Not DTG nor Epic can change yet the fact that the lightning, for a real-time environment as TSW needs, is bad in UE4. You basically have no bounce...
I can't do anything for those other locos i'm afraid. Only if i get called to do so.
No, it is not working on moving/skeletal meshes.
DB628 please stop this. Your dream wishes all the time over the forums are just naive. Come back to mother earth and learn how the world really...
Possible, yes. But there is the problem that in TSW a palyer can possess any AI train at any given time (and there is no...
I tried that too and it works good if you find a usable IES profile and set up the lights correct. I got it lit up the tracks for about 1km in my...
Is this something you would expect (at least from a little german shunter loco with brights)? It uses a IES profile and lights up about 300m (with...
That Fernbus light is nothing else than a overdriven lightsource with the same range as the TSW ones basically have. The normal headlights...
Of yourse, i had a read over those pages alot but also years ago. Seems there are changes. Especially the flash light thing is new to me at least....
The engine itself does not have a feature to do so. Not that i know about (who i am.. i know nothing :D ). The way to do that is to get the idea...
No, this it not what it supposed to do. As the name says, 'distance", it acts in a distance from the player and further, not near by. For the near...
Yeah, those shots show definitely the activated RDFS AND RDFAO on the 4.26 version. That's good to see. Looks way better with just a tiny bit of...
You can't just switch on RDFS/RDFAO and all looks better with push of a button. There is a bit more work to do. The old routes seem not to got...
Correct, AFB is limited to 160 when not under LZB influence. That might be a bad thing, but we want it prototypical at least.
Yeah, that's how the world normally works and it works well so far. But not in a train sim environment (speaking of the people who are in it ^^)....
That's 1337-speak for "rofl" or "lol" :love: What i wanted to say is, it will not really help to create one of the worst case route in terms of...
H4rH4rH4r.... sorry, couldn't resist to do that :D
Only way IMO to speed it up is to hire more people to do it. So this would raise the costs too. There is no...
Most people here have basically no idea what it means to develop a train sim DLC at all and stay profitable while doing it (and as a company, no...
Definitely not. That's maybe a wish. DTG can do it in the same time as before because they use a larger team now than for TS1 routes. But lets say...
A PC works different. It basically has two memory areas. The RAM and the VRAM. The AMD based APU Consoles have only one fast memory where it...
That depends on the assets at least. And i don*t know yet if only RDFS is used or also the more visual effective RDFAO. Both together can deliver...
Yeah, you can pass the jungle with swinging the machete, but when you look back then, you have destroyed your beloved jungle. Not always a good...
No, it is not baked into textures at all. Read my post way above about it. If we keep the term "baked" then it is baked into the mesh itself. But...
No, there is a hard limit how far this works. And there is a tiny impact on performance as the stuff needs to get rendered. But you can't notice...
No, i have not found any yet. There might be a solution by maybe a idividual person or even studio, but these things often don't see the community...
In my tests it was about 1200m max distance to use it. And that is a good value i guess. Generally yes. Basically every static mesh can use a...
What do i love the car-comparisons.... and this time it is a complete different thing. Noting to compare at all. No one ordered anything from DTG...
This was my fault. This colourful ball is a "Maik-Thing". DTG will not adapt it. I did that without asking them if this is ok or not. Fortunately...
Why the question?
A G6 is not utterly dirty nor do they look massively used usally. So don't expect a muddy loco. There will be some dirt on it, but not much.
As long as it concerns only my 3rd party work, i can tell what i want. If not, TSW is maybe not the right place to work on. And just for having a...
Tbh, this is nothing new to me. This is the case since i am doing this (10 years now). Sam can't know exactly what's going on with my work. He may...
Yeah, it is already the plan to get two of those things (the G6 and the BR420) out this year. No idea when exactly. Lately my 3rd party contact at...
But that's not a fault by Unity. It lays on the developers to gain out what is possible. The newer Unity versions are mostly capable of doing the...
It is. 16 channel per RV/train is a set max at the moment (its not that easy to count, because of the way how UE4 handles the channels). 32...
A BR101 is handled as a single loco and they are traffic-red nowadays . The IC2 BR146.5 is not handled as a single loco when on that train. The...
Yeah not the right place for it. Therefor a short answer. I do them because i did them before for TS1 and there is already references and audio...
It's not that easy guys. Please do a little bit more research before you say something like that. If DTG/Skyhook would doo as you ask for, they...
Even more on the bad side then....
Nonsense, sorry. No idea who LodeStar is, but what he said is not correct. Please do expect TSG content within the next 12 months. G6 planned...
That is not correct. A BR204 does have the AZ720 unit, what is the PZB display for the PZ80R.
I didn't worked on the Rivet 204. I did the TS1 204 setup and sound and that thing works perfectly correct. Rivet used my prepared and edited...
The way how the transmission is set up is wrong. And it is not fixable without redoing it all again from scratch. I told that to Rivet before the...
But that i can't believe. I already made some of those sound fixes for the TRAXX and the 143 (not released yet). The used sounds are the same and...
Right, that is a common problem since TSs are alive. Often there is simply not a option to make it better. I'm doing this stuff for over 10 years...
Can you bring a audible example of what you exactly mean? Engine sounds in TS and TSW are always looping sounds. There is no other way to do that...
Maybe a general made game with the engine. But not TSW. Alone the fact that they introduced a new "world-composition" will kill the ability for...
only short answers yet, i'm not in the mood to discuss this to the tiny granular pieces 1. Kinda, the super-slip starts at about 60km/h in the...
Right, if you use it as a driver manually, it is your decision to use it. That works too in the 101 in TSW. The question asked was why it not uses...
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