HDR support is still a mixed bag, as it is 100% down to if the developer chooses to implement it. You can see in the XBox store which Series X/S...
HDR support was never developed for the game by Dovetail. Microsoft added a feature exclusive to backcompat games which uses the unused power of...
I see this does the same thing as IoW where you steal all the ice cream rather than restocking it :D
Back on the main topic - it could be worse. Elite Dangerous originally lacked achievements on PC because it was a standalone title working through...
Yeah, I'm gonna guess the likely reason is that when they added the correct loco they didn't add it precisely using the exact reference the...
I'm still seeing the "pop" of the texture reloading, but after that they rapidly return to the full resolution, instead of staying low res...
That's a nuisance. I would have thought the 143 achievement would have been fixed when the latest patch put the correct loco on the route. When...
Did you dl both the TSW2 update *and* the individual route updates for Brighton and Dresden?
Still seeing all the 375s and 465s all over the place. Just drove out of Victoria alongside a 465 actually. On a service which always used to...
I've been deliberately loading and reloading the services which consistently crashed for me on Series S before, and all the ones I have tried so...
I dunno, I've got so used to 60-120 that anything sub-50 looks like a slideshow to me now. It's a shame, as it makes very good older games that...
Just throwing it out here - The XBox Series consoles offer the PERFECT opportunity for this. You already have the scaled down config settings for...
But the point is of course that 60fps is basically the standard this gen. It's what games are finally actually targeting after the last gen...
Flying low enough over London or NY or something sure, you'll start to notice the FPS really drop to like sub-50 when moving the external camera a...
If you have a 120hz monitor that supports VRR, the Series X runs it at a variable rate between usually around 70 in cities to 119 or so over...
Not a ringing endorsement. Sub-50 FPS on a Series X game is at this point an absolute embarassment.
What I notice more on CC is how the textures wobble.
I really like this route but the letdowns are the really arbitrary and inconsistent seeming zs notifications and the absolutely absurd and...
Oh, I've slept overnight in stations waiting for the first morning train home before. I don't recommend it.
There's clearly something VERY wrong at that specific point on the route. Maybe some kind of memory hole where it exponentially uses more on...
It's a bug introduced with the core update. They're aware of it.
It's a curious behaviour that predates rush hour. Trains begin full of passengers at an empty platform and the overwhelming majority disembark...
I've seen an abundance of 375s and 465s on services that never crash on Series S, but never once spotted a 395. I do wonder if AI 395s might be...
Not without stuff like maybe halving the texture resolution, or somesuch. Whatever it takes, it'd significantly reduce the quality of the last gen...
The main draw is that a Series X costs half the price of a 6800XT or RTX3080, not even counting the cost of the rest of a decent PC build.
Indeed, it's pretty impressive running on a 120hz VRR display with the framerate unlocked.
Dresden. The lighting at night clinches it for me. The route looks absolutely breathtaking.
Today I at last accomplished an Arosa-Chur service stopping at every single stop on time, rather than several minutes later with each and every...
I am not expecting it to appear until after they literally show us a stream of them running the new build with no texture issues.
It's interesting because I've seen incredibly impressive recreations of sounds from scratch where this kind of good quality recording isn't...
Once I compiled a full list of services which consistently crash on the loading screen or around Victoria, I was able to start enjoying the route...
I mean, I'm personally used to mixing and cycling industrial sounds by hand when putting together musical compositions I need those samples for,...
Honestly, the last gen consoles are in a pretty good place right now performance-wise. Certainly handling the game better than Series S, because...
Yeah, as others have stated, this is just a thing TSW2 does since the update. DTG are working on a fix, but for now this is standard experience on...
Pretty sure several racing games using accurate recordings of licensed cars do though, hence suspecting that however they do it would be the...
It's not a motion blur issue, it happens on pretty much every loco on every route since the core update. DTG are apparently working on a fix, but...
Sadly I am not home, or my next step would be to load up the services that Series S has consistently crashing, on my XBox One, Series S and Series...
XBox One seems to be vastly more reliable than Series S when it comes to the new route, and that's part of why I'm inclined to suspect it's down...
One does wonder why DTG chose to implement their sounds in a different way to how literally every other developer using UE4 who don't have these...
Set up a script to run a bunch of bing searches daily for 100pts/day, claim your 50/day for getting an achievement, get the 100 for the treasure...
I bought my Series S with reward points. I kinda had a LOT of them banked after buying a Series X.
Bold of you to assume there are routes I don't play. Also it is utterly, 100% unacceptable for ANY developer to release any DLC for a game where...
Yeah, that's gonna take considerably longer.
I am wondering if there is a very specific consist introduced from SEHS which is causing it. I've seen plenty 375s and 465s on services that have...
I hope these can provide some kind of insight to DTG which might reveal patterns. This took most of my day.
Xbox Series S Installed routes: GWE, RSN, LIRR, NTP, MSB, SFJ, ECW, HRR, BKL, SKA, SPG, IOW, HMA, LGV, SEHS, ARL, CRR, CC, HHL, CCL, NBP, BRD,...
As I test every service I am noticing an apparent pattern in the times of day and which services it happens on. I'm wondering if there's a...
Actually, in my testing, I have had super smooth runs with masses of 375, 377, and 387 trains inside the station, without so much as a framerate...
I'm currently about halfway through testing literally every 387 service out of Victoria and noting if/when they reliably, repeatedly crash.
I've never had a problem around Brighton on any service yet. It's all Victoria that they crash at for me, so I mainly run stuff between Gatwick...
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