A great effort by DTG. Enjoyable route. Came across a signalling issue leaving Glasgow (green directly to red) whereby I had to tab past it (one...
Good stream, I like the way Nat keeps an eye on all the questions and tries to answer as many as poss. A lot got covered. Someone asked about...
Interesting, so they do seem to have gone into quite a bit of realism here. On which route is there an example of this please?
You mean a permanent AWS magnet for a reduction in speed for a diverging route that you're not being signalled to? - yeah I've noticed that on...
Route does look good, but they still seem to persist using the same old speed signs - they could do with an update with an appropriate font. Every...
Wow, didn't know about the dx12 option. When activated I have solid locked 60fps. Leeds used to be the worst place for me re fps(35ish fps in...
Excellent article, really looking forward to this. Looks like DTG are upping the bar with this set of routes, what with more AI, accurate...
I just can't figure out why DTG haven't done these kind of sky tweaks themselves. LMs mod makes a whole world of difference and only took a few...
Haven't bought the route, but disappointing to hear about the signalling issues. Signalling problems are one of the few things that do bug me and...
Performance is so important in VR. Any stuttering and it's not a pleasant experience at all. But when it runs smooth it's unbeatable. If you're...
Great work, thanks again for your superb mods.
Looks good, the things that sway it for me are the editor and multiplayer. Big plus points. Looking forward to getting into route building with...
Just noticed a new YT video by Rivet showing some routebuilding. Haven't watched fully, just scanned it, but it seems to be quite a nice usable...
The one problem with the height of the 166 seat is that when it rains, you can't see the tracksigns because the wiper sweep doesn't sweep the...
I did post this issue in the Tech Reports section, I guess they do read that forum? Had no official response as of yet. I would have thought low...
Just had a look, brilliant mod, adds some more variety to the sim. I wonder why DTG never fixed this?
Thanks!
Sorry, the file is on which site? Is TSC Trainsim.com? Apologies my lack of knowledge here!
Great work, I'll have a look thanks!
I too had this problem, and it really confused me! First of all, have you tried running TSW as administrator? That possibly could work. I was...
I know the next UK route is going to be months away, but do folks think this will be on the roadmap today? I guess it would be the most...
I have a bad stutter sometimes if the mouse cursor is showing and I try to pan the view- if I hide it (right click I think), no stuttering.
This was brought up in the PC forum, but I thought it may be worth bringing up here. It seems that there are trees in the sim that have no leaves...
Ah, OK thanks, didn't realise this as I only play timetable mode. Yes, surely it would be a straightforward fix?
Strange, tried all those and the trees are all still full of leaves. I thought winter with no snow may work, but nope, green leaves. All in the...
Just looking at the new 465 article, the trees seem to have no leaves, just like Spring in TS classic. I'm probably missing something here, but...
Yes, I'm slightly suprised there's been no news on this as yet, nothing on the roadmap. Surely they must be planning something by now, there must...
No worries, thanks both for having a look. I had a sneaky feeling it was a generic font as it appears on the car stop signs and signal posts....
Excellent work, much appreciated. One thing that still irks me is the font for the speed signs. I still haven't explored TSW2 reskinning myself...
1F51 on SEHS Fav to St Panc, v enjoyable if you like adverse signals, overtaking a service, being overtaken by a service and even a hold up on the...
Just tested on the 1P24 service, and there they are, working well for the 40mph turnout. So I believe it's the first time in any TSW UK route that...
Brilliant, that's great to know. Yes it makes sense to have those for a 40mph turnout. I'll have a look. Thanks for your reply, and nice one DTG...
Replying to myself here, apologies, but from the silence I presume no one has come across the signals with the flashing yellow aspects as yet? If...
First of all, I'm really enjoying the route, a great effort from DTG. Just wondering if anyone has come across approach control as yet in SEHS?...
Well done, this is very interesting! Hopefully bodes well for some kind of enhanced route modding in the future.
Great looking mods, thanks very much for developing these, much appreciated. Now if we could only tone down the Giant Hogweed in certain places....
I remember reading a point made by someone a while ago which I think is valid - one of the reasons why folks seem to be upset/uptight etc about...
Great stuff, thanks for the info Matt. Realistic signalling really adds immersion imo. Looking forward to SEHS.
Great article, thank you! The signals look superb. Can we glean from the part about the signals and their speed restrictions that we actually have...
Just had a watch of the first 2/3rds of the stream....looks v good to me, will definitely purchase. Scenery looks nice and I really like the way...
I appear to be getting a small stutter when pressing a key, for eg horn, reverser etc during the game. If I press the key again within 5 -10s or...
Looks good for Roblox! I'll have to investigate....
Good point. May I ask what sim is that pic from?
Looks great, if they do release it with heavy road traffic like that it would be very immersive....another step forward. I hope they've improved...
Yes, VR wouldn't work well in your case Stujoy.....sorry to hear about your eye problems. I agree with your last point, I just hope DTG don't...
Fair enough Stu. Just wondering if you've tried VR? If so, no worries, but if not I think you'd be mightily impressed with the immersion it gives....
I wasn't aware of a survey, but I don't frequent facebook or delve into forums partucularly often. I guess that applies to a fair few folks but...
I totally understand the niche aspect, but it really is a game changer. After using VR with flight sims, going back to flat screen is not nice....
Lol. yes, I think we all thought it was going to be either the editor or MP. Not particularly amusing at the time but funny looking back at it.
I'm a bit surprised that VR has been put on the back burner with TSW2, no mention of it on the roadmap. Surely it wouldn't be too difficult to...
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