I do agree with the voices here criticising the timetable. Some of the yards shown in the stream looked positively gorgeous to me and it really is...
The thing is that we don‘t have the right rolling stock for the (un-)loading services. That would have been handled by local switchers (like the...
Is there a keyboard shortcut for getting rid of this part of the HUD (just like [CTRL]+[5] gets rid of the speedometer)? [ATTACH]
Nothing really different from setting up two units. Lead Control, fuel pump, generator field to on Reverser inserted MU-2A valve in “lead or...
As a workaround, you can bypass the shed on one of the empty tracks and then reverse into the (still closed) shed. That way, you can at least...
That O1with the Victorian Metropolitan coaches would look amazing.That being said, I wouldn’t be opposed to Terriers either. Fine examples of...
First of all, thank you for all of the effort you put into your threads. They’re always a fascinating read. Now, onto the main topic....
That’s correct. You’re looking at the 2-car 101. If you’re looking for the other Saltburn services, they can be found under the 3-car 101 listings.
Words cannot express how happy I’d have been if the UI had stayed as it was.
I suspect that's the only way they got train meetings in the timetable to work since dynamic pathing is not something the dispatcher is capable...
Never messed around with it. I imagine it starts in on and I'd leave it there.
As far as I’m aware (someone correct me if I’m wrong), the dynamic brakes are turned off in real life. In TSW, they seem to cause erratic brake...
Thanks for the tip. They don’t quite have the same charm as the 76 but are still right up my alley.
Inspired by this thread, I took a look at the Class 76 in TSC on YouTube and all I'll say is: Yes, please! That's a true vintage electric and I'd...
I do have a thing for vintage electrics, so I’d be very interested in this route.
If you want to actually drive the Clinchfield services with locos at the rear, you only have two options currently: Position the rear camera in...
You can't. Miscommunication within DTG resulted in the F7 not being equipped with the required banking comm. The unit selector has nothing to do...
I know how you feel since that's the same way I feel about the Br 204. Beautiful loco with lots of potential but absolutely ruined (for me) by the...
Might I ask what you’re referring to exactly? I can’t remember any signalling errors on DRA from the top of my head.
Small correction: That’s a Talent 3, not 2.
Matt confirmed that the German route is not a steam route.
Only one problem with that: Matt confirmed that the upcoming German route is not steam related. Personally, I don't think there'll be a big...
Zusi also features something like that. It's quite easy to use a tablet next to your PC as an EBuLa screen for example.
I'm planning on picking this up on day one (depending on how the preview streams go). Generally love anything vintage and I'm very excited to...
Don't forget that you'd need to buy everything again. This, I can't agree with. I've been playing the PS5 version since release and it runs...
Did you turn off the dynamic brakes?
Not so much of a route guess but I wonder if Railpool will make an appareance on the new German route. They seemed to be quite eager to work with...
Except under LZB control. AFB is not required.
No need to be so rude. Can’t we discuss something without reverting to ad hominem arguments? You claimed that signal speed is being taken into...
That’s not signal speed though technically speaking. If a switch has a 15 mph limit, then the track speed over the switch is 15 mph.
In long distance mode, the brakes are applied when exceeding 60 km/h to prevent damage to the loco’s running gear and gear box. 60 km/h equals...
And what experience is that? The HUD has never taken signal speeds into account. It always displays track speed.
Sounds like the train brake wasn’t fully released.
Just to clarify: These points apply to the PS5 version of TSW2, not to the PS4 version on PS5 as the OP inquires.
Yeah. After switching pantos, you raised the front panto but never closed the MCB (main circuit breaker). Thus, you have no power and can’t move...
You forgot to turn on the MCB after raising the panto. It’s the switch left to the panto switch.
But that wasn’t (isn’t) the long term aim, so it wasn’t an own goal.
They're probably thinking of the Stadler EuroDual due to the obvious similarities.
Because the dispatcher and any loco scripts start fresh. That can result in un-intended loco behaviour and, far more often, red signal issues (as...
The safe bet is to never load a save - no matter what - and finish scenarios/services in one sitting. Depending on the AI traffic in the scenario,...
Thanks to the correction to my post, I'll join the choir and say something with BNSF. Getting the (worldwide) license was such a hassle over so...
Ah, ok. Thanks for clarifying. I'll edit my post to reflect your statement.
The last DTG US route was Harlem.
Well, the easiest (I say with no game development experience :D) way to satisfy all parties would probably be to have a semi-fictional moonlight...
Can only echo the other posts. Scenery looks stunning and with some freight possibly coming as well, what’s not to like?
Did you load a save?
Those statements are false unless you're still living in the 80s. You were right in your original assumption. Headlights in Germany (on anything...
Correct. A video showing what happened would be interesting as this is certainly not prototypical. That’s a bug for pretty much all German MFDs....
My bet is on more NEC since Brandon confirmed that he’s working on a big project for TSW. Edit: This information is false. See here.
It is in game for the newer routes - certainly anything post Rush Hour. The solution is a specific “unload all” instruction and as such does not...
Separate names with a comma.