train brakes on initial reduction the train stops real fast. I notice when looking at the brake gauges they go over 20...
If I had a nickel for me suggesting that too. I suggested doing that too but there may be limits to the game engine
I hope Dovetail will have fully functional crossing gates someday. I heard somebody say they may add them in the future. It would be nice to see...
One thing I don't get is why the improper horn use penalty exists, in America trains blow the horn regardless of the time except if it's a quiet...
Since DTG is releasing the CN Oakville Sub as a preserved collection, the crossing textures are incorrect for Canada. The textures are American...
I guess you can use them if they don't have the logo like they did with the Coaster pack and Metrolink pack.
Didn’t BNSF allow DTG to use their logo like for Marias Pass and Pacific Surfliner?
Maybe you don’t need the bell in the middle of nowhere but it would be nice to have bell ring when you blow the horn.
I always want to know is there a way to make the horn activate the bell for locomotives that have locomotive scripts that are compiled and...
The thing about the distance crossings are triggered is a fixed distance not by passing a light.
In TSW 2 the headlight bulbs don’t glow like TSW 2020. Are there plans to make the glow better? I also notice another is you can’t see the lights...
There should be the Seattle Subdivision from Seattle to Tacoma and there’s the Union Pacific line and BNSF line that join in Tacoma. There’s also...
But what about watching from a camera angle? I know the crossings use a script for setting up activation distance when the bell rings and the...
I notice from the free form camera and you go to a crossing way ahead and they activate way before a train come like minutes before when it should...
If they do make the gates fully functional the gates on SPG often activate too early on TSW and it makes them lower minutes before a train comes....
Why did they open and close on Sand Patch in TSW?
I know a train sim that does have AI trains blowing the horn at crossings called Run8 Train Simulator and the AI trains ring the bell if it’s a...
I will say the headlights on North American trains is they don't light up the ground far ahead. They would shine near 1000 feet ahead for North...
I notice train headlights light up the ground during the day when they shouldn’t especially during sunny days.
I think there should be a feature to have AI trains blow their horns at crossings.
Why not have vehicles crossing the road crossings and have crossing signals shut off after a train passes rather than them always being down and...
I do agree on the headlights they need to be toned down during the day since they wouldn't be brighter than the sunlight and they do washout signs...
How about an option to have a specific time to arrive at a destination like a station stop for the Scenario Planner?
This bugs me that for the Scenario Planner you can’t choose more station platforms at large stations with multiple platforms. The Peninsula...
How about making the headlights on all the locomotives from Sand Patch grade shine farther down the track? It's difficult to see at night time and...
I would like to see added to the Scenario Planner is to add loose consists so yards aren't empty.
I would like to see them eventually expand to Los Angeles and include Metrolink too.
Does it feel like night is too bright to be night time in TSW2? I think it be darker in my opinion.
I noticed the AC4400CW doesn't have flashing ditch lights when the horn is sounded. It had them flashing Train Sim World 2020.
There is a train sim that has AI trains blowing the horns for crossings. So I think it is possible to do that.
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