It did, however the quality of the stream was pretty poor, making it hard to see them. As Matt said above, a side-by-side comparison inside TSW...
Its because tracks are a ‘spline’ which this technique doesn’t work for unfortunately. Though it’s still nice to see assets and terrain darkened...
For those that are familiar with tweaking with ini commands, I think we may be able to manually adjust it ourselves?
It would be pretty hard to compare as the stream was compressed, so it didn’t give off the best example of it.
Thanks for the useful information Maik Goltz I’m looking forward to driving during sunrise and sunset, as this is when shadows are the most...
I assume the shadows settings will be of a bit more use now, if it is too resource intensive.
One thing I was pleasantly surprised about finding out in tonight's stream was that TSW will support distance field shadows, which will be applied...
Its still pathetically poor.
London to Brighton hasn't been cut. It's just another bad advertising decision by DTG to call it 'London Commuter'
It is, however the 387 sounds may not be ready yet so I'm sitting on the fence regarding this.
In this video, you can hear that its the 377 sounds. However I don't know if this is from the actual 377 or 378.
Is that for the benefit of people who can pocket the profit perhaps? ;)
I'd like to know who decided that building and releasing three routes simultaneously would be viable, as well as achievable? At times they...
Will the SE side of London Victoria have AI portal traffic, for those that own SEHS and the Class 465?
I don’t think it’s a console problem either, nor is it because trains have to be simulated. I believe they could easily add a better looking...
That's true. I forget you’re moving location whilst on a train. Though the above would be applicable if you’re standing in one location I would’ve...
For some reason, when starting the session, it’ll start clear in the middle. It does cloud over, however.
I agree. This would help a lot. What we’re missing is different cloud types, as well as different colours to the clouds. I’d love to see dark...
At this point, it’s more if they want to use it. Nothing is set in stone as of yet.
Wait and see… ;)
You can turn it off in the settings menu.
I’d like this very much. Of course with it stating your exact speed, such as 71.3 mph, for example. The current speedo looks like it’s been...
You couldn't have worded it better. I mean, just look at this. It's an embarrassment. There's load of much better looking skyboxes out there, yet...
If done right, it can have a negligible impact on performance. My cloud mod, whilst not flawless, looks way better than the clouds DTG use, and...
I feel like changes are made before the player has even seen them, resulting in controversial opinions such as seen today, when the article was...
How about getting rid of that silly and immersion breaking objective complete sound and message every time you complete a task?
This is what I’ve been suggesting for ages. TS1 and OMSI Bus Simulator do it this way, so why can’t we have it like that in TSW? DTG have even...
Wasn’t expecting this article to be anything interesting, as it’s mostly just about console controls, of which us PC players have already had for...
This is a long requested feature, which gets mentioned numerous of times by a vast number of people from the community, however we seem to be no...
The only way you'd get TSW to work on ANY handheld device, is if it has the ability of some sort of cloud gaming, or it to be able to mirror your...
Just a message to anyone who thinks TSW is coming to Nintendo Switch - just stop for a second and think. TSW can barely run smoothly on base...
Pillock? How very kind of you. :) I must be imagining the things I've contributed to the game and the community then.
Because GWE is set in 2016. They’re not going to making another pack for GWE. Also, the electrification only goes as far as Hayes and Harlington.
From another thread.
Yes. My mod is a visual mod, so it shouldn’t have an effect on other people’s sounds mods.
The editor is dead in the water due to x, y & z reasons. You’re beating a dead horse here as it isn’t and will not come. Seeing as it’s an...
Probably just some bundles or marketing related stuff.
TSW really does use the worse looking skybox out there for whatever reason. I reckon they could easily put in a much better skybox, but decide not...
No, this is what the new TSW 2 skybox does. It gives you slightly better clouds. If you're on PC, you can download my Skybox mod, which makes...
Thanks :)
I believe so.
Many people thought it was going to be the long delayed editor, but it was in fact the console release of TSW. The fact that it was teased for...
The new looking clouds
So today, we’ve been told that there will be an announcement about (we don’t know) but at the same time we have also been told not to set our...
I don’t know how they messed up the platform lighting on Cathcart to be honest with you. Clearly it wasn’t tested at night. Not only is it far...
Catchart is actually too bright. What you’re thinking of is the very dim platform lights. Naturally, the world should start off pitch black at...
This is particularly noticeable during sunrise and sunset. The transitions are so choppy and noticeable, it’s like a slideshow. It can also be...
This is one of the biggest frustrations I have with night time lighting. Why is the sky pitch black (as it should be) but the ground is so much...
TSW still has an issue with the way its 24 hour dynamic lighting operates. This has been reported multiple times but nothing has been fixed or...
This is a grey area. They say TS1 is a 'special exception' because of how many things have already been shared, so they are unable to do anything...
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