Yep. See the edited version of my comment above: I tried it, and two SD40s are not enough to get that train up the hill. One of the services...
Sam said somewhere or other that Sand Patch a/k/a CSX Heavy Haul took two years to develop- compare that to the current time frame of 5-6 months.
The train is only 4600 tons- should be doable for a pair of 40s if the MU is set up correctly. The book sez 6900 horsepower, but that would get...
Actually a very good DLC since the patch- it even has a working airflow meter! The worst that can be said of it is that it's somewhat redundant...
Well, I don't see much point in trying to distinguish those DLCs bunched together in the peloton. But the leaders are, for me, Riesa-Dresden,...
Right. Just about any crowd photo from the era is a sea of fedoras and trilbies, with the occasional bowler or flat cap mixed in. But straw...
That's 88 at the front- but the cars at the back haven't released brakes yet. Unfortunately while the GP-38 and AC4400 have working End of Train...
I still think the best US DLC to date is Clinchfield Railroad. Beautiful scenery and some really challenging driving, especially when you get out...
I'm not sure why that's especially relevant. It would matter if none of the developers or artists had ever been on one, but Jasper's just a PR...
The long-lost GP40!
I only bought it (on sale) to get access to the 182, to drive on other routes. I've never driven RT except for the 182 tutorial.
I don't have much problem with the clothes except for the straw boaters, and that too many men appear hatless (in the 50s, an Englishman would no...
For the umpteenth time- Armstrong Powerhouse might be the Infallible Godlike Supermen of train sim studios- but they do not do any work in Unreal...
The PC/8th-gen version does have increased vegetation and traffic density, and greater variation in loaded vehicles. Of course, that's really...
Because then passengers would need to use the toilet.
FPS engines are nearly useless for anything else. Google what happened to Bioware when EA forced them to move to Frostbite.
Name an engine that would have served better (and no, RAGE isn't an option).
Certainly appears to be the case- though I have no idea how adjusting brake pressure would screw up the fuel system! And, since the GP38 fuels...
Even N&W was out of the steam business by 1961 or so, in fact did not build a steamer after 1953. They held out against dieselization for a long...
That's because somebody didn't get the memo to stop placing stop markers bang on top of signals.
A question for Jake: Is there a technical reason why Livery Designer doesn’t give users access to the variable-text fields which generate...
Originally they wanted 1955, but couldn’t find enough reference material
In layman’s terms please?
I was speaking of German trains
Unfortunately, TSW lumps together two separate processes. IRL, the driver ordinarily only locks/unlocks the doors, using the rotary switch. It is...
Not sure why this bug would suddenly appear- the C40 to the best of my knowledge hasn't had an update in ages. Unless it was a SPG route update...
It has always seemed to me that the obvious fix is to increase the brightness of the "bright" setting, but have AI trains run on "medium" or "dim"
Correct. It's there for fully-fitted trains.
I suppose the issue is whether the WCML at present is actual "track" as a game asset, as opposed to purely graphical dummy track. If the latter,...
I would guess "Freigabe Links/Rechts"
IIRC, in 1958 the maximum speed for an express freight (Class 4, all fully-fitted wagons) was 60 mph. In 1962 it was increased to 75, but only...
There's your problem right there- you were slowing down to 38? You should have crested the summit at 30, tops.
That's simply not true. Track speed is a limit, not a target; and individual trains are absolutely restricted by a vmax which is calculated from...
I don't think it's a bug or a sound-channel issue- IIRC it's prototypical. At 10 km/'h and under the clack/flash tells the driver to unlock (not...
The RABe got the physics as well as the sounds pretty decently. It seems that Rivet's Achilles heel is diesel-hydraulic transmissions.
TSW doesn't model mechanical failure. Steam locos were speed limited because past a certain point they would pound themselves to pieces- or...
Except that there are no distant signals, where there should be. Notoriously, there is no distant at all between Speke and Ditton Junction - in...
Not to mention the fact that the train would only be usable on one short little route that most players can't be bothered to buy in the first...
Agreed. The 187 is I believe the only DLC I have chosen not to buy on "hopelessly borked" grounds, rather than simply "not interested." If it were...
Guys, there are lots and lots of websites out there if you want to talk politics. I come here to discuss trains and train simming. Please, take...
It is long past time we viewed people as individuals, not as mere avatars of some group identity. If we think a person is defined by skin color,...
It is for that reason Matt has stated that DTG will never do such a route. Which is different from doing a 1930s German route with black-red-gold...
“Those that fail to learn from history are doomed to repeat it.” Winston Churchill (doomed to repeat George Santayana)
Speaking as a Southerner- there really isn't anywhere in the south which would be worth recreating. The only US passenger routes which make sense...
I can't say I agree. It's one thing simply not to show certain aspects of the past which are not presently acceptable, like widespread smoking -...
Almost certainly the rods or valve gear would have flogged themselves to pieces and flown apart long before you got it close to those speeds - but...
Query: are there key maps for controlling the steam brake and vacuum brake separately? It seems the risk of derailment could be appreciably...
It definitely happened to me before the patch- not only on DRA, but also on MSB (whose Habbiins aren't LD-compatible)
I suspect part of the problem is that in their attempt to "fix" the issue of buffer clipping, they have made buffer springback way, way too...
That's a really good suggestion- maybe the devs ought to look into this. Keymap a command which will (a) sound a whistle signal to the brakeman...
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